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post #51 of 69
Thread Starter 
Quote:
Originally Posted by Spct View Post
I apologize.

My problem, and it's my problem, not anyone else's, is that a post such as yours brings out people who like to argue. Look at the monitor res questions and flames this thread turned into.

When a member asks a question no one really knows anything about you get what you got, opinions, which leads to arguments which quickly becomes flames.
I see what you mean, not many people are paying for a 120Hz monitor right now so there are not really enough people to make a solid argument that 120Hz is better. It looks so smooth for me at 60Hz that I do not see how I would ever need more for example.

I don't think that my OP made this thread head in that direction though.
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post #52 of 69
Quote:
Originally Posted by hfcobra View Post
I see what you mean, not many people are paying for a 120Hz monitor right now so there are not really enough people to make a solid argument that 120Hz is better. It looks so smooth for me at 60Hz that I do not see how I would ever need more for example.

I don't think that my OP made this thread head in that direction though.
Sorry for derailing your thread, lol. . I think it might've just been 100% my fault right there.


Anyways, my display does 170hz, and I can imagine it being much smoother, still. I still see it be frames. Once you know what you see, instead of just randomly gazing at the monitor, you will see how laggy 60hz, and even 120hz, feel.

Once you learn to see the frames instead of the movement, you will see how it look so laggy. I originally started seeing monitors this way when I started to play very fast FPS games. I became quite annoyed at my 60hz monitor with a frame of input lag. So I got this CRT (long story short). Have been happy since. Beats the crap out of even 120hz LCDs I've seen.

Why did I start looking at the individual frames? Not to justify any purchase, but it happened naturally when my reaction times and awareness in game increased. I played games where every frame mattered. ONE frame would have been the difference between life or death. To not see the frames, but to just see the movement, meant a lot more death. To see each individual frame and analyze them meant you could shoot the enemy before he / she shot you.

Though, these days, I play those games at 1600x1200 @ 110hz. I don't look at the individual frames so much anymore, because it's more difficult to do that. These days I have to look at the movement, and boy it's a lot easier to do that on 110hz compared to 60hz.
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post #53 of 69
Thread Starter 
Quote:
Originally Posted by De-Zant View Post
Sorry for derailing your thread, lol. . I think it might've just been 100% my fault right there.


Anyways, my display does 170hz, and I can imagine it being much smoother, still. I still see it be frames. Once you know what you see, instead of just randomly gazing at the monitor, you will see how laggy 60hz, and even 120hz, feel.

Once you learn to see the frames instead of the movement, you will see how it look so laggy. I originally started seeing monitors this way when I started to play very fast FPS games. I became quite annoyed at my 60hz monitor with a frame of input lag. So I got this CRT (long story short). Have been happy since. Beats the crap out of even 120hz LCDs I've seen.

Why did I start looking at the individual frames? Not to justify any purchase, but it happened naturally when my reaction times and awareness in game increased. I played games where every frame mattered. ONE frame would have been the difference between life or death. To not see the frames, but to just see the movement, meant a lot more death. To see each individual frame and analyze them meant you could shoot the enemy before he / she shot you.

Though, these days, I play those games at 1600x1200 @ 110hz. I don't look at the individual frames so much anymore, because it's more difficult to do that. These days I have to look at the movement, and boy it's a lot easier to do that on 110hz compared to 60hz.
That was nice, thanks for the apology!

I think that sometime in the future I will get a monitor with faster Hz, but right now I am ok with the 60Hz and they are a tad more than I would like to spend on a monitor right now lol.
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post #54 of 69
It will run on a console, so it will run on your PC.
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post #55 of 69
Quote:
Originally Posted by De-Zant View Post
Sorry for derailing your thread, lol. . I think it might've just been 100% my fault right there.


Anyways, my display does 170hz, and I can imagine it being much smoother, still. I still see it be frames. Once you know what you see, instead of just randomly gazing at the monitor, you will see how laggy 60hz, and even 120hz, feel.

Once you learn to see the frames instead of the movement, you will see how it look so laggy. I originally started seeing monitors this way when I started to play very fast FPS games. I became quite annoyed at my 60hz monitor with a frame of input lag. So I got this CRT (long story short). Have been happy since. Beats the crap out of even 120hz LCDs I've seen.

Why did I start looking at the individual frames? Not to justify any purchase, but it happened naturally when my reaction times and awareness in game increased. I played games where every frame mattered. ONE frame would have been the difference between life or death. To not see the frames, but to just see the movement, meant a lot more death. To see each individual frame and analyze them meant you could shoot the enemy before he / she shot you.

Though, these days, I play those games at 1600x1200 @ 110hz. I don't look at the individual frames so much anymore, because it's more difficult to do that. These days I have to look at the movement, and boy it's a lot easier to do that on 110hz compared to 60hz.
Wow dude, you are so amazing! You can see 120 individual frames each and every second! Sure....
post #56 of 69
Quote:
Originally Posted by De-Zant View Post
Why did I start looking at the individual frames? Not to justify any purchase, but it happened naturally when my reaction times and awareness in game increased. I played games where every frame mattered. ONE frame would have been the difference between life or death. To not see the frames, but to just see the movement, meant a lot more death. To see each individual frame and analyze them meant you could shoot the enemy before he / she shot you.
This sounds like marketing PR for CRTs. Personally I'm very good at FPS games, fast and slow alike, having many years experience and it being my favourite genre, and though I don't doubt your observations and experience with CRTs vs LCDs, I'm calling extreme exaggeration on this. The human brain can do amazing things, but let's chill out here.
    
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post #57 of 69
Quote:
Originally Posted by Gib007 View Post
This sounds like marketing PR for CRTs. Personally I'm very good at FPS games, fast and slow alike, having many years experience and it being my favourite genre, and though I don't doubt your observations and experience with CRTs vs LCDs, I'm calling extreme exaggeration on this. The human brain can do amazing things, but let's chill out here.
lol

That was on 60hz. Mostly in fast paced games like some of TF2 and COD4 promod and quake live and such. In heated situations, that was absolutely correct. I wasn't someone who camps in a corner, I was the guy always on a raging offense if I could be.

Doesn't make any difference in BC2, so if you only play that, ya wouldn't feel it's worth it, though you would see the difference anyhow.
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post #58 of 69
The game was run with vsync and never dipped below at 1080p on a single 580, on a pre-alpha.
    
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post #59 of 69
Quote:
Originally Posted by hfcobra View Post
but how would that help? Your eyes see at 30FPS, it is literally impossible for you to see any difference in the "smoothness" of the picture at 60FPS or more.
then why do you want >60 fps?
also, the max fps on a 60 hz monitor is... 60 fps. more fps will cause tearing. if you want >60 fps, get a >60 hz monitor, a 120 hz for example
post #60 of 69
Quote:
Originally Posted by Arthedes View Post
then why do you want >60 fps?
also, the max fps on a 60 hz monitor is... 60 fps. more fps will cause tearing. if you want >60 fps, get a >60 hz monitor, a 120 hz for example
I want above 60FPS at all times and I'm on 60Hz. Why? Because 60 is enough for me and I want that to be my min in most games.
    
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