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Mouse randomly stops working ingame? - Page 2

post #11 of 15
Quote:
Originally Posted by Jov4nTh3Yu9o;13597533 
I did, didn't really help. It might be the batteries, cause I never had this issue before until they were changed. I gotta get some double A's tomorrow.

Some betteries such as rechargeable ones run at a lower voltage and therefore that is why some cameras will not run on rechargeable ones. The same is true for different manufacturers of disposable ones, sometimes they can be different specifications... or just crap batteries, one or the other.
 
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post #12 of 15
Thread Starter 
Maybe its cause I have 2 different batteries. One is Duracell and the other one is Rayovac
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post #13 of 15
^Every product in the world frowns on that try some new batteries
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post #14 of 15
I think the MX1100 has a power-saving feature, in that it "goes to sleep", if you don't move it for several seconds. Basically, this low-power mode is done to conserve the batteries and extend the useful time between recharges. When you do move the mouse again, it needs to "wake up" and re-establish the radio link with the USB receiver to start working normally again, which takes a little time and causes a noticeable delay. The Logitech wireless keyboards seem to do the very same thing, as long as you are typing along everything is fine, until there is a long enough pause in typing that it decides to power down. After the next keypress, there is a short delay before the characters are registered, even so, no characters are lost. This is not a big deal for office tasks, but is definitely not good for gaming! The only workaround (besides getting a different mouse like the G7, G700 or Mamba) is to keep the mouse moving (even if it's just a little bit, tracing tiny circles, etc.), instead of pausing, just to keep it from going to sleep. If it really is a case of the mouse going to sleep, you should be able to reproduce this effect on the desktop. It's also possible you have some background task running, that causes an apparent delay occasionally, just more noticeable in-game.
    
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post #15 of 15
I didn't even think of that but I would bet on ElectricDelta's answer
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