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[Eurogamer] Hitman:Absolution to be "more accessible." - Page 4

post #31 of 82
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Quote:
Originally Posted by Cata1yst View Post
You are now forced to either come after me or save the burning console women in the tower. It is your choice.
I chose the burning console women, because I couldn't figure out where the hell you were.


I'd goddamn love another contra. Or Ikaruga.

I like Nintendo's stance on achievements;

that is, there are none. Rather the player creates his own targets and achievements as they play, and IMO, thats perfect. I do it myself in games.
Edited by Perdition64 - 5/29/11 at 12:37am
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post #32 of 82
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!



RIP Hitman. We will miss your awesome games and their awesome missions.


Edited by Am* - 5/29/11 at 3:18am
    
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post #33 of 82
Quote:
Originally Posted by Perdition64 View Post
I'd goddamn love another contra. Or Ikaruga.
never played lkaruga. but recently finished contra after close to a decade and half after first trying it. That was very very satisfying.
post #34 of 82
Quote:
Originally Posted by Mootsfox View Post
As someone who owns and has beaten every Hitman game, this makes me sad.

I'm going to go play some SA and pretend I didn't hear about this
You took the words out of my mouth.
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post #35 of 82
Quote:
Originally Posted by Mootsfox View Post
As someone who owns and has beaten every Hitman game, this makes me sad.

I'm going to go play some SA and pretend I didn't hear about this
i thought blood money was pretty 'accessible'.
post #36 of 82
I am very sad about this. The Hitman series is definately one of my favourite favourites and I loved the games just the way they were. The fact that you had to spend some time to get to know the mission before working on a strategy before implementing it was perfect.

Is there an e-mail address which would could send our concerns to?


Matt
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post #37 of 82
it is possible to have a game that's assessable and still be really great... like Mass Effect 2 : D
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post #38 of 82
Quote:
Originally Posted by Sm3gH3ad View Post
it is possible to have a game that's assessable and still be really great... like Mass Effect 2 : D
No unfortunately. They're two very different games. Mass Effect is an RPG/straightforward shooter that requires very little thinking, Hitman games required you to plan how to complete the missions without making it a boring RTS game. First one was the best because it was the least accessible and the most difficult (alert your target and they'll leave the scene, simple as that) which made it the most realistic and satisfying to complete. Saying this is going to be "accessible" is already giving me deja vu thoughts of Splinter Cell Conviction and how that game butchered its franchise/series, this will be no different I bet.
Edited by Am* - 5/29/11 at 4:02am
    
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post #39 of 82
noooooooo!

i was praying for a Hitman game to be even harder than its predecessors. after hearing about this game a few weeks back, i brought out Hitman 2 again and i totally forgot how epic that game is. Blood Money was my favourite but i think that was only coz it was more modern and had better graphics.

gameplay wise, well mission wise, Hitman 2 is the best.

but as someone said, thats why there are difficulty levels in the game, for noobs that cant do it. dont dumb down the entire game just to cater for a wider audience, bloody hell.

im still anxiously waiting for this game and ill get it no matter what anyway, just hope its everything we want in a new Hitman.
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post #40 of 82
Quote:
Originally Posted by TFL Replica View Post
Games are stuck in "Tutorial Mode" and people still complain, use cheats/trainers while refusing to change the difficulty.
I don't remember when was the last time I played a game in normal difficulty.

Oh yes, it was yesterday on NFS Shfit, I found it SO FRUSTRATING after a week of trying to drive a Veyron with no assistances on a narrow track. I switched to Normal, beat the race, and once I could put my hands on my beloved GT-R Proto I switched back to hard.
   
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