Originally Posted by Accuracy158
I picked up the story where I left off and I have to say I'm pretty impressed.
I was at a very nice spot to show off the new graphics (alien drop ship shoots the roof in on a big building... there's a large fight and eventually you enter the burning building). Seems they have added a lot of particle effects.
SLI seem to be running at almost full capacity (top card peaking at 92% and bottom at 99%). The game makes my system work but the frame rate never drops too low. 60 FPS outside the action but drops during combat. I've seen it drop into 30's briefly but usually in the 50's.
I was actually using slightly more than 4gigs of RAM when I checked the task manager (didn't have any thing out of the ordinary running beside Afterburner, task-manager and steam minimized to the tray with nothing downloading).
Yeah, when I saw fire for the first time after installing both the DX11 Ultra Upgrade and the High Res Textures packs, the first thing I noticed where the significantly improved particles. I mean I noticed tons of little lightweight embers flying away just like a real fire!
Originally Posted by xxlawman87xx
So whats the consensus on the DX11 patch? Does it make the game worth purchasing? I am still on the fence. Any visual comparisons?
I think that both the DX11 Ultra Upgrade and the High Res Textures updates make this game incredibly realistic. In my opinion, the graphics are now much better than the graphics in Crysis 1. There's more depth and realism because the lighting (and shadows) are more realistic, plus there are just hundreds of other little details that got significantly improved. It's like Crysis 1, but better!
As far as I'm concerned, this is the best-looking and most realistic game out there.