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[IG] Sony Won't Make Massive Investment in PS4 - Page 5

post #41 of 104
Quote:
Originally Posted by Alatar View Post
When the PS3 came out the 7900GTX (?) was the highest end but it didin't need nearly as much cooling as current parts do.
When the Playstation 3 launched, the 8800GTX and 8800GTS 640MB ruled the roost. By a huge margin. Although they admittedly launched within the same month.

The 7900GTX was no slouch when it came to heat and power draw though - that thing damn near broke PCI-e specs with its power draw. I dare say that if the same card were launched today, it would likely come equipped with dual 6-pin PCI-e power connectors.

Of course the RSX in the PS3 isn't quite the equivalent of the 7900GTX. It is based on the same G71 chip, but it was quite further down the ladder in terms of performance, mainly in terms of clock speeds (which were rather aggressive on the 7900GTX, which is probably why it sucked down nearly 50% more power than something like the 7900GS).
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post #42 of 104
Would be neat if they made an OS that could easily be installed on PCs so everyone could enjoy their games.
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post #43 of 104
Next gen consoles need no more than about 2GB RAM total, since we're going to be limited to 1080p. A die shrinked (and overclocked, maybe) GTX 460 or 6850 would be plenty for a console, when you take optimization into consideration. Would also have pretty low power consumption/cost, too.

People expecting GTX 580 and GTX 570's need to stop. If Sony were to sell the Console at cost, they would be losing alot of money, as you need to take other things into consideration like Marketing/Advertising/R&D.
Edited by GameBoy - 5/28/11 at 1:03am
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post #44 of 104
Hmm this is what ps4 should/would/can/may/have :

1: Noting more than a GTX460! Anything over that isn't sensible and wont ever be considered by Sony.

2: 2gB sounds good, but if you see alot of tests. At HD res 1gB is good enough too and that is on PC's doing 4xAA and what not. So pretty sure it will be a 1gB ddr3 for ps4 or 1.5gB. 2gig is seriously needed if going above 1920x1080.

Edit: I take my words back. I think things will fall down till 550Ti. GTX460 is out of land.
Edited by Gothiq - 5/28/11 at 1:25am
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post #45 of 104
Also remember guys, these console games dont actually run at 1080p res, they run at weird low res and then are upscaled to 1080p.
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post #46 of 104
With the optimization on current consoles, I wouldn't put anything above a GTS 450/5770 into the new rig. Something like an i3 with HT would do nicely, and since HDD's still have SSD's on $/Gb, some 7,200rpm drives (perhaps air cooled this time Sony?) With an underclocked low-mid range GPU, 35w i3 and low-voltage RAM would make a pretty nice sub-100w console.
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post #47 of 104
Quote:
Originally Posted by MoMurda View Post
Also remember guys, these console games dont actually run at 1080p res, they run at weird low res and then are upscaled to 1080p.
Yeah, the current consoles are. I think it's almost certain the Xbox 720/PS4 will run at 1920x1080 native.
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post #48 of 104
To me, as if it goes broke (the games division).

Improper console, with improper controller, with improper network system, with improper pricing and improper business strategies.


They can burn in hell.
   
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post #49 of 104
Quote:
Originally Posted by GameBoy View Post
Yeah, the current consoles are. I think it's almost certain the Xbox 720/PS4 will run at 1920x1080 native.
Still not enough.


Especially if the consoles don't provide any kind of AA, or if they provide blurrying AA.
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post #50 of 104
Quote:
Originally Posted by De-Zant View Post
Still not enough.


Especially if the consoles don't provide any kind of AA, or if they provide blurrying AA.
But more motion blur = more smoothness!
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