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Wich mouse have the better sensor/tracking in the market ? - Page 4

post #31 of 51
I learned more than I should have. I see things from a diff perspective now.

Of course that isn't going to stop me from spotting flaws.
Edited by Skylit - 1/29/12 at 8:20pm
post #32 of 51
Exactly skylit biggrin.gif

First I thought that high dpi mice were better than low dpi mice. That laser sensors were by default better than optical sensors

Then I learned more and heard about prediction, acceleration and lift off distance.

I thought prediction was ALWAYS a bad thing in any situation, but I learned more.

I thought acceleration was ALWAYS a bad thing in any situation, but I learned more.

I thought lift off distance was ALWAYS a bad thing in any situation, but I learned more.
post #33 of 51
Quote:
Originally Posted by Skylit View Post

I learned more than I should have. I see things from a diff perspective now.
Of course that isn't going to stop me from spotting flaws.

from the wrong then IMO. frown.gif
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post #34 of 51
Quote:
Originally Posted by Skylit View Post

I learned more than I should have. I see things from a diff perspective now.
OK biggrin.gif Well, it was bound to happen sooner or later.
post #35 of 51
Quote:
Originally Posted by thuNDa View Post

from the wrong then IMO. frown.gif

From the wrong perspective? Not really. I'm still able to distinguish whats good or "perfect" from an enthusiast mindset, although I'm now open to ideas I wasn't exactly fond with in the past. Things that didn't make sense, can be quite understate from other view points or simply why and how something works the way it does.

The newer tech isn't exactly all that bad, but the acceleration issues are indeed holding it back from being accepted by all walks of gamers.
Quote:
Originally Posted by kaingosu View Post

OK biggrin.gif Well, it was bound to happen sooner or later.

Implying?

I know where you're coming from and understand what you desire in a mouse. Don't worry, I'm not being paid off to say what may seem like radical ideas, but I certainly wouldn't mind extra income. tongue.gif
post #36 of 51
Quote:
Originally Posted by HaiiYaa View Post

Exactly skylit biggrin.gif
First I thought that high dpi mice were better than low dpi mice. That laser sensors were by default better than optical sensors
Then I learned more and heard about prediction, acceleration and lift off distance.
I thought prediction was ALWAYS a bad thing in any situation, but I learned more.
I thought acceleration was ALWAYS a bad thing in any situation, but I learned more.
I thought lift off distance was ALWAYS a bad thing in any situation, but I learned more.

That's a good post to answer to:

Prediction: Bad but not that bad because not so noticeable in games and affects your aiming only minimally.
Acceleration: Freakishly bad because your muscle memory will never adapt to it which makes reflex/flick shots etc. impossible or just a matter of luck.
Lift Off Distance: Not so bad because doesn't effect tracking directly at all and most of you are lifting your mouse more than 2 - 3 CDs anyway.

That's my point of view and listing this according to priorities would look like this:

1. No positive acceleration and no early negative acceleration
2. Shape
3. Weight
4. No prediction
5. Button feeling
5. lower LoD
6. other stuff like cables
post #37 of 51
Quote:
Originally Posted by Skylit View Post

Implying?
I know where you're coming from and understand what you desire in a mouse. Don't worry, I'm not being paid off to say what may seem like radical ideas, but I certainly wouldn't mind extra income. tongue.gif
Far from what i meant. My point is if you're constantly learning things and gathering informations you will change your perspective sooner or later. It changes the way you see things (which is not always a good thing).
Just because i don't agree with you doesn't mean i think you're not being honest. I agreed about the Sensei working better than Xai on cloth pads, but it's still not good enough. The acceleration is still there (negative, positive, whatever) and the tracking feels worse than the majority of optical sensors.
Quote:
Originally Posted by Skylit View Post

but I certainly wouldn't mind extra income
Who would? biggrin.gif
Quote:
Originally Posted by MONVMENTVM View Post

That's a good post to answer to:
Prediction: Bad but not that bad because not so noticeable in games and affects your aiming only minimally.
Acceleration: Freakishly bad because your muscle memory will never adapt to it which makes reflex/flick shots etc. impossible or just a matter of luck.
Lift Off Distance: Not so bad because doesn't effect tracking directly at all and most of you are lifting your mouse more than 2 - 3 CDs anyway.
That's my point of view and listing this according to priorities would look like this:
1. No positive acceleration and no early negative acceleration
2. Shape
3. Weight
4. No prediction
5. Button feeling
5. lower LoD
6. other stuff like cables

Here's my list:
1. No positive acceleration, perfect control over 2m/s, malfunction over 3-3.5 m/s, no other bugs. I don't mind prediction.
2. Shape (ambidextrous and not IMO 1.1 like).

That's it. I can adapt (replace, mod) to almost anything else.
Edited by kaingosu - 1/30/12 at 8:58am
post #38 of 51
Quote:
Originally Posted by kaingosu View Post

Far from what i meant. My point is if you're constantly learning things and gathering informations you will change your perspective sooner or later. It changes the way you see things (which is not always a good thing).
Just because i don't agree with you doesn't mean i think you're not being honest. I agreed about the Sensei working better than Xai on cloth pads, but it's still not good enough. The acceleration is still there (negative, positive, whatever) and the tracking feels worse than the majority of optical sensors.

Don't get me wrong. I can still see things based on what most of us want in a mouse, but not everyone is going require that level of perfection. The Sensei might be fine for me, but it's completely understandable as to why you and many others want solid and linear tracking.

I'm not asking you to agree with my opinions about what I think of the mouse, but rather explain that this A9500 offers a higher level of tracking quality exceeding the older 20 pin IC's. (Of course ignoring the acceleration flaw as a factor) Whether you actually need that level of speed and precision is a completely different story all together.
post #39 of 51
Quote:
Originally Posted by Skylit View Post

I'm not asking you to agree with my opinions about what I think of the mouse, but rather explain that this A9500 offers a higher level of tracking quality exceeding the older 20 pin IC's. (Of course ignoring the acceleration flaw as a factor) Whether you actually need that level of speed and precision is a completely different story all together.

In my opinion the greatest advantages of A9500 are: high CPI, (small) hardware 90 CPI step, low LOD, high max speed. These are really great in comparison to older optical sensors but the real question is "how much is enough?". I think sensor like S3888 (DA) or S3095 (G400) is good enough for everyone needs. Driver interpolated CPI settings are fine for normal usage. Max speed is great too, only LOD is definitely better on the laser sensor, although in G400 it isn't uncomfortably high. Of course CPI over 3600 is nonsense. Actually I consider optical sensors a bit better than A9500 in terms of tracking at high CPI.
post #40 of 51
The only thing that matters is the data that reaches my pc, or am i wrong?

And shouldnt be a gaming mouse as close to perfection as possible?
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