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[CVG] Battlefield 3: 'We can do earthquakes in multiplayer'

post #1 of 133
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Quote:
Battlefield 3 developer DICE has again talked up the technical prowess of its Frostbite 2 engine, and teased the chaotic prospect of putting terrain-deforming earthquake into its new multiplayer mode.

Speaking to PSM3 magazine, lead multiplayer designer Lars Gustavsson confirmed the quakes seen in impressive single-player demos are "technically possible" in Battlefield 3 multiplayer games.

"We're still looking into ambient destruction in multi-player; it's still too early to say really," he told the mag.

"It's technically possible to have earthquakes in multi-player using Frostbite 2. We feel like kids walking into sweet shops with Frostbite - it has so many features we never knew we needed, and we're still figuring out how best to use them.
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Do want.
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post #4 of 133
DO IT DO IT DO IT DO IT DO IT DO IT DO IT DO IT !!!!!!
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post #5 of 133
That would be awesome... except if your driving and the vibration causes you to skid into a wall and into a firey inferno of death! :O

It's already a pain in BC2 when those pillboxes fire off missles in Actama or when a building next to you collapses...can't aim worth crap then.
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post #7 of 133
Quote:
Originally Posted by XNine View Post
That would be awesome... except if your driving and the vibration causes you to skid into a wall and into a firey inferno of death! :O

It's already a pain in BC2 when those pillboxes fire off missles in Actama or when a building next to you collapses...can't aim worth crap then.
and in real life you could???


Oo
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post #8 of 133
Quote:
Originally Posted by Fr0sty View Post
and in real life you could???


Oo
No, I'd probably be firing into the sky or my own feet

Just saying, it would definitely be problematic for aiming...and driving...and it would be AWESOME!!!!!!!!!!!
post #9 of 133
Quote:
Originally Posted by Kevlo View Post
no, it would unbalance the game
It would unbalance the whole ground beneath you! ;o and it may add a challenge to the opposing team, RANDOMLY, not exactly unbalanced, they have to adapt, and of course it can be an option on dedicated servers.
post #10 of 133
Earthquakes in multiplayer no thanks.
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