Originally Posted by Vhati
the graphics engine, the animation system, the sound engine, the gunplay. + all kinds of things we dont know about yet.
This will be the first battlefield game with destructable lights, which allows you to tactically take them out and change the battle conditions. Which will come in handy for the engineer because he has a flashlight.
All classes can now suppress enemies by firing at them, while they are behind cover, this will cause a blurring on their screen, making it harder for the enemy to return fire.
Destructable environment is much more diverse than previous games, and the falling rubble can now kill players. The destruction also takes place at an even higher scale of micro destruction, allowing players to chip away corners from objects, possibly uncovering the enemy.
They have also stated that their ballistics model is getting an update which will change how we play, different weapons will have different penetration depths, bullet drop etc.
The maps in this game are larger than any battlefield game before it.
They have recorded over 300 versions of the man down line for online play. Thats just for 1 line, they are going to have more lines of dialogue in multiplayer alone, than some games have entirely.
Vehicles rather than just being destroyed, can now be disabled, requiring an engineer to get them running again.
yeah, no innovation at all. The best thing is, we still dont have all the details, im sure some other crazy stuff is coming also.
These are the kinda details that might get me to pre-order, not some physical warfare pack with flatulence rounds. hehe. I'm not going to lie, I never pre-order games but this mightbe the first one. If I crap my pants during the open beta, yeah I will pre-order. Hell I got a turtle head poking out right now. LOL. I'll even go to Origin.