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post #41 of 84
Quote:
Originally Posted by hellonwheelz View Post
Dude, the launch of app stores is july 2008 vs oct 2008. If that seems like a HUGE headstart, well OK, I don't see it but whatevs.

Here's an example of a niche (but not TOO niche market) that IMO android will never catch up to.

http://www.easylearn2playguitar.com/...-ipod-or-ipad/

Currently you can see all the options for connecting guitars to your iphone/ipod Touch. There are tons of amp/efx, recording software in the app store.

Currently you have 4 hardware solutions from manufactures in the iPhone guitar space. Android has how many?
To your sig, I am seeing Tim Berners Lee in a conference friday

On the subject of Apple vs Android: The Apps.



Apple has more quality and is much easier to find decent apps. I remember on my Nexus S half the games/ app's I wanted just weren't there.

When some were there they were surronded with bloatware and copies of other apps, was down right frustrating searching for the right apps.


Also the update process on iOS for apps is much more clean and simple.



Heard someone say earlier of poor FPS in iOS games- HUH ?
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post #42 of 84
Quote:
Originally Posted by Skrillex View Post
Also the update process on iOS for apps is much more clean and simple.
So, hitting that big Update All button on the Market isn't simple? What?

I'd really give Apple the advantage in terms of app count and quality. But most of the time, apps that I really need are available in Android anyway. So boasting a huge library is moot for some people who only want the essentials.

That, and the Market isn't the only place where you get quality apps. XDA-Developers have tons of programs available in the forums that are not published in the Market, or are offered for free to members.
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post #43 of 84
Quote:
Originally Posted by Skrillex View Post
Also the update process on iOS for apps is much more clean and simple.

You've got to be kidding me.. how much easier can it get than pressing "Update All"?
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post #44 of 84

I keep hearing how the app store and and marketplace are near parity. With zero ACTUAL numbers or examples...

I gave an clear example that anyone who ever picked up an electric guitar can relate to. Its a niche but not a tiny one. There are amps and efxs on every platform, mac/win/linux.

fwd to 3 min!

Apple paid out 1.5 billion to developers over 1 year from appstore revenue. That of course, doesn't count admob revenue, which say angry birds for iOS is clocking tens of thousands a week, iirc.

Quote:
Originally Posted by hellonwheelz View Post
Dude, the launch of app stores is july 2008 vs oct 2008. If that seems like a HUGE headstart, well OK, I don't see it but whatevs.

Here's an example of a niche (but not TOO niche market) that IMO android will never catch up to.

http://www.easylearn2playguitar.com/...-ipod-or-ipad/

Currently you can see all the options for connecting guitars to your iphone/ipod Touch. There are tons of amp/efx, recording software in the app store.

Currently you have 4 hardware solutions from manufactures in the iPhone guitar space. Android has how many?

Edited by hellonwheelz - 6/8/11 at 8:33am
post #45 of 84
Clearly I believe strongly in Apple's innovation in the mobile space. But that doesn't mean I'm not aware of how strong Android is with it's marketplace esp. for free, ad supported apps.

Here are the free apps I use all the time that aren't on android and have no close approximation.

Microsoft's PhotoSynth and One Note. Nike Training Center (550 megs and FREEEEE!) Think circuit training with a personal timer/trainer. Instagram. Super 8, Vimeo (it has a editor like iMovie), beatbox ultra, drink owl and netflix.

Not of of those app has a single ad, ever. And they are best of class services and apps. If there's something like the app on android, i'd be suprised if its superior. I'll eat my hat if the app was superior and debuted on Android first.

I won't bother mentioning my favorite paid apps that I use that aren't on android. There's a lot of them, as the gaming is not that well represented on android and I use music apps, which are fairly clearly inferior on android.

I keep hearing that Android Market is nearer to parity but I hardly think its true and I welcome any discussion with actual numbers. Or is there an niche app stronghold where android is clearly better?
post #46 of 84
I believe Android will eventually catch up to Apple's App store in time. I started to learn Apple's SDK, but then decided to jump ship and learn Android Development.
    
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post #47 of 84
i have had an itouch and now i have my evo 4g. to me both markets are great but apple has more apps for everything. android you may have to do more searching to find the app you need but most likely its going to be free or under $5. also i have to note that i haven't rooted my evo yet but i'm still playing pokemon on it, can you do that with a iphone without jail braking? i think not
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post #48 of 84
Quote:
Originally Posted by bobfig View Post
i have had an itouch and now i have my evo 4g. to me both markets are great but apple has more apps for everything. android you may have to do more searching to find the app you need but most likely its going to be free or under $5. also i have to note that i haven't rooted my evo yet but i'm still playing pokemon on it, can you do that with a iphone without jail braking? i think not
Emulators run very well on iOS, and if you think its a difficult thing to jailbreak, your wrong.

So if i wanted to to play pokemon I could but I'd rather get Dead Space http://www.intomobile.com/2011/01/28...ur-ios-device/ and play that, or maybe Real Racing 2. Can you? I think not
post #49 of 84
I never said it was hard to jailbrake. Just that you don't need to with Android. Also touch screen fpsgame are wired.
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post #50 of 84
Quote:
Originally Posted by hellonwheelz View Post
Emulators run very well on iOS, and if you think its a difficult thing to jailbreak, your wrong.

So if i wanted to to play pokemon I could but I'd rather get Dead Space http://www.intomobile.com/2011/01/28...ur-ios-device/ and play that, or maybe Real Racing 2. Can you? I think not
Kinda sucks to be honest that game devs aren't pushing their apps to the Android market, despite these clear advantages:

- Most latest-gen phones are transitioning into more powerful dual-core processor and ooverall better hardware. Why not take advantage of that?
- Android devices already constitute a large chunk of the smartphone market. These developers are sure to make more money by releasing their games to the Android market to be usedby a multitude of phones.
- The fragmentation argument is moot esepecially as current hardware already supports 3d gaming from the original Droid and beyond. Only a minority still have old phones with ARMv6 like the HTC G1 or Motorola Cliq. Most apps run on such hardware despite the diversity of the Android platform.
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