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[BFBlog] BF3 Limited Edition: Physical Warfare Pack available for preorder in UK - Page 8

post #71 of 78
US gets the depleted uranium shells!
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post #72 of 78
Quote:
Originally Posted by PoopaScoopa View Post
Locking your squad doesn't allow for anyone else to join it... Do you even think before you type? I'm the person who has to carry the team charging mcoms, providing smoke cover, taking out choppers with AT4 because no one else can or reviving everyone. I don't need useless bush wookiees who do nothing to help take objectives and taking up a spawn point in my squad. Sorry I don't like noobs in my squad.

You've got it backwards. You need the mini-map to help you play because you're handicapped and can't spot people with your own eyes or triangulate their position with sound. Non-hardcore is the gimped mode where one person spotting shows the entire team where they are. Now that's noob mode for you... There's no orange dot over people's heads in real combat and most players in a server are pubbies who aren't in voice comms...

BF2 had the best squad and commander management of all the battlefield series. I hope BF3 continues with it although they said there wouldn't be a commander.

The fact is that at least 9 out of 10 snipers in BC2 are horrible at their profession and everyone knows it. Sniping doesn't help you win in rush. Assault and Medics are the most useful professions at obtaining objectives bar none. If you want to be a team player, choose either. Sniping is only acceptable for defenders.
I agree with that entire first paragraph. Although Medics are a huge asset, they usually revive while being shot at, resulting in death upon revive. Also, I wouldn't say Assaults and medics are the ONLY useful classes. A proper *Recon player (not a bush wookie) and throw motion balls at the MCON, revealing everyone's position (unless it's hardcore) and also a good sniper who moves from cover to cover spotting and taking people out is pretty good. Defenders love to snipe, so sniping is a good counter.

Also, Engineers(anti-tank) are important. Enemy tanks and helicopters don't get rid of themselves .
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post #73 of 78
Quote:
Originally Posted by Zackcy View Post
I agree with that entire first paragraph. Although Medics are a huge asset, they usually revive while being shot at, resulting in death upon revive. Also, I wouldn't say Assaults and medics are the ONLY useful classes. A proper *Recon player (not a bush wookie) and throw motion balls at the MCON, revealing everyone's position (unless it's hardcore) and also a good sniper who moves from cover to cover spotting and taking people out is pretty good. Defenders love to snipe, so sniping is a good counter.

Also, Engineers(anti-tank) are important. Enemy tanks and helicopters don't get rid of themselves .
I'd rather that mobile sniper be assault or engineer than a sniper. At least he could give the team ammo, provide smoke cover or take out tanks. Snipers can't do anything if there's a layer of smoke in front of them. Snipers are just completely worthless in rush.
post #74 of 78
I think it's funny that a lot of you are saying that smoke is a huge benefit to the assault class.

I have over 500 hours of play (just to give you a background on my experience) and I have VERY rarely seen anyone using smoke, and even less using it effectively.
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post #75 of 78
Quote:
Originally Posted by JasonCz View Post
I think it's funny that a lot of you are saying that smoke is a huge benefit to the assault class.

I have over 500 hours of play (just to give you a background on my experience) and I have VERY rarely seen anyone using smoke, and even less using it effectively.
smoke is great, its the difference between winning and losing on harvest day. Huge open map with lots of snipers, smoke protects your entire squad.

i also use smoke to smoke out houses preventing the enemy from using them to fire from.

Just because some people dont use them, or dont use them well, doesnt mean they cant be.

I would prefer that hand held smoke grenades be available as a kit option for bf3.
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post #76 of 78
Quote:
Originally Posted by JasonCz View Post
I think it's funny that a lot of you are saying that smoke is a huge benefit to the assault class.

I have over 500 hours of play (just to give you a background on my experience) and I have VERY rarely seen anyone using smoke, and even less using it effectively.
There's a lot of noobs in BC2 Good players know how to use team work.
post #77 of 78
Hope this comes out in NA soon
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post #78 of 78
"Exclusive" my ass. I rather have them say "Early access", kind of a cheap move on the idiots out there. If it's anything like BC2's unlockables we'll have everything unlocked and still have 30 levels to go until we get the highest rank, but hey! You can get stars and badges right? So neat!

I really hope they don't dick us over this time around on unlocks.
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