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[GamersMint] Bethesda: Consoles to be the lead platform for Skyrim - Page 29  

post #281 of 384
Quote:
Originally Posted by Ceadderman;13810450 
That's not an optional survey. Do you have Steam?

The statistics are logged on every purchase as to what and who are downloading PC, MAC etc.

It's NOT optional. wink.gif

~Ceadder:drink:

Actually the Steam page specifically states it is optional.
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post #282 of 384
Quote:
Originally Posted by Lelouch;13810326 
Cool story. Low end graphics cards sell more than higher end graphics cards. Also just selling a GPU probably means selling it to a 3rd party manufacturer, which means it doesn't mean that 25 million are in the hands of the consumer yet.


Also, this is being developed multi-platform, **** people, it will be a good game. It's not a console port.

I have to disagree there, when they say that the "lead platform" is consoles, that means they design for console first and then port it to PC. The lead designer said exactly that. It is the total definition of a console port.

Did you see the gameplay video? He says "Right trigger for right hand, left trigger for left hand". That is a pretty unique control mechanic and obviously designed for consoles. It will be hard to port to PC and certainly won't feel as natural.

They dumbed down the skills and stats, basically making everything simpler for consoles.

I loved the Elder Scrolls but this looks like a disappointing port. They started the trend with Oblivion and its just continuing. They followed the money with no care for the PC gamers that MADE their company.
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post #283 of 384
I am not going to waste my money on it now after reading that.
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post #284 of 384
Quote:
Originally Posted by Ceadderman;13810382 
I'm a consumer. I have the right to have double standards. biggrin.gif

What is truly Ironic is all the people piling onto us consumers with :"double standards".

You guys helped make this mess. We the people with double standards are just simply tired of taking it in the shorts with one bad console port after another. It's just amazing how laid back some people are about it.

"Oh it'll probably be fine blah blah blah, I don't know why people are mad about it blah blah blah..."

You can make something accessible and STILL have it be a great game for PC. How? You ask.

Simple Develop it with PC level graphics, competent controls and a story that wasn't thrown together in a martini stained rush to finalize it. Then you take THAT game and you work out the DX9 issues and VIOLA! PRESTO CHANGO! You have a solid PC game.

But it's people like you that have all but RUINED the PC Gaming that we SHOULD have the ability to play straight out of the box. If you don't demand a solid product the developers won't worry about a solid product.

I hope this FINALLY makes sense. It's rather annoying for you to come here and take pot shots at people like me who are just simply fed up and don't wish to be taken advantage of anymore.

Consoles don't HAVE TO be a blight on PC Gaming, but with Gamers who have the attitude you do being the majority, Consoles will continue to be so.

~Ceadder:drink:

So we ruined PC gaming by buying a product we liked and looks good?

How about you blame the pirates? People love to downplay piracy when its huge, whenever the piracy issues come up people always point to blizzard and say why are they profitable? How about Blizzard is a MP developer that isnt really effected by mass piracy.

Also being a developer is a job, people like to think of them as artists that sell their masterpieces. They get paid by the publisher to do their work and are on strict deadlines sometimes even unreasonable they are not their own boss, so even if they wanted to they cannot add some pc centric features secretly.

Do you really think game companies are threatened by Boycotts by not including X pc feature? Look at the MW2 boycott it was fail, even if every single pc gamer didnt buy it Activision wouldnt care. Once PC gamers start matching console revenue then they will care.

Spare me from your beleifs of what is a PC game and what isnt. People here praise valve like their gods while I have thought everyone of their games with the exception of portal was mediocre. Starcraft 2 is the first blizzard game I actually enjoyed. Despite my lack of enthusiasm for these "PC gods" I have been playing PC games for 10 years
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post #285 of 384
Quote:
Originally Posted by Mygaffer;13810578 
I have to disagree there, when they say that the "lead platform" is consoles, that means they design for console first and then port it to PC. The lead designer said exactly that. It is the total definition of a console port.
Agreed. He completely admitted that it's a console port. No thank you.
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post #286 of 384
Quote:
Originally Posted by sausageson;13810092 
Actually no it was "dumbed down"
-In the witcher 1 potions were more of shorterm boost with longer lasting negatives due to toxicity taking a while to go away, now toxity goes away as soon as the potion effect is done. Also no more group, strong or fast stances; some enemies would just laugh at you before they murdered you if you were not using the right stance, then there were investing your points in strength, dex, int etc depending on how your character fought. There were some other intricacies I dont care to remember because the TW2 is a much better game.

It seems when the TW2 removes features such as investing points into strength, int, etc people dont care "because it was developed for pc" but if skyrim does it everyone goes up in arms because they said they were developing it for consoles.

What? Potions just work different , toxicity only mattered when you were able to chug potions on the go without meditating.This in essence made TW1 toxicity redundant , its just wasting your time to watch Geralt meditate.

Styles had zero importance once you get the igni sign which basically means you are garenteed hits regardless of stance.Infact , the game became stupidly easy unmodded by chapter 2 if you know what you are doing.

Stats also didn't really matter in the game since you get an abundance of points stats it seemed pretty pointless if you could just excel in everything instead of choosing what to be good in.
    
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post #287 of 384
Quote:
Originally Posted by Paradox me;13801928 
Would you have known or care that it was a console port had Bethesda not said anything?

You people act like simply being a port makes the game terrible. You haven't played it yet, you have no idea how it will turn out, yet some of you are already deciding against buying it? It blows my mind how OCN can watch the gameplay videos from E3 the past few days, nearly drown in your own drool, and then pull a complete 180 at the first mention of consoles.

If anything is killing PC gaming, it's irrational kneejerk responses like this. It doesn't matter whether the game actually ends up being good or not.

QFT

This is nothing new, allmost all multiplatform games are designed mostly for the console. At least bethesda always have proper graphic options and the 'ports' are at least GOOD ONES.
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post #288 of 384
Quote:
Originally Posted by Ceadderman;13810382 
I'm a consumer. I have the right to have double standards. biggrin.gif

*snipped*

~Ceadder:drink:
That's not quite how it works. Having double standards just mean you're arrogant and/or ignorant. Neither are decent qualities. Admitting so means you're arrogant.
post #289 of 384
Oblivion itself took away stats and skills (like the unarmored skill!) that Morrowind had, but now we have to settle for less than that?! Not to mention more clunky menus...
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post #290 of 384
Quote:
Originally Posted by moocowman;13810713 
That's not quite how it works. Having double standards just mean you're arrogant and/or ignorant. Neither are decent qualities. Admitting so means you're arrogant.

It would help if more then 3 people in this thread knew what porting really meant.....

Oh well, your loss, it will be a great game.Hopfully next go round they don't even waste time working on a PC version, because apparently all PC gamers care about is if it says DX23834 and if it has tesselamations. LOL
    
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