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[CVG] Xbox 720 will have 'graphics like Avatar' - AMD - Page 13

post #121 of 163
This makes no sense.
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post #122 of 163
ROFL. as in avatar skins for the xbox exterior?
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post #123 of 163
Quote:
Originally Posted by girugamesh View Post
Speaking of MGS4, before the PS3 even came out, Kojima was like "dis is gonna be awesome, a living world u drop a seed in the ground and a plant will grow hours laters, and theres so many choices its gonna b a revolushun".

Clearly unrealistic expectations, but it's understandable. Pretty much EVERY console out there has been over-hyped before it's release. It won't be any different with this next gen.
Well if you've played Flower it's possible to have a fluid vegetation, though MGS4 has it as well but yeah, they tend to overestimated the hardware.
Quote:
Originally Posted by BizzareRide View Post
Its no different from any tech demo that Nvidia and ATI releases.

Show me a game that looks like that Ruby demo that showcased the 4870s.
The snowboard video?
I thought it was an ugly video with that ugly Ruby.
Heck even the old Nvidia 6000 series Nalu have better face expression.
Well it's better than their laughable DX11 city+robot test...
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post #124 of 163
Quote:
Originally Posted by assaulth3ro911 View Post
Am I the only one with a brain? OKAY BEFORE ALL YOU "KNOW IT ALLs" flame me for my true comments, read, think, then comment, if it's still a stupid comment, I feel bad for you...

Computers are capable of quite a bit of graphics so far, reason why the average game isn't like Crysis is because it is taylored towards wide ranges of users with different computers, I will not go into detail as many of you should already know this (I hope..)

No offense meant, but apparently some nubs think they know everything because they have a 580.

Also depending on the launch date of this console, this is probably true. WHY? Because the Xbox 360 and PS3 launched with the "NEAR" highest spec hardware available for decent pricing at the time. Predicting this may be the same for the future, look at launch titles, then look at games like Crysis 2 after being optimized.

Still not convinced but still reading on to see what else you can learn?

Well then... note: on PC the games are almost never optimized for one setup... as we ALL see. Do you know how much performance we can gain from this? Note: the console is one consistent setup, from launch titles to now, like Crysis 2 and such, the graphics have improved 2x at minimum.

/rant and history lesson

Sorry for being so straight up and in your face, it is mainly meant for the very ignorant members.
You call others ignorant despite the fact that you are trying to claim that simply by having games optimised for the specific hardware (consoles) that they can somehow render what takes 40,000 processors, 104 terrabytes of memory and is ranked 193-197 in the Top 500 supercomputers in realtime.

You sir need a reality check.

Those 40,000 processors and 32 computers that comprised the render farm had to be water cooled in order to allow for the bandwidth that was required. It was also situated on a 10,000 square foot area, I can't see any console being water cooled (stock) or being 10,000 feet in area.

Lets not also forget that each frame that render farm rendered probably took a good 2-3 hours (possibly more) with pretty much the best enterprise level hardware available. Yet here you are calling others ignorant for calling out this total BS despite the fact you clearly fail to understand just how powerful a computer has to be to render those frames let alone do it in real time.

So please don't call others ignorant when you try to come across as knowledgable about the topic when you couldn't be any more wrong if you tried.

I don't mean to flame you dude but seriously, you're on a forum with people who actually know what hardware is capable of. And try and tell them that next-gen consoles will be able to render the millions and millions of polygons that Avatar is comprised of in real time and at the standard console frame rate of 30FPS. It would have taken that supercomputer over a day to render 30 frames, let alone render 30 frames in 1 second.
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post #125 of 163
didn't we just hear all this hype about the wii u being amazing and now as more details emerge the console looks less and less impressive and more and more like the same thing with a different controller.
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post #126 of 163
It will have "graphics like avatar"...

It will just be scaled up from 2x2 resolution to fit 50 inch 1080p televisions.
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post #127 of 163
It might be cool of the XBox 720 has graphics like Avatar - but lets hope it doesn't have the lame plot like Avatar.

I'd prefer if the 720 just avoided the red ring of death - and that they get that Driver game out because I want to cruise around SF...
post #128 of 163
Quote:
Originally Posted by NastyFish View Post
It will have "graphics like avatar"...

It will just be scaled up from 2x2 resolution to fit 50 inch 1080p televisions.
damn right. The marketing does not talking about the making of Avatar, he's talking about Avatar movie, where it have 1080p, 3D support, anti-aliasing (forced probably), and shader support.
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post #129 of 163
Cool!
post #130 of 163
Console gamers may think its like avatar. I dont think they know the difference when they havnt seen a full on pc game.

I told someone from my work my video card cost more then a ps3. And they said "you should have bought a ps3, ps3s graphics are the best graphics possible at the moment right?"

I couldnt be bothered argueing with them lol. I just left them too think that.

They own mw2 and black ops, and we all know this game was rendered in 1024x514 or something. I couldnt be bothered trying too point this out, because consoles are definately the best choice for gaming unless you have thousands of dollars too spend, so its not like im going to convince a casual console gamer too buy a gaming pc.
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