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[PG] Super Street Fighter IV: Arcade Edition System Requirements And DRM Detailed. - Page 3

post #21 of 26
AE's DRM is not that bad. ahhhh i feel better now.

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post #22 of 26

Pretty homo...

post #23 of 26
So glad they did a 180 on that ridiculous DRM "solution" limiting char selection in offline play.

Quote:
Originally Posted by TFL Replica View Post
Has Cammy been nerfed since SFIV?
SSF4: She had her CSpike dmg nerfed.

SSF4AE: No more instant off the ground CStrikes, CSpike is more punishable on block since you don't bounce away as far. A lot of her normals got a recovery buff tho.
post #24 of 26
At this point I refuse to buy any game with Game for Windows Live. I hate the service. Then you throw in the ridiculous DRM where you can't even fight with all the characters unless you are online and I have got to speak with my wallet.

I advise everyone to skip this until they fix the DRM, which they say they might do. Don't buy it before they do. If it launches with that DRM I would say its worthy of a review-bomb.
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post #25 of 26

Namco games have some good tracks. From Ridge Racer to Tekken to Soul Calibur.
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post #26 of 26
Quote:
Originally Posted by Mygaffer View Post
At this point I refuse to buy any game with Game for Windows Live. I hate the service. Then you throw in the ridiculous DRM where you can't even fight with all the characters unless you are online and I have got to speak with my wallet.

I advise everyone to skip this until they fix the DRM, which they say they might do. Don't buy it before they do. If it launches with that DRM I would say its worthy of a review-bomb.
read the upper posts man. they did fix the DRM issue, as i posted before.
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Overclock.net › Forums › Industry News › Video Game News › [PG] Super Street Fighter IV: Arcade Edition System Requirements And DRM Detailed.