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Can you make any game with any engine?

post #1 of 10
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My friend and I were having a debate earlier about this. I could be wrong, but using one of his examples, could you take the Halo Reach engine and make Mortal Kombat? I don't see why not. Might be poorly optimized, but you could make a game with it, right?
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post #2 of 10
Not ANY game with ANY engine. Some engines are 2D for example. Or some use physics engines made for soft-body physics models. Each engine has some limitations, the nicer engines have just about everything that any 3D game can do though. If you find an engine versatile enough you could re-create almost any 3D game ever made, so long as the 3D game uses traditional rasterization techniques for rendering instead of something like voxels.
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post #3 of 10
You may be able to make Mortal Combat using the Halo engine, but you will certainly not be able to make Halo run using the MK engine, or any 2D engine.
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post #4 of 10
This is like asking if you can make any kind of pie with any kind of fruit filling - I'm sure you can but will it be any good? Orange pie maybe? hmm...
post #5 of 10
Quote:
Originally Posted by IKenshinI View Post

This is like asking if you can make any kind of pie with any kind of fruit filling - I'm sure you can but will it be any good? Orange pie maybe? hmm...

Oreo cookie crumb crust + meringue + chocolate flakes. I'd eat it.
    
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post #6 of 10
This question gets asked a lot, and the short answer is no. However, if you have the source code, then in theory you could rewrite and engine to suite your needs. It all depends on your situation. That being said you, again in theory can take a game engine made for a first person shooter, and make a new first person shooter using the engine.

I am sorry if that is only a partial answer, but there are way to many factors that play in to what you are asking.
    
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post #7 of 10
Quote:
Originally Posted by Tig-O-Bitties View Post

This question gets asked a lot, and the short answer is no. However, if you have the source code, then in theory you could rewrite and engine to suite your needs. It all depends on your situation. That being said you, again in theory can take a game engine made for a first person shooter, and make a new first person shooter using the engine.
I am sorry if that is only a partial answer, but there are way to many factors that play in to what you are asking.

I need to tinker.

Is there a game engine out there that's open source/free?
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post #8 of 10
Quote:
Originally Posted by Bowser View Post

I need to tinker.
Is there a game engine out there that's open source/free?



http://www.ogre3d.org/
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post #9 of 10
As far as I know, there is not an open source game engine. However there are open source libraries that you can put together (a game engine is just a set of time proven, recyclable libraries.) I have worked with many of them and I highly recommend Ogre3D for rendering (I saw someone posted the link above me.) Ogre3D is a great rendering engine. It is open source, and is totally written in C++ using an object oriented approach. Ogre has a great community, as well as community/developer written plugins for almost anything you could need. It is also very easy to integrate with other libraries.

I would also recommend Irrlicht, however I have not developed for it in a few years; thus, I have no idea of the current state.
    
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post #10 of 10

https://secure.wikimedia.org/wikipedia/en/wiki/List_of_game_engines#Free_and_open_source

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