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[In] Playstation 4 To Utilize Kinect - Page 8

post #71 of 109
Quote:
Originally Posted by [xPt]FLuX View Post
dont want to click source, last time i did with some article like this it tried to install malware on my pc
Get yourself a registered copy of MalwareBytes AntiMalware, and that will not happen.
Quote:
Originally Posted by InfernoReaper View Post
I was about to blast you until I saw the Pro version had real-time protection. Kudos to you MB!
I am so glad that your first instinct was to blast me. I was trying to help a fellow member, by referring to the Pro/Registered version of MBAM. I am SO glad we have such thoughtful people like you in here!
post #72 of 109
Quote:
Originally Posted by xJavontax View Post
BTW have any of you actually USED the Kinect for more than 10 minutes? It's a really cool product, totally worth the money. It's one of those things that you have to spend a little bit of time getting to know to actually have fun with it. Sure, jumping in front of it and playing with it lets you see the cool factor, but you need to experience it to have fun with it.
No lol I prefer old school games where you use a controller/keyboard and mouse that and I don't know anyone with a kinect
post #73 of 109
anything is possible
post #74 of 109
Quote:
Originally Posted by t0adphr0g View Post
I am so glad that your first instinct was to blast me. I was trying to help a fellow member, by referring to the Pro/Registered version of MBAM. I am SO glad we have such thoughtful people like you in here!
As much as I appreciate sarcasm, the amount of people that believe most malware programs offer real-time protection is astounding. I turned around and praised you for educating me in this regard. Good day to you!
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post #75 of 109
Hear that noise? That's the sound of Nintendo's lawyers going from sodomizing eachother to crying.
    
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post #76 of 109
If Microsoft and Sony partnering up to create a console was even remotely true, what would it mean legally? Would Nintendo be able to claim an antitrust?
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post #77 of 109
Quote:
Originally Posted by cdesewell View Post
Devlopers love it because sony have stellar third party support unlike Nintendo. This coupled with more accurate controller sensors and a powerhouse console plus a libary of core games which the wii cannot provide makes it good yes. BUT at the end the day its still just a gimmick its the same bag of tricks its all been done before and will eventually lose interest the same way the wii has done. However combine it with a new eyetoy and you may be onto something. The kinnect is a whole different game (excuse the pun) it has far more potential both inside and outside the entertainment industry. Kinnect is a revolution of how we can play games where as the move/wii is an evolution.
Kinect is great on paper, and the fact that it works in some cases supports the paper idea. Except, its EXTREMELY limited.
You cannot use Kinect in any serious or decent game. It may be accurate enough to do cool stuff on your computer via custom mods and stuff, but it isn't accurate enough for games and is too limited. You need buttons. You need direct control. You need a controller. Waving your arms in a certain manner to do a general command doesn't cut it.

The only game to show promise on the Kinect is Ghost Recon in terms of serious gameplay. I don't just mean the genre or the fact that Ghost Recon is about killing people. I mean in that you pick between multiple weapons, have different play styles, have different moves/mechanics that can be used at any time. But even then, the E3 demo wasn't very detailed in what the Kinect can do in the game. He showed you can use it to move, aim, and shoot but who knows how the target system is assisted in that manner - it's probably completely scripted in that manner and its literally point and shoot.

I'm not saying this to be biased towards Sony. Again, the Kinect has potential and its hardware is truly phenominal. But it isn't good enough. Which is why I mentioned the EyeToy + Move. If Microsoft came out with a Kinect supplement, a controller similar to Move, then it would bring it full circle.

On another note: Move and Wii are not gimmicks in any meaning of the word.

The Wii's problem was that its inaccurate and it just didn't live up to expectations due to its game base. It turned out to be a party/mini-game infestation and due to that it took on the "gimmick" title that everyone likes to call it now.
Then there is the Move. Which is tons more accurate and has alot of promise.

Games like SOCOM, Killzone, Heavy Rain, and even tiny games like Tumblr show so much promise. They give motion controls actual purpose.
I personally am not a fan of motion controls because I get uncomfortable with them after short period of times. Fan of the idea don't get me wrong.
I was able to play Killzone 3 from start to finish without having to stop once. I mean we're talking the entire game, I rarely do that even with a standard controller. Thanks to the shooter peripheral that makes it hold like a somewhat real gun, it wasn't tiring in the slightest. It made it so much more enjoyable too that I was shocked. Not to mention, I was even able to take off aim assist and not have a problem. No aim assist with a motion controller? Yes. If you want to take that further, playing multiplayer with the thing is a blast and I don't do anywhere as bad as one may think (ie the motion controller being a handicap).
None of that has been done before. Not even remotely close, even those that have tried. If thats still a gimmick, then everything else that is a peripheral to gaming other than the standard controller might as well be too.
Edited by OmegaNemesis28 - 7/24/11 at 10:09pm
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post #78 of 109
lol.



WUT
post #79 of 109
After trying both motion devices, (I have both consoles) I got the Kinect. The Move had better games for it at the time, but I could tell the Kinect was so much more than an accurate Wii-Mote without wires. Not only that, I saw it had the potential to be a Move by simply adding a controller, rather than vice versa with a Move.

The Move is JUST as limited, if not MORE so. Sure, it works good as a shooter peripheral or a golf club, but total body movement? NO. We've had the Move before, in lightguns and Wii-Motes with Motion Plus attachments. With a Kinect, you can play DODGE BALL with your ENTIRE BODY. Imagine what developers can do with that. The Move does NOT have the potential of the Kinect at all.

However...

The Kinect has ALL of the potential of the Move. They could sell a cheap rifle shooter peripheral or controller like the Move (hopefully without the dildo) and blast the Move out of the water with all of the other stuff it can do piled on top. It is already accurate as all hell, you will see it implemented better very soon, look up Forza 4 and RISE, the Eyetoy was never this accurate. The Move had an easier time implementing because the mechanics have been done before in every lightgun shooter game in the world since the 90's and Wii games, just more accurate. Put a tracking light in your hand with the Kinect and you will see REAL accuracy and PRECISE depth perception (knowing the exact size of the peripheral will enable it to be VERY precise) and REAL freedom of movement to do anything in game development.

For the Move to do that, they have to sell you ANOTHER expensive 150 dollar peripheral to REPLACE the Eyetoy you currently use. They shot themselves in the foot with that, it is not futureproof.

I know 1 person with a Move, he is the only person interested in one.

Everyone I know has a Kinect and if they don't, they want one because they've played one. It's more infectious than the Wii, with FAR more potential for the hardcore gamers.

With a Move, you can shoot people with your gun and press a button on the side of it to throw a grenade. With a Kinect, you could shoot people with your gun and actually LET GO of your gun and THROW a grenade with your HAND. Get it yet?
Edited by DizturbedOne - 7/25/11 at 12:54am
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post #80 of 109
Yus! But I'm still not getting a console.
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