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[Official] Path of Exile Information and Discussion Thread - Page 46

Poll Results: What is the best class in Path of Exile?

 
  • 9% (12)
    Duelist
  • 23% (29)
    Witch
  • 16% (20)
    Marauder
  • 14% (18)
    Ranger
  • 18% (22)
    Templar
  • 17% (21)
    Shadow
122 Total Votes  
post #451 of 1097
A vid by krip explaining the defense system. Whether you like him or not some good info here.
Don't Push that!
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Don't Push that!
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post #452 of 1097
Thread Starter 
Quote:
Originally Posted by mylilpony View Post

Is there a link that shows me the ideal skill path/weapon/gem configuration for high dps ranger? I feel like i'm doing no dps playing sidebyside next to my friends firemage.

I have one bow with split arrows/cold/lightning dmg/faster arrows, another bow with lightning, fire, physical/crit/projectile arrows, and poison/exploding arrows on various armor. removed wave of arrow since i felt the damage wasn't high enough and am using other gems (Cold snap, aura that increases cold dmg and aura that increases piercing probabilty and knockback likelihood)
There are many links. Just go to pathofexile.com to the ranger forums and check out the veteran threads. Basically, you need to focus on physical dmg AND one elemental dmg (unless you get good passive nodes that buff elemental dmg in general) then you need support gems to buff the dmg as well. At higher lvls your gonna want your main attack on like a 5 or 6 link item with mad support gems.
post #453 of 1097
Quote:
Originally Posted by mylilpony View Post

Is there a link that shows me the ideal skill path/weapon/gem configuration for high dps ranger? I feel like i'm doing no dps playing sidebyside next to my friends firemage.

I have one bow with split arrows/cold/lightning dmg/faster arrows, another bow with lightning, fire, physical/crit/projectile arrows, and poison/exploding arrows on various armor. removed wave of arrow since i felt the damage wasn't high enough and am using other gems (Cold snap, aura that increases cold dmg and aura that increases piercing probabilty and knockback likelihood)

You seem to be missing some key gems to increase your damage.

For your AOE I suggest, Lightning Arrow, Lesser Multiple Projectiles, Chain, Weapon Elemental Dmg. If you have a 5 link add in Life on Hit.

Lightning Arrow is a favorite of almost every ranger build do to the fact that lightning can shock targets. Adding in LMP allows your LA to hit more targets. Compound that with chain and your are just cheating at this point. Weapon Elemental Damage to makes your bow hit % harder with your skills.

For single target you can either go with Frenzy or Elemental Hit. I personally like Elemental Hit more even though Frenzy will show higher sheet dps. So, either Frenzy/Elemental hit, Faster Attacks, Weapon Elemental Damage and life leech.

With those skill setups you should be fine.

Some other problems could be your gear. You really want a bow with physical dmg, elemental dmg and attack speed.

Weather you run blood magic or not you want to only use the auras with flat mana reserves. The auras that take a % of your mana will just eat your health or mana alive.

The aura's I suggest are Grace, Wrath, Anger. Link these with a reduced mana gem to minimize the reserve.


The POE Ranger forums have some great builds that are pretty straight forward.
post #454 of 1097
I'm trying to make a summoning witch, but I'm not sure what the most effective build is in the end, I've heard lots of different opinions. I can't remember the name offhand, I'm at work, but Minion Instability is basically necessary, right? And to synergize with that, wouldn't the +fire damage nodes be smartest to try to pick up?
post #455 of 1097

Love what you're doing with the first post, likethegun. thumb.gif

post #456 of 1097
Quote:
Originally Posted by mgaggy View Post

I'm trying to make a summoning witch, but I'm not sure what the most effective build is in the end, I've heard lots of different opinions. I can't remember the name offhand, I'm at work, but Minion Instability is basically necessary, right? And to synergize with that, wouldn't the +fire damage nodes be smartest to try to pick up?

This is the barebones summoning witch build: (assuming CI, take life nodes instead if you don't get CI later on)
http://www.pathofexile.com/passive-skill-tree/AAAAAgMAVysHY3NTa9t9GOyK5oERULvWO-FtGcHzoqN_xhzckye_l8k98h60DEZxlSCCx9P7qH1akWqsKPrr7riTpwjZCyqY-oCdrhpspqyIQJAzj0bQ0JuhSOf318y8hWCqxBCXRAQ=

From here you can decide whether to go spell casting/totems/curses/auras/etc. If you use specters then put the additional point in to get 2 of them.

Fire nodes DO NOT buff minion instability, they only buff YOUR damage. The only way to increase minion instability damage is to give them more hp (level gems/hp nodes/+1 stat helm) and/or use curses.
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post #457 of 1097
Quote:
Originally Posted by rageofthepeon View Post

This is the barebones summoning witch build: (assuming CI, take life nodes instead if you don't get CI later on)
http://www.pathofexile.com/passive-skill-tree/AAAAAgMAVysHY3NTa9t9GOyK5oERULvWO-FtGcHzoqN_xhzckye_l8k98h60DEZxlSCCx9P7qH1akWqsKPrr7riTpwjZCyqY-oCdrhpspqyIQJAzj0bQ0JuhSOf318y8hWCqxBCXRAQ=

From here you can decide whether to go spell casting/totems/curses/auras/etc. If you use specters then put the additional point in to get 2 of them.

Fire nodes DO NOT buff minion instability. The only way to increase minion instability damage is to give them more hp (level gems/hp nodes/+1 stat helm) and/or use curses.

Thank you! I had just assumed the fire nodes would, but I guess it makes sense that nothing applies to minions unless it specifically says so, like basically every other stat/bonus. I'm leaning toward curses, but once I get further along in the game and learn more, I may change it up.
post #458 of 1097
Heeeeey...I just found out something important. You lose exp when you die lol. I was wondering for quite a while why I wasn't levelling up lol.
Yep, Aeris died
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Yep, Aeris died
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post #459 of 1097
Thread Starter 
Quote:
Originally Posted by TFL Replica View Post

Love what you're doing with the first post, likethegun. thumb.gif
Thanks boss! lol trying to make it helpful and appealing. I think EVERYone should at least try this game if they are into rpgs at all.
Quote:
Originally Posted by Nethermir View Post

Heeeeey...I just found out something important. You lose exp when you die lol. I was wondering for quite a while why I wasn't levelling up lol.
Lol. I have never played default for more than maybe 20 min... So I feel you. I lost ALL my xp and reverted back to lvl 1 when I died tongue.gif

Thanks for sharing the info though! Good for everyone to know!
post #460 of 1097
Hi guys, I've been playing the game for a while and loving it so far but I'm starting to struggle real hard now, I'm a lvl 51 marauder in the beginning of act 3 cruel and I was looking for some tips.
Is there any way of showing my gear here? I know how to post my passive skill tree but can't figure how to post my gear.
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