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[CVG]Wii U '50% more powerful than PS3/360 - Page 10

post #91 of 129
Quote:
Originally Posted by Perrin View Post
And a gaming-PC can be more powerful than the Wii U , but that did not stop it from having PS360 graphics as you all know .

Third party exclusives is what Nintendo needs with this system (like this was not the problem with its last two consoles ) , multi-platform games will be the same across all systems .

Most people I see dont care about Wii U if its the same games , they will get those on PS360 instead .

I said nothing new , but you get what I mean ...
The Mario/starfox/Zelda and nintendo exclusives are what moves these things massively. Every kid wants the newest Mario kart and parents like that. Mommy ps5 with killzone5 plzlzlzlz uuuuuhhh merry Christmas here's a new wii u!!!
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post #92 of 129
Quote:
Originally Posted by Mako0312 View Post
I hope they put in BC for Wii, and GC games.
won't play GC titles, but it has 100% compatibility with the wii titles.
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post #93 of 129
Quote:
Originally Posted by Crest View Post
My point is, unless you're running crossfire a 6990 "GPU" wouldn't do any good in an Xbox '720'
Great. Never said it would be good in an Xbox, don't know why you're telling me this.
post #94 of 129
Quote:
Originally Posted by Vagrant Storm View Post
You can't really compare Console hardware directly to PC hardware. It works a little differently plus has firmware instead of an operating system. Hence how you can get graphics from a five year old console that is comparable to what you get from a low budget gaming rig...even though the low budget gaming rig will have more capable hardware.

50% more than the PS3/Xbox 360 is about what I was expecting. It is the Wii...I don't believe the Wii is really known for outstanding graphics, but top-tier graphics are not needed for the majarity of games I've seen for the Wii. However, I am expecting the PS4 and Xbox 720 to be roughly 200% more capable than the Wii U.
The firmware IS an operating system, however due to it not being inefficient in how it accesses hardware like Windows is (Which is required for security, I think? To prevent anything just accessing your hardware willy nilly) and each system being exactly the same, they can optimize like crazy.
    
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post #95 of 129
Regardless of how little more powerful it is, games like Super Mario Galaxy ended up looking spectacular on the Wii. Don't even get me started on how great it looks on the Wii emulator "Dolphin" in 1080p. After becoming a member of the elite master gaming race a few years back I stopped caring how great console graphics could be. What mattered to me was art and design in console games.
post #96 of 129
Quote:
Originally Posted by lordikon View Post
Only 50% faster is what scares me. To keep pace with Moore's law, next-gen consoles should be roughly 350% faster than current consoles. Imagine if you had been stuck at 512mb of RAM for the last 5 years, and you could just now upgrade to 1GB.

Now, the PC enthusiasts out there are probably saying "So what, doesn't affect my PC games", but it does affect PC games as many of you have seen over the last few years as developers have begun making multiplatform games that have specs targeting the console tech. If the new consoles come out and don't advance much then I fear that consoles will continue to stagnate many types of PC games for another 5-6 years. Some games wouldn't be affected much, like RTS and MMO genres, but major first-person shooters could easily be affected along with many other types. The rise of console gaming has been great for the gaming industry as a whole, and developers, because tens of millions of people who didn't play games before are now becoming casual gamers, more customers means more money, but for PC enthusiast gamers I see this continuing trend as a bad thing for them.
I agree too.

There's actually a quiet shift going on in gaming. PC is starting to become the lead platform for soem devs, starting with BF3. The success of BF3 will cause others devs to follow suit. John Carmack wished he developed RAGE from the top down and will makes future games in that manner, Cliffy B. is thinking of the top down approach also. If MS and Sony develop a console that still a generation behind PC, you'll see the market change. For now, things are stagnate because of consoles, but MS/Sony will only shoot themselves in the foot if they can't compete with today's gaming PC.

Crytek basically has to re-develop Crysis 2 for the because of their console first approach. Many devs will realize console gamers will not know the difference between a port and a dedicate title.

Making an awesome PC version will lead to a great console version, not the other way around.
Edited by WorldExclusive - 6/14/11 at 5:53pm
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post #97 of 129
Quote:
Originally Posted by WorldExclusive View Post
I agree too.

There's actually a quiet shift going on in gaming. PC is starting to become the lead platform for soem devs, starting with BF3. The success of BF3 will cause others devs to follow suit. John Carmack wished he developed RAGE from the top down and will makes future games in that manner, Cliffy B. is thinking of the top down approach also. If MS and Sony develop a console that still a generation behind PC, you'll see the market change. For now, things are stagnate because of consoles, but MS/Sony will only shoot themselves in the foot if they can't compete with today's gaming PC.

Crytek basically has to re-develop Crysis 2 for the because of their console first approach. Many devs will realize console gamers will not know the difference between a port and a dedicate title.

Making an awesome PC version will lead to a great console version, not the other way around.
Yeah but that would cost devs a lot more money to go pc to console.. hence why it doesn't happen too often.
post #98 of 129
Real-world performance:

7800 GTX (24 SPs) = 100%
7900 GTX (24 SPs) = 125%

8800 GTX = 250%

Rv770 (160 SPs) = 300%

Wii U is 300% more powerful than PS3/X360.

And on paper, Rv770 has 6.66 times the horse power than the 7800 GTX.
Edited by Track - 6/14/11 at 7:13pm
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post #99 of 129
why though? I mean, what the wii did to console gamings can not be 'recaptured' People shouldnt buy the same console over again.. atleast what it should have been in the first place.

I for one dislike consoles and console gaming very much. Their is a 360 in my apartment. The most ever used it for was to watch a movie on netflix. <-- this is a whole dif cup of tea though. i wont go their.

Think about this.. witha console you spend aprox 400-500 on a console when its new. then another 50 bucks a pop per controller add another 60 bucks a game so

console - 450
+ 1 controller - 50
2 games - 120
=========== 620

to me the list above seems bare necessity. so that 620 then you spend ALOT more over time for games over 5 years they release a "new" version better graphics etc. which is waaay behind a desktop performance estimate 20 more games over 4-5 years -- thats another GRAND!!! @ 50 bucks a peice. coulda bought a bad ass pc waaay ahead of the console you just invested in and imo were buying on loan incuring interest because when you bought it their wasnt 20 games you wanted.. hell i cant name 20 titles for a console that are worth the money.

anyways i know its all clustered

end rant
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post #100 of 129
Quote:
Originally Posted by Dman View Post
Considering what they can do with a 7800gtx and a 1950XT on the consoles, they should be able to get quite a lot out of a 4870, which is 3-4 gens ahead of current console hardware.
2 generations to be exact. The 1950XT was a 5xx series, the Wii U will be using a 7xx series.
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