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[Wired] For Apple, Yesterday’s Banned Apps Are Tomorrow’s Great New Feature

post #1 of 69
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iphone-5-features-313x203.jpg
Quote:
One reason the iPhone has been so successful is Apple’s tight control over its hardware — and indeed, Bettany told those assembled yesterday, the author included, that she doesn’t even consider it worthwhile to release an Android app because users on that platform refuse to pay for stuff that iPhone users gladly do. Apple was both her benefactor and her tormentor, until she pulled that feature, and her app was re-admitted to iTunes.

Source

I agree with the article, but the people that developed that apps really don't deserve to complain if they managed to make a decent amount of money. The guy who developed Wi-fi sync and released it on Cydia marketplace, made $500,000, and the woman who developed the camera app made almost $3,000,000.
Edited by Sovietskikih - 6/10/11 at 1:25pm
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post #2 of 69
Thats insane. Makes me want to start developing apps.
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post #3 of 69
*runs to store and buys books on iPhone app building*
    
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post #4 of 69
I remember reading about the guy who made the "I'm rich" app. It was nothing but a picture of a red gem that said "I'm rich" on it. It was the maximum price allowed in the app store $999.99.

8 people bought it in the 1 day it was up and the guy made about $5000!

http://latimesblogs.latimes.com/technology/2008/08/iphone-i-am-ric.html

Don't you love Apple users and their bottomless checking accounts...
    
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post #5 of 69
Quote:
Originally Posted by Epitope;13825819 
I remember reading about the guy who made the "I'm rich" app. It was nothing but a picture of a red gem that said "I'm rich" on it. It was the maximum price allowed in the app store $999.99.

8 people bought it in the 1 day it was up and the guy made about $5000!

http://latimesblogs.latimes.com/technology/2008/08/iphone-i-am-ric.html

Don't you love Apple users and their bottomless checking accounts...

wow....
post #6 of 69
I laugh at these Apple devs. They act like Android uses are cheap skates: no its just that some weekend hobbyist made the same app for free and better.
post #7 of 69
Quote:
Originally Posted by Sovietskikih;13825349 
Source

I agree with the article, but the people that developed that apps really don't deserve to complain if they managed to make a decent amount of money. The guy who developed Wi-fi sync and released it on Cydia marketplace, made $500,000, and the woman who developed the camera app made almost $3,000,000.

It's not just about money, it's also a question about ideas and intellectual property. Let's say someone thinks up and develops an app that would obviously be a super-cool feature that apple could implement in their next OS release that would undboutedly draw more potential customers if it were an included feature to the phone/phone's software, without having to buy a "3rd party" app. I could easily see the apple app store as being a huge one-sided idea pool for apple. That seems to be the case for the wifi-sync situation. Not only did the person who tried to market the app on the app store lose out of potential revenue, they also seem to have been excluded on obvious intellectual property rights.
    
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post #8 of 69
Quote:
Originally Posted by Clawbog;13825842 
wow....

Clawbog's avatar says it all . . .
   
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post #9 of 69
Quote:
Originally Posted by FtL1776;13826268 
I laugh at these Apple devs. They act like Android uses are cheap skates

I suppose these numbers are false, right? You can read between the lines.
Quote:
The latest Distimo report found that just two paid Android apps have ever eclipsed the half-million milestone, while six iPhone apps did that in two months in April and May. In a comparison of paid game downloads, Distimo found there are five games in Google’s Android Market with over 250,000 downloads worldwide, while the Apple App Store for iPhone had 10 games that hit 250,000 downloads in the United States alone in two months. This isn’t that surprising because Apple’s App Store has about three times as many paid apps as Android.

Overall, 79.3 percent of all paid Android apps have been downloaded less than 100 times, and only 4.6 percent of paid apps were downloaded more than 1,000 times. Among free apps on Android, only 19.6 percent of apps have been downloaded less than 100 times, and 48.2 percent were downloaded more than 1,000 times. Android users appear more likely to download free apps, something we’ve noted previously.

Historically, only 69 Android free apps have been downloaded between 5 and 10 million times, and 27 apps have been downloaded more than 10 million times. Only one, Google Maps, has eclipsed the 50 million mark. This suggests than even among free apps, there are few outright successes.

http://gigaom.com/2011/05/27/android-still-trails-ios-as-a-money-maker-for-devs/

Quote:
: no its just that some weekend hobbyist made the same app for free and better.

You can't just make a blanket statement like that and not provide proof. So let's have a few examples of free Android apps that are essentially identical to their Apple counterparts and better. And because they're so much better, lets have some statistics as to how many times said apps have been downloaded.


You don't have to be a raging fanboy all the time. It's okay to admit the shortcomings of your favorite platform from time to time. It lends to your credibility. And while I'm sure you'll continue to belittle me with comments, at least I typically provide proof and some thought to my arguments.
 
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post #10 of 69
DANG! maybe I should make an I'M POOR app and have a picture of an empty wallet. Sell it for .01 cents. I wonder...
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