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After spending days in this forum...its apparent - Page 5

post #41 of 44
Quote:
Originally Posted by cuad View Post
Just grab a ruler. start up your game, and turn your character 360 degrees and measure in inches how far you moved your mouse. You can adjust this buy changing your in-game sensitivity.

You can also measure the distance to turn 180 degrees in game and multiply by two.

By the way, this is for first person shooters. I don't know how you might go about this in a third person game. Maybe it'd be the same.
Ah I gotcha. Thanks
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White Giant
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post #42 of 44
Quote:
Originally Posted by krameriffic View Post
In the end, their are a few mouse sensors with GLARING issues (I'm looking at you, Philips Twineye) but most of the rest of them are all right.

The EC series have prediction, but I honestly do not think it hurts me while gaming. I don't really notice it unless I'm looking for it and there are situations in which I believe it could actually be a good thing.

The Xai's positive acceleration is so tiny that I have to swipe it across both of my monitors and move it slowly back just to see about a centimeter of difference between two movements of equal length.

The Abyssus gets a lot of flak for high LOD. The one that I'm using has no more than 2 CD's on the Puretrak Talent. It's higher than my EC2, but no worse than the Xai or G9x and definitely better than my DA 3G.

These problems get exaggerated a lot, and every mouse has one or more of them. The real question is whether you can use them and feel like the flaw in question is really screwing you over.

Quote:
Originally Posted by HaiiYaa View Post
Very true post. Prediction is not a bad thing, neither is it a good thing. Its a preference

and concerning the avago 9500 sensor, the acceleration mostly occurs when you use a high dpi setting on cloth pads. And even in the worst case its around 4% acceleration which no one will notice unless they look for it.
I agree with both of you on the prediction, I can use all mice that come with prediction except the kinzu which has ridiculous amounts of it. But I would still prefer a sensor without prediction if it was available.

I don't agree with you guys on the avago 9500's acceleration. Any acceleration should easily throw you off if you are accustomed to playing without it. My guess is that the accel is kicking in on your "not slow enough" swipe back because the accel does kick in even at low speeds. It exists and its very noticeable to myself and others.

Posting this yet again. The Salmosa, MX518, EC2, Abyssus and the Deathadder all landed in the same spot under the same conditions, it didn't matter if you swiped slow or fast.

post #43 of 44
just dont listen the ultra super high hyper precision dudes xD

or the oh so low super pro DPI dudes xD

just get a good mouse, that is comfy, with good features and you are gonna be more than ok
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GTR-PC
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post #44 of 44
Quote:
Originally Posted by Derp View Post

I don't agree with you guys on the avago 9500's acceleration. Any acceleration should easily throw you off if you are accustomed to playing without it. My guess is that the accel is kicking in on your "not slow enough" swipe back because the accel does kick in even at low speeds. It exists and its very noticeable to myself and others.

Posting this yet again. The Salmosa, MX518, EC2, Abyssus and the Deathadder all landed in the same spot under the same conditions, it didn't matter if you swiped slow or fast.
That's why my Xai went back. Acceleration should be optional, not forced, especially considering the 9500 is used mostly in flagship mice.
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Meh
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