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post #21 of 28
The Demo Recorder in SC2 is awesome, so easy to share replays. It's a good way for a developer to spur an online community, just by allowing them to easily share replays in small files.
post #22 of 28
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Quote:
Originally Posted by SerenityKill3r View Post
The Demo Recorder in SC2 is awesome, so easy to share replays. It's a good way for a developer to spur an online community, just by allowing them to easily share replays in small files.
I absolutely love the recorder in SC2 just for that fact i can find it and then dropbox it and send it to someone and its in a convenient place in my documents. Very easy to find even for the computer inept people out there.
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post #23 of 28
hoping it is good quality otherwise why not use fraps :/
post #24 of 28
Quote:
Originally Posted by Skiivari View Post
BF needs a demo recorder, like in CS. Makes editing and stuff a breeze.
You don't want to know how many times in bad company 2 something amazing happened and I wish I had recorded it
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post #25 of 28
Do you really think DICE is going to build in a better video recorder than FRAPS? As long as the battlerecorder allows you to watch recorded rounds of play from a free flying camera at different speeds like in BF2, then that's all I need out of it since FRAPS can take care of the rest as far as getting video output. Add better controls to it (although the mod community took care of that for BF2), hopefully add rewind this time, and that would be great.
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post #26 of 28
Black Ops theater mode is awesome. Wealth of information to see how others play and to "observe" if they hack or not.

Hopefully, Dice can implement something similar.
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post #27 of 28
Quote:
Originally Posted by Bluecow003 View Post
Do you really think DICE is going to build in a better video recorder than FRAPS? As long as the battlerecorder allows you to watch recorded rounds of play from a free flying camera at different speeds like in BF2, then that's all I need out of it since FRAPS can take care of the rest as far as getting video output. Add better controls to it (although the mod community took care of that for BF2), hopefully add rewind this time, and that would be great.
To any and all:

One of the first thing new comers have to understand, is that DICE is a PC game company. They are not new and have always featured a "battlecam" on their major titles. It was only when Call of Duty and console kiddies found fps and DICE went in head deep into the console market to share what the PC players already knew. That the battlefield platform & backbone offer superior game play.

Problem was, the consoles run arcade games Weill (call of duty, medal of honor) but DICE's open world design eats up a lot of the resources of the xbox/psp, due to their anemic hardware.

That^ is why the console market has bits & pieces of the PC games, but never in one setting/game. Bf1943, BC, bc2 are all off shoots of the bf franchise & none of them carry the bf theme (dun da dun dun...). That is why bfbc2 is small and mostly micro play & run & gun. Same reason on 32 players instead of the traditional 64 players.


Secondly, as u mentioned, the battle recorder is superior to fraps! The is no comparison, as you can pause, stop, rotate around player, change perspective of view, toggle to any other player and resume playing the recorder.

It is virtually an off-line movie of the entire game, in 3d. Which u can move to & thru as a spectator and see how the game was played... from any perspective, or and angle..!





edit: spelling
Edited by formula m - 6/28/11 at 9:45am
post #28 of 28
Quote:
Originally Posted by Leon777 View Post
So there putting what they had In bf2142 back in.... I like how games try to go forward but keep going back to old ideas.
Yup, they are also putting guns in this game, and health, and maps, and a campaign. Dangg those ideas are so bad arnt they?
    
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