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[IGN]E3 2011: Ubisoft Announces "Killer Freaks from Outer Space" for Wii U

post #1 of 6
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http://uk.wii.ign.com/articles/117/1174728p1.html

Quote:
Immerse yourself in this psychotic, arcade-style, 4-player co-op shooter; and just try and keep your head...
Sounds...average right?

There be a twist, aye:

The co-op seems to work differently. One player, using the "UMote" takes control of I dunno, alien boss-man, and plays the game in an RTS-y sort of way, trying to kill off the other players, who're playing it in FPS mode with classic controllers/wiimotes/whatever.

It sounds like an interesting concept to say the least, but I'm unsure Ubisoft can pull it off. When this was announced in the same discussion, it was mentioned that the "Wii U" only has early dev kits, that haven't actually been finalised, and are still being changed, hence why the footage shown at E3 was generally 360/PS3 or early stuff. Fair enough, I guess.
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post #2 of 6
Ahh, I knew something like this would come. The first people to think of this made Zombie Master - A Half Life 2 mod that sadly didn´t get a lot of players. Had an incredible amount of potential. Anyone played it?
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post #3 of 6
I designed something like this when I was back in 8th grade... of course not even close to a complete design, more just a sketch. Thought it would be a nice way to pick out natural leaders in a group. I actually hope more versions of the style come out for PC. Would be nice with an RTS style battlefield, yet every unit is actually a player with one person sending commands.
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post #4 of 6
Quote:
Originally Posted by Goaky View Post
Ahh, I knew something like this would come. The first people to think of this made Zombie Master - A Half Life 2 mod that sadly didn´t get a lot of players. Had an incredible amount of potential. Anyone played it?
That game was fun but hard...
post #5 of 6
sounds like a saturday morning cartoon from like 1991
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post #6 of 6
Quote:
Originally Posted by Spunkybd View Post
That game was fun but hard...
I almost exclusively played it with 3-4 friends, so in maps where the Zombie Master had unlimited currency (where it would normally be totally unfair), we´d just have the ZM balance the number of zombies to make a great experience for the others. Was fun while people played it.
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