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GTX 260 OC Question

post #1 of 2
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I've got my card running with a core speed of 720 MHz, Shader at 1440 MHz and Memory clock at 1100 MHz.

I read one of the guides that the shader clock has the biggest effect on games. If I can get my core clock to 50% of the shader clock should I aim for this, or is this mainly for stability?

Is it worth increasing the memory clock at all? What effect would this have on gaming performance?

Thanks for any advice .
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Hades
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post #2 of 2
Why not experiment in benchmarks? Like Unigine Heaven etc?

Here are a few free benchmarks:

Unigine (Heaven etc):
http://unigine.com/download/

Futuremark (3d Mark Vantage etc)
http://www.futuremark.com/benchmarks/


If you want to test stability, I often use Furmark:
http://downloads.guru3d.com/FurMark-1.8.2_d2523.html

Then of course there are also benchmarks in games, but those are free and easily repeatable/comparable. Pay special attention to the min. fps. It's often the most sensitive to changes to memory speed.
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Little Messy
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The 1720 (Laptop)
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CPUMotherboardGraphicsRAM
Phenom II x4 955 (@ 3.8) MSI 890GXM-G65 ASUS HD 6850 (@ 975/1125) G.Skill RipjawX 
Hard DriveHard DriveOptical DriveCooling
Samsung Eco Green Samsung F3 Sony DVD+-RW Writer CoolerMaster Hyper 212+ 
OSOSMonitorKeyboard
Windows 7 Home Premium Arch Linux Dell ST2420 Microsoft Reclusa 
PowerCaseMouse
OCZ StealthXStream II 600W NZXT Vulcan Logitech MX518 
CPUMotherboardGraphicsRAM
Core 2 Duo T8300 Dell's own 8600M 4.0GB Hyundai Electronics DDR2 
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250GB Hitachi / 250GB Samsung Windows Vista 32 bit 
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