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LED or 120Hz monitor ??? - Page 14

post #131 of 252
How is it possible for my lcd to be slower than crt by 30 ms when the entire response rate is 2 ms

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post #132 of 252
Quote:
Originally Posted by Heret|c View Post
How is it possible for my lcd to be slower than crt by 30 ms when the entire response rate is 2 ms

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because a CRT cam cut thru frames like there's no tomorrow and don't have to sync with the Gpu. A LCD does plus game makers don't worry about their ****ty coding because every just blame the LCD screen. Newer games themselves introduce more lag than older games use to have. A good example just look how the console gamers is moaning bout different games and input lag
post #133 of 252
Quote:
Originally Posted by Spooony View Post
because a CRT cam cut thru frames like there's no tomorrow and don't have to sync with the Gpu. A LCD does plus game makers don't worry about their ****ty coding because every just blame the LCD screen. Newer games themselves introduce more lag than older games use to have. A good example just look how the console gamers is moaning bout different games and input lag
You can't notice vsync input lag so easily with a controller if you're at 40+FPS.

Console gamers often complain about input lag, yes, but this is the result of television sets that have awful input lag. This is very very common and happens with most TVs, and is exactly why you shouldn't buy a "random" TV as a computer monitor. It just might have awful input lag. If your lucky, it won't.
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post #134 of 252
Quote:
Originally Posted by De-Zant View Post
You can't notice vsync input lag so easily with a controller if you're at 40 FPS.

Console gamers often complain about input lag, yes, but this is the result of television sets that have awful input lag. This is very very common and happens with most TVs, and is exactly why you shouldn't buy a "random" TV as a computer monitor. It just might have awful input lag. If your lucky, it won't.
does a LCD have input lag Yes. Is it responsible for all the input lag No

Most 60FPS games have a 66.67ms latency -
30FPS games have a minimum potential lag of 100ms, but many exceed this.
That's the game alone!

at 30FPS we get baseline performance of eight frames/133ms, but if the sdrops to 24FPS, there is a clear 12 frames/200ms delay between pulling the trigger, and and the character beginning the shotgun firing animation. That's 200ms plus the additional delay from your screen.

Some games have over 300ms delay plus the measily 50ms from the screen. So what everyone is doing they blame that 300 50 on the LCD!!
Edited by Spooony - 5/24/11 at 9:09am
post #135 of 252
Quote:
Originally Posted by Spooony View Post
does a LCD have input lag Yes. Is it responsible for all the input lag No

Most 60FPS games have a 66.67ms latency -
30FPS games have a minimum potential lag of 100ms, but many exceed this.
That's the game alone!

at 30FPS we get baseline performance of eight frames/133ms, but if the sdrops to 24FPS, there is a clear 12 frames/200ms delay between pulling the trigger, and and the character beginning the shotgun firing animation. That's 200ms plus the additional delay from your screen.

Some games have over 300ms delay plus the measily 50ms from the screen. So what everyone is doing they blame that 300 50 on the LCD!!
IN the case of consoles, which are usually attached to TVs, this can be quite a bit worse. Even if the game has 300ms of input lag, the TV itself quite often has 100-600ms of input lag. The 46" samsung I got downstairs has at least 400ms.

Combine those two and you got a mess.
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post #136 of 252
nah bro if youc an get a 120hz monitor go for it, thats the shizzle

led or lcd it reaaaaaaly dont matter too much

though, todays LED's do seem to have, depending on the brand, a better pixel pitch = sharper image
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post #137 of 252
One thing to remember about LED-backlit LCD displays is that they consume much less power than CCFL LCDs (and plasmas). Probably not a huge factor for most OCN members but it did come into play for the gf and I when purchasing our TV about 8 months ago.

My folks just got a 1080P-capable 32" 120Hz LED-backlit LG TV for just over $500 (Costco FTW). I can definitely see the difference between 120Hz and 60Hz when watching their unit... So much so that I probably won't buy another 60Hz display in the future.
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post #138 of 252
Quote:
Originally Posted by De-Zant View Post
IN the case of consoles, which are usually attached to TVs, this can be quite a bit worse. Even if the game has 300ms of input lag, the TV itself quite often has 100-600ms of input lag. The 46" samsung I got downstairs has at least 400ms.

Combine those two and you got a mess.
no thats not on a tv. Thats was on a dell ips. Again the screen has its own latency thats 50ms. The game itself has a higher latency the lower the fps the higher latency. Of all that ****ty latency about 50ms is the lcd. The rest is the ****ty coding of the game. The code doesnt need to run in sync. Some threads run 60hz a other 30hz another 200hz. Console gamers also got huge lag because their machines are capped at 35-50fps some are locked on 35. Now it wont go over 35 just drop lower. The input lag increase of the game itself but the lcds stay the same the whole time
post #139 of 252
Quote:
Originally Posted by MCBrown.CA View Post
One thing to remember about LED-backlit LCD displays is that they consume much less power than CCFL LCDs (and plasmas). Probably not a huge factor for most OCN members but it did come into play for the gf and I when purchasing our TV about 8 months ago.

My folks just got a 1080P-capable 32" 120Hz LED-backlit LG TV for just over $500 (Costco FTW). I can definitely see the difference between 120Hz and 60Hz when watching their unit... So much so that I probably won't buy another 60Hz display in the future.
That's 120hz on a TV, and therefore not actual 120hz, but a fake 120hz which creates false frames between the actual ones to make it look smoother.

For gaming, actual 120hz is a lot better.

Quote:
Originally Posted by Spooony View Post
no thats not on a tv. Thats was on a dell ips. Again the screen has its own latency thats 50ms. The game itself has a higher latency the lower the fps the higher latency. Of all that ****ty latency about 50ms is the lcd. The rest is the ****ty coding of the game. The code doesnt need to run in sync. Some threads run 60hz a other 30hz another 200hz. Console gamers also got huge lag because their machines are capped at 35-50fps some are locked on 35. Now it wont go over 35 just drop lower. The input lag increase of the game itself but the lcds stay the same the whole time

I saw that review, I think. It was a 5:4 dell and bulletstorm? Always best to be specific about these things.
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post #140 of 252
120hz MONITOR ONLY..... no question. Tv's are false advertising. I don't think they have come out with a true 120hz tv yet.
    
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