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Battlefield 3, Modern Warfare 3: Multiplayer Request List - Page 2

post #11 of 50
Step 1: Remove it entirely and offer it as a seperate chunk. Charge half price for both halves of the game.

Step 2: add in a co-op mode.

Step 3: Perks belong in RPGs. These are not RPGs. Get them the hell out.
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post #12 of 50
Quote:
Originally Posted by [nK]Sharp View Post
Don't think vehicles will come in any MW game other then singleplayer. Might be to OP in that type of game when you only play 8v8.

I hope nobody here even buys MW3 but I am sure it will happen and a MW10 is made.

Quote:
On BF3 :

Quote:
Originally Posted by Heret|c
it will be pretty much a BFBC2 clone with some belts and whistles thrown in.
I would have to completely disagree what's in your signature about BF3.

BF1942
BF2 ---> BF3
BF2142
BC1---> BC2

Bad Company is a completely different series apart from all the rest. If it was BC3 coming out instead then one could make that conclusion, but one cannot based solely on that because it's using Frostbite 2.0 and it has "Battlefield" in front of its name.
post #13 of 50
You know what I really want to see? Hackers/cheaters getting stoned to death in public or something of that nature.
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post #14 of 50
Quote:
Originally Posted by Doogiehouser View Post
BF3 needs a tactical tempo, not a "fast" pace.

Furthermore -

BF3:

Command Structure:

- Commanders
- Real Squad Leaders to spawn on, not everyone in the Squad
- Separate VOIP for squad only
- As tool for that working VOIP

Also:

- No unlimited sprint, and implement some sort of fatigue
- Better weapon balance
- A way to take spotting out of multiplayer and make it optional, not just in Hardcore
- No perks or abilities like juggernaut, ghost or w/e
- A little more recoil, BC2 seems to take a little of it off
- Dev upkeep with patches with DLC, no crash to desktop problems that BC2 suffers from still
- Jets are not godly, and have a simulator feel when flying them
- Character customization
- No BF4 a year or two later, something that lasts just as long as BF2
- Mod-able like BF2, BF2142. BF2 - Project Reality was great
- Reduce the amount of rockets engineers can carry to ~2(Creates better tactical scenarios to take out tanks, helis, etc)
- Bring in 5 classes - Medic, Recon, Assault, Engineer, Support and fit them appropriately
- Support carries ammo, Medic carries medkit. Assault, Engineer, and Recon should not have any supportive kits

MW3:

Not sure if I should comment considering my ideas would turn COD into something not COD. With that said, I just don't like the incentive of kill streaks. It promotes(again my opinion) a bad form of fps gameplay.

I'll try to add more to the list, but that is all that comes to mind at the moment.
So you want BF3 to be just like BF2
No thanks.
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post #15 of 50
Quote:
Originally Posted by L36 View Post
So you want BF3 to be just like BF2
No thanks.
Have you even read the list over? What specifically didn't you like about the list, and what would you change? Please make a more informative post in the future.
post #16 of 50
Here's my thoughts..

EVERYTHING can be done possible with BF3.

End the Modern Warfare 3 franchise cuz COD 4 ended after that. Waste of time unless SledgeHammer give us something better than Treyarch and Infinity Ward has done. Otherwise it's just another washed down console port while BF 3 is NO port. WIN!

Personally i'd rather see MW3 cancelled anyways. It compares NOTHING to BF3.
post #17 of 50
NO MORE STUPID KILLSTREAKS.
And no more nuketown.

I would love to see a decent knife action in BF3.
Everytime I knifed someone in BBC2 it looked like a retard with a knife.

I'd love be "hurt" certain parts of the body.
Let's say you are not dead from a bullet in the leg, make my character go 60% slower.
1 arm is shot ? No more ADS.
post #18 of 50
Quote:
Originally Posted by Doogiehouser View Post
BF3 needs a tactical tempo, not a "fast" pace.

Furthermore -

BF3:

Command Structure:

- Commanders
- Real Squad Leaders to spawn on, not everyone in the Squad

- Separate VOIP for squad only
- As tool for that working VOIP

Also:

- No unlimited sprint, and implement some sort of fatigue
- Better weapon balance
- A way to take spotting out of multiplayer and make it optional, not just in Hardcore
- No perks or abilities like juggernaut, ghost or w/e
- A little more recoil, BC2 seems to take a little of it off
- Dev upkeep with patches with DLC, no crash to desktop problems that BC2 suffers from still
- Jets are not godly, and have a simulator feel when flying them
- Character customization
- No BF4 a year or two later, something that lasts just as long as BF2
- Mod-able like BF2, BF2142. BF2 - Project Reality was great
- Reduce the amount of rockets engineers can carry to ~2(Creates better tactical scenarios to take out tanks, helis, etc)
- Bring in 5 classes - Medic, Recon, Assault, Engineer, Support and fit them appropriately
- Support carries ammo, Medic carries medkit. Assault, Engineer, and Recon should not have any supportive kits

MW3:

Not sure if I should comment considering my ideas would turn COD into something not COD. With that said, I just don't like the incentive of kill streaks. It promotes(again my opinion) a bad form of fps gameplay.

I'll try to add more to the list, but that is all that comes to mind at the moment.
There isnt going to be squad leaders or commanders in BF3 apparently.
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post #19 of 50
Quote:
Originally Posted by revlimiter View Post
What would you like to see done to the multiplayer with these games in November?

I would like to see...

Battlefield 3:
- Some awesome fast paced and exciting action with a plethora of unlockables to keep you coming back.
Not going to happen.

I'm guessing the majority of BF3 maps will be much slower paced then what your average gamer is used to. Not saying there won't be any "exciting action", but if you have a short attention span and the thought of having to *FIND* people to kill isn't your thing then you might want to stick with COD.
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post #20 of 50
Quote:
Originally Posted by Bo_Punk_2.0 View Post
Not going to happen.

I'm guessing the majority of BF3 maps will be much slower paced then what your average gamer is used to. Not saying there won't be any "exciting action", but if you have a short attention span and the thought of having to *FIND* people to kill isn't your thing then you might want to stick with COD.
Of course it will. Dice wasn't kidding when they said they wanted to attract a bigger audience. They put rush in, I bet deathmatch is going to be in too.
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Omicron Lyrae
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