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[CVG] id Software's John Carmack - 20 minute video interview - Page 2

post #11 of 33
This guy makes me feel stupid.
yo this my rig yo
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yo this my rig yo
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post #12 of 33
Quote:
Originally Posted by nagle3092 View Post
I think I want this game more than BF3, I need a good single player campaign.
Good SP coming from id? lol.

I mean, I'm planning on getting Rage, mainly because of the co-op capabilities and id tech 5, but I'm not counting on a good SP.
post #13 of 33
Quote:
Originally Posted by Pibbz View Post
Did anyone else catch where he says "Rage 2?" Sequel confirmed people!
Now now, lets actually make sure the game is good


Quote:
Originally Posted by SlackerITGuy View Post
Good SP coming from id? lol.

I mean, I'm planning on getting Rage, mainly because of the co-op capabilities and id tech 5, but I'm not counting on a good SP.

What, and Battlefield, or any dedicated FPS for that matter, has an actual good story?

Although I do say Frostbite could have the potential for making a better story (ID has never focused on story telling whatsoever), they both suck at making them....
Edited by HarbingerOfLive - 6/10/11 at 5:33pm
    
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post #14 of 33
Loving it so far, and as much as I hate to say it, John is right when he says that compared to the console gaming community, the PC gaming community is a minority nowadays.

Though of course I loved it when he vouched for scaling down games from PCs instead of porting from consoles.
    
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post #15 of 33
Quote:
Originally Posted by Zcypot View Post
damn! he looks old now... well older.
Still sexy
    
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post #16 of 33
He just said rage will run at 60 fps on console and struggle on PC ... what a piece of junk.
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post #17 of 33
Thread Starter 
Quote:
Originally Posted by KingofKings View Post
He just said rage will run at 60 fps on console and struggle on PC ... what a piece of junk.
You misinterpreted what he said. Consoles are capable of things that PC's aren't and vice versa.

When you develop for the PS3/360 you're working with SET hardware rather than a PC API like DX and or oGL. It's a lot easier to program certain things on metal rather than having to optimize your code for a variety of PC's.
post #18 of 33
I really admire John Carmack's honesty. A lot of the things we have debated over here on OCN he clarifies, and brings a down to earth realism to the debate. What I like most about it is he recognizes the current technology of consoles and PC and is thinking forward to make both genres better. Here's to Rage and Doom 4!
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post #19 of 33
he just said he isn't going to spend 8 years to make 1 game any more and just make good enough rehashes
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post #20 of 33
Quote:
Originally Posted by KingofKings View Post
he just said he isn't going to spend 8 years to make 1 game any more and just make good enough rehashes
You don't listen well, it was 6 years and he talked about making it easier to develop for both. You might want to watch that 6 more times.
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