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[EN] Wii U has last-gen Radeon inside, still more advanced than PS3 and Xbox 360 - Page 14  

post #131 of 156
Quote:
Originally Posted by hajile View Post
A few points:

1. dx 10.1 is useless in this chip because nintendo uses opengl or some close-to-hardware language like ATI stream. Likewise, DX 11 is pointless. Another result of this is that porting won't be much easier.
Exactly this why the hell is the article talking directX only the xbox uses directX both sony and nintendo use openGL wrappers or 'to the metal' assembly languages and the 360 uses directX 9 + the directX 10 features Microsoft had developed at the time so kind of a 9.5.
Edited by cdesewell - 6/22/11 at 9:09am
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post #132 of 156
Why do people expect current gen tech in consoles? Consoles cost like $300 - 400 when they first come out. Current gen cards cost that much alone. A console produces better graphics for the price. Saying this, obviously a PC has better graphics, but this should never be up for debate.
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post #133 of 156
Quote:
Originally Posted by pLuhhmm View Post
Why do people expect current gen tech in consoles? Consoles cost like $300 - 400 when they first come out. Current gen cards cost that much alone. A console produces better graphics for the price. Saying this, obviously a PC has better graphics, but this should never be up for debate.
when the 360 was released it was actually comparable or better than a high end much more expensive PC...
it was already using unified shader while the PC only adopted something similar almost one year later, the CPU was already much more optimized to multi threading...

DX11 is not only about using MS software, it's about the hardware spec, a DX10 level hardware (like the RV7xx) should have less capabilities even if you are not using the MS software compared to the current GPUs...

but the Wii U is more like a more advanced current gen console, like the original Wii vs Game Cube and Xbox1.

but obviously consoles are MUCH more efficient, and a Radeon 4800 in a console can probably impress us all,

you just need to think about the PS3, using that slow Geforce 7.
so while I don't expect something drastically different, if nintendo uses a more capable version of the Radeon 4000 series like a 4670 or better, there is a lot of room form improvement compared to the PS3 and the 360, BUT nintendo could use something like a HD4550 and that wouldn't be necessarily better than the X360 GPU!
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post #134 of 156
Quote:
Originally Posted by Hysteria~ View Post
Meh. Still uses last gen directx...
LOL! Nintendo = opengl. there is NO directx in any console besides microsoft's xbox 360. REPEAT. NO directx.
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post #135 of 156
You necro'd just to say that? -___-
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post #136 of 156
I don't see why the next generation console is being compared to a last generation console. Shouldn't the goal be to out-do the competitor's next generation?

Seems as if Nintendo already knows they'll be surpassed.
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post #137 of 156
Quote:
Originally Posted by Hysteria~ View Post
Meh. Still uses last gen directx...
Don't care, at least we are going to get native dx10/11 games now.
post #138 of 156
To be fair, shader power is nearly always not the limitation in consoles these days.
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post #139 of 156
OMG a new console is using last gen hardware but this newer console has better hardware than current/old consoles!?!?!?!? amazing and impossible to believe...
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post #140 of 156
Quote:
Originally Posted by pLuhhmm View Post
Why do people expect current gen tech in consoles? Consoles cost like $300 - 400 when they first come out. Current gen cards cost that much alone. A console produces better graphics for the price. Saying this, obviously a PC has better graphics, but this should never be up for debate.
It completely depends on the strategy that the console maker is taking.

Nintendo will keep costs down b/c they want to sell consoles at a PROFIT.

MS and Sony subsidize the cost of their consoles and take deep hits now so they can get more residual from game sales later. These consoles age slower and generally have the better looking games as well as the developers behind it.
    
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