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[Official] Path of Exile Information and Discussion Thread - Page 39

Poll Results: What is the best class in Path of Exile?

 
  • 10% (13)
    Duelist
  • 23% (29)
    Witch
  • 16% (20)
    Marauder
  • 14% (18)
    Ranger
  • 18% (23)
    Templar
  • 16% (21)
    Shadow
124 Total Votes  
post #381 of 1101
looking to sell 2x blessed orbs
post #382 of 1101
I'm liking the game more and more. Although i'm a little bit sad that melee and duelist seems to be a little bit underpowered (the devs said that they are thinking about buffing duelist and also add more melee skills).

But this is the first time that i'm really liking a D2 clone. I never really liked D2 or torchlight 2 but poe has something that makes want to continue playing.

I wouldn't mind some templar nerfs though, i want to see Krippa playing a different class.
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post #383 of 1101
Thread Starter 
Quote:
Originally Posted by Sisaroth View Post

I'm liking the game more and more. Although i'm a little bit sad that melee and duelist seems to be a little bit underpowered (the devs said that they are thinking about buffing duelist and also add more melee skills).

But this is the first time that i'm really liking a D2 clone. I never really liked D2 or torchlight 2 but poe has something that makes want to continue playing.

I wouldn't mind some templar nerfs though, i want to see Krippa playing a different class.
Duelist yeah, but marauder is just fine. Maurauder is just fine. Duelist is just hard because we dont start off near any real melee viable resistance nodes. Only way to get quick resists as duelist is to invest way too early on in stupid nodes like intel or way too many dex nodes, which isnt good for melee tanky builds.
post #384 of 1101
I just realized that I have no idea what the story line is. Unlike D2 or D3 where the story is clear, PoE's game play takes me away from the story because I focus too much in killing stuff. But then again that's what makes the game more enjoyable.
Yep, Aeris died
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Yep, Aeris died
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post #385 of 1101
Thread Starter 
Quote:
Originally Posted by Nethermir View Post

I just realized that I have no idea what the story line is. Unlike D2 or D3 where the story is clear, PoE's game play takes me away from the story because I focus too much in killing stuff. But then again that's what makes the game more enjoyable.
lol i know what you mean! Can go back on listen to the character conversations, but that takes way too much time! I wanna kill stuff!
post #386 of 1101
Quote:
Originally Posted by Sisaroth View Post

I'm liking the game more and more. Although i'm a little bit sad that melee and duelist seems to be a little bit underpowered (the devs said that they are thinking about buffing duelist and also add more melee skills).

But this is the first time that i'm really liking a D2 clone. I never really liked D2 or torchlight 2 but poe has something that makes want to continue playing.

I wouldn't mind some templar nerfs though, i want to see Krippa playing a different class.

Depending on the skills you want to use, some classes can take awhile to be effective. It is best to run with a group until your build fleshes out and your passives help fill in some of the holes of a build.


Templars aren't OP. Kripp has even mentioned on many occasions that his wand templar is super gear dependent and isn't even effective until 45+. He has a group he can play with that can carry him until his character attains the gem/gear needed to make the spec shine.

There are many builds that fit this mold for one reason of another. I think that is where a lot of new players struggle. They see a build on the forums that everyone says works but nobody tells you where in the build you will struggle until you get to X level or certain sum of gear/gems. A lot of the top ladder players take passives that help them in the leveling process then respec a certain amount of points for there end game build.

I do agree that melee have it rough in late game. They are more gear dependent in the resist/armor department so they can survive taking direct hits while in melee range.

I am waiting for an Eldritch Battery Marauder spec to come out that lets you run 9 aura's like a BOSS. I am sure any marauder EB spec would be painful to level though QQ, lol.
post #387 of 1101
Yeah I'm kind of confused on the story as well but I really don't mind it. I feel more like a bounty hunter or something. People just tell me about someone bad that must be stopped, then I kill them and get rewarded with gems lol.
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post #388 of 1101
Quote:
Originally Posted by Racersnare21 View Post

Yeah I'm kind of confused on the story as well but I really don't mind it. I feel more like a bounty hunter or something. People just tell me about someone bad that must be stopped, then I kill them and get rewarded with gems lol.

Exactly! "Oh there's evil out there? Sure I'll take care of it for you. Pay me afterwards with gems or skill points".
Yep, Aeris died
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Yep, Aeris died
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post #389 of 1101
Thread Starter 
Quote:
Originally Posted by Nethermir View Post

Exactly! "Oh there's evil out there? Sure I'll take care of it for you. Pay me afterwards with gems or skill points".
A note though, the story line is basically starting when you create your character. From there, you know as much as the hero does. They tell you why you were exiled more or less in the character intro when you create a class... then your on Wraeclast where everything is just evil and needs to die in order for you to survive and get your freedom... there you go. >>>story line: Kill everything! thumb.gif
post #390 of 1101
Quote:
Originally Posted by Nethermir View Post

I just realized that I have no idea what the story line is. Unlike D2 or D3 where the story is clear, PoE's game play takes me away from the story because I focus too much in killing stuff. But then again that's what makes the game more enjoyable.


I have a pretty bad habit of not reading story.

I was not even aware that the final boss in Act 3 isn't even the "real" final boss until I listened to an interview with Chris Wilson about a content patch coming out shortly that finishes Act 3 and adds in the final boss.

In the same interview he briefly mentions Act 4, which the GGG staff is still in the concept stages on.
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