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What does it take to make a PC Game? - Page 2

post #11 of 78
Thread Starter 
Hm, say I get the software needed, how do I create the interaction, dialogues, objectives etc?

Thank you Sircles for your replies.
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post #12 of 78
depending on the game engine you can script the actions when you interact with an object. i only know all of this as its what im studying.
     
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post #13 of 78
Thread Starter 
I understand that, but what tools manage that?
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post #14 of 78
Quote:
Originally Posted by AngeloG.;13758637 
Hm, say I get the software needed, how do I create the interaction, dialogues, objectives etc?

Thank you Sircles for your replies.

You do know programming right?
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post #15 of 78
Thread Starter 
Quote:
Originally Posted by Uncle Dolans;13767725 
You do know programming right?

I only know internet based languages, I have no experience in compiled languages. That's why I am asking, so I know what I have to learn on my way to actually making a game.
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post #16 of 78
Quote:
Originally Posted by AngeloG.;13774819 
I only know internet based languages, I have no experience in compiled languages. That's why I am asking, so I know what I have to learn on my way to actually making a game.

I used to share the same dream as you, wanting to make a single player game. If you have a budget of $0 this is what i strongly recommend:
* Unity 3d (Includes Scene/terrain editor, Very easy to use, Script in Javascript or C).
* Blender3D 2.57 (The best free modelling software especially since v2.5*, Competes with the $1000 software.)
* Gimp or Paint.net or Photoshop (Not necessary, only if you are editing textures).

If you are a student in high school or university/tafe, you can access the full range of autodesk products for free, however they will expire once you have finished your full time education.

All you need to do is learn some basic javascripting to get yourself started, then you can use the scripting reference or a wide range of online tutorials for unity3d. Eventually, you will be able to make games like amnesia in unity3d, though it is a TON of work, and is EXTREMELY hard...
    
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post #17 of 78
Quote:
Originally Posted by starpwnage;13774957 
I used to share the same dream as you, wanting to make a single player game. If you have a budget of $0 this is what i strongly recommend:
* Unity 3d (Includes Scene/terrain editor, Very easy to use, Script in Javascript or C).
* Blender3D 2.57 (The best free modelling software especially since v2.5*, Competes with the $1000 software.)
* Gimp or Paint.net or Photoshop (Not necessary, only if you are editing textures).

If you are a student in high school or university/tafe, you can access the full range of autodesk products for free, however they will expire once you have finished your full time education.

All you need to do is learn some basic javascripting to get yourself started, then you can use the scripting reference or a wide range of online tutorials for unity3d. Eventually, you will be able to make games like amnesia in unity3d, though it is a TON of work, and is EXTREMELY hard...

I'm not much of a game maker myself, but i would probably suggest 3Ds Max as it is probably the best free program out there. (I think all you have to do is sign up to their website).

Well untill it expires that is biggrin.gif
Edited by Uncle Dolans - 6/6/11 at 11:40pm
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post #18 of 78
Quote:
Originally Posted by Uncle Dolans;13758163 
It takes a team of people to make the game and a rich publisher to keep the profits.

proof.gif

ever heard of open source games
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post #19 of 78
Quote:
Originally Posted by 3dfxvoodoo;13780944 
proof.gif

ever heard of open source games

I sure have.
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post #20 of 78
Quote:
Originally Posted by Uncle Dolans;13780948 
I sure have.

then you know a publisher is not needed
nor a teem of people
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