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LED or 120Hz monitor ??? - Page 7

post #61 of 252
Quote:
Originally Posted by De-Zant View Post
Bad grammar.

No. Even with vysnc, or without, 60hz feels like crap in fast paced games because it can only spew out a new image once per 1/60th of a second.
was on phone predictive text change the your into you without me noticing it.

It can refresh all the pixels 60 times in one second. But that doesn't say the monitor will be have ghosting issues. That will depend on its real response rate and your gpu. If you overkill on the gpu expect it to give you bit of problems. But if your gpu avg around 60fps and its got a real response rate of around 10ms it won't give much problems as its has a overhead.

And remember a refresh rate is only use to be compatible with the hardware like your gpu. LCDs don't blank like a CRT who needed a refresh rate.
Edited by Spooony - 5/21/11 at 5:11pm
post #62 of 252
Quote:
Originally Posted by Spooony View Post
was on phone predictive text change the your into you without me noticing it.

It can refresh all the pixels 60 times in one second. But that doesn't say the monitor will be have ghosting issues. That will depend on its real response rate and your gpu. If you overkill on the gpu expect it to give you bit of problems. But if your gpu avg around 60fps and its got a real response rate of around 10ms it won't give much problems as its has a overhead.

And remember a refresh rate is only use to be compatible with the hardware like your gpu. LCDs don't blank like a CRT who needed a refresh rate.
I know that, but my point still remains.


LCDs that are limited to 60hz are not fit for fast paced games, and all LCD monitors have a degree of ghosting since none of them have that good response times.

That's it. No use arguing that LCD monitors have a "fake" hz cap, or that ghosting relates to high response times, since those are the properties of most / all LCD monitors.
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post #63 of 252
Thread Starter 
Enough arguing people lol

Can anyone help me out with my post a few posts back???
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post #64 of 252
the pixel looks better on my LED monitor (but i think it might have something to do with the LCD being a bit old)

i gamed on my LED tv before on gaming mode. 240hz definitely a different feel. only had the chance to play a FPS. but waiting on dirt 3 to test it out on a racing game.
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post #65 of 252
@coolwaters

Your 240hz is not "real" 240hz. It's 60hz and the TV blends new frames between the actual frames to make it look smoothr. Sometimes it looks good - dometimes not.
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post #66 of 252
Quote:
Originally Posted by De-Zant View Post
I know that, but my point still remains.


LCDs that are limited to 60hz are not fit for fast paced games, and all LCD monitors have a degree of ghosting since none of them have that good response times.

That's it. No use arguing that LCD monitors have a "fake" hz cap, or that ghosting relates to high response times, since those are the properties of most / all LCD monitors.
Nope. Already explained what are they capable of doing. LCD manufacturers want to ensure that their monitors function well in all situations, particularly since they often overstate response times in the published specifications. So typically they set the maximum supported refresh rates on their monitors such that they are relatively conservative and can meet the challenge of refreshing the entire screen as often as required in any situation without any noticeable ghosting.

LCDs work on the basis of receiving new frames of information from a graphics card's frame buffer like a CRT would: eg during the VBI. So when VSync is disabled the graphics card will sometimes race ahead and when the LCD monitor indicates it is ready for a new frame during the blanking interval, the graphics card may provide a partially new frame overlapping an older one, just like it would for a CRT. An LCD monitor will then display this just the same way a CRT monitor would, resulting in visible tearing. At 10ms it can refresh it 100 times per second but its cap to 60 wheres the tearing you would see? Fast action games do not run faster than 50 or 60 fps. Look at the Xbox its capped at 30 to 35 fps. People think 60hz is bad because of Vsync dropping their frame rates in half without realizing theres tripple buffering to get it up to just under the refresh rate. Your telling me at 60hz a lcd is too slow but at 120hz it aint?
post #67 of 252
Quote:
Originally Posted by Spooony View Post
Your telling me at 60hz a lcd is too slow but at 120hz it aint?
Yes, because an image refreshing only 60 times per second is not enough, be the device LCD or CRT.

Go play quake and realize how much 60hz (or 60FPS at the same) sucks.
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post #68 of 252
Quote:
Originally Posted by Coolwaters View Post
the pixel looks better on my LED monitor (but i think it might have something to do with the LCD being a bit old)

i gamed on my LED tv before on gaming mode. 240hz definitely a different feel. only had the chance to play a FPS. but waiting on dirt 3 to test it out on a racing game.
LCD TVs use interlace not progressive or most of them do not
post #69 of 252
Quote:
Originally Posted by De-Zant View Post
Yes, because an image refreshing only 60 times per second is not enough, be the device LCD or CRT.

Go play quake and realize how much 60hz (or 60FPS at the same) sucks.
Lol switch on Vsync and tripple buffereing. Your GPU wil rape Quick with the fps. Run 3dmark 01 on it 900fps lol

Run this

http://www.tweakguides.com/files/FPS...e_v05_beta.zip

Open it and then read the read me file. Switch vsync off
Edited by Spooony - 5/22/11 at 5:28am
post #70 of 252
Quote:
Originally Posted by Spooony View Post
Lol switch on Vsync and tripple buffereing. Your GPU wil rape Quick with the fps. Run 3dmark 01 on it 900fps lol
Triple buffering or not, it will still only be 60frames per second. I need MORE. Can't you get it?


Also, vsync sucks because it creates input lag. I'd rather see tearing than input lag.
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