Originally Posted by ChIck3n
Alright, I have had this 1680x1050 monitor for years, and now want to get a higher resolution monitor. I'm thinking of one around 24", as I want something a bit bigger but also don't want to haul a massive one up to my dorm (already have a 100" projector anyway).
My main question regards resolution. I am debating between 1920x1200 and 1920x1080. I am leaning towards the 1920x1200 because it gives me more screen to work with, but there are so many more 1920x1080 it makes me wonder if I am missing something. The only thing I have found are the black bars in movies, but I don't really care about that and watch all my movies on my 1080p projector anyway. It will be my primary display for web browsing and gaming.
Of the small selection I found, this one looked decent: http://www.newegg.com/Product/Produc...82E16824001409
I don't want to go much higher than that pricewise. Oddly enough the lowest priced one is a 27.5". I am open to suggestions, especially if you have owned a similar monitor. Thanks for any help!
Buy a monitor that your gpu can power.
Originally Posted by Draygonn
Games draw what you are going to see along the vertical height first, then fill out the horizontal. Whatever ratio you use the vertical view will always be the same. Thats why the heights are the same in that vid. So even though the 1920x1200 has more pixels than the 1920x1080 you will see the same information vertically. The 1920x1200 will have slightly more detail with slightly less FOV. So if you like spoting people far away in FPS games you could see them a tiny bit better on a 1920x1200. The difference is so small that it doesn't really matter.
the pixel pitch of a TFT is related to the distance between pixels. This value is fixed and the same for all TFT’s which are the same size. This is because a 17” TFT for instance will always be the same 17” viewable area, and will always have the same number of pixels (1280 x 1024). Pixel pitch is normally listed in the manufacturers specifcation. Generally you need to consider that the 'tighter' the pixel pitch, the smaller the text will be, and potentially the sharper the image will be. To be honest, monitors are produced with a sensible resolution for their size and so even the largest pixel pitches return a sharp images and a reasonable text size. Some people do still prefer the larger-resolution-crammed-into-smaller-screen option though, giving a smaller pixel pitch and smaller text. It's down to choice and ultimately eye-sight. heres a calculator to work it out
http://thirdculture.com/joel/shumi/c...e/ppicalc.htmlEdited by Spooony - 6/18/11 at 8:29pm