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Problem with 3DS Max, wont transform

post #1 of 5
Thread Starter 
Hey guys, so im new to 3DS max. and im trying to do some basic stuff, just an ice cream cone to get me started. (nothing startling) but im trying to FFD (box) my sphere on top of the cone, to make it look more ice creamy. my ffd is 2x2x5 and it wont let me free transform them, it just wants to select stuff...

its really annoying please help.

any body? id really like to start 3d modeling.
Edited by MistaKe_ - 6/19/11 at 8:09pm
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post #2 of 5
did you actually switch to a move/rotate/scale tool from the select tool? Also, are you on a sub-object level (vertex)?

I've got some tut's here I did for an intro class I taught last semester if you want to sit through them. Meant to be a kick start into poly-modeling for people with 'zero' experience. They're not the most entertaining in the world, but it skips the b.s. and gets you on the road.

3dsmax Modeling Fundamentals
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post #3 of 5
Thread Starter 
Umm im not sure... where is this tool located <-- (hahaha)

but umm yea awesome, thanks for showing me that link im going to start watching them right away

i started watching the first video, and i noticed that your x,y,z axis' all worked, but on my 3ds max they dont work for me.. :/
Edited by MistaKe_ - 6/20/11 at 12:53am
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post #4 of 5
Thread Starter 
i Fixed it! yay all i had to do was go into options and turn on the transform gizmos
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post #5 of 5
Yeah, you probably accidentally pressed 'x' somewhere along the way (hotkey for turning gizmos on/off), happens all the time. The move rotate etc. tools are up top, towards the left side, also hotkeyed qwer.
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