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[CVG] Battlefield 3: 'We can do earthquakes in multiplayer' - Page 6

post #51 of 133
think about it though lol

If you have a overclock on your CPU that is "stable" but then an earthquake happens and then ZOMGBBQ BSOD!!! lol

I forsee a TON of cup upgraes in the future lol
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Ov3RK11L
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post #52 of 133
5 kill streak. Call in the Earthquake!
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post #53 of 133
That would be sweet, I do want this in the game.
    
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post #54 of 133
tis is gonna be awesome
Teh Gamer?
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post #55 of 133
Quote:
Originally Posted by 0m3g4 View Post
I hope you're right. The destruction is the main feature that sets this game above just another fps, IMO.
regarding mod tools, that was the same issue with bc2, I was hoping they would change it. Wasn't there an article saying that it would be "too difficult" for people to mod it, due to the engines complexity?
Articles such as that are written by half-assed "journalists" that don't know what they're talking about. They take what a developer says and spin it to make a story.

There are a LOT of accomplished modders out there, that with a little time, could do wonderful things with Frostbite 2.0. The problem is that they would have to pay millions for licensing out the technology, and on top of that they'd have to provide it for free (and not make any money back on it)or charge for it (and still not make any money back on it since no one buys mod tools).

That is of course, if any of those companies would be willing to license their middleware for mod tools. All it would take is 1 company saying "no" and it would dismantle the entire possibility of creating full-featured Frostbite 2.0 content, which would then be pointless.

It's a sad truth, I'm afriad. I'd love to see mod tools just like anyone, but due to the complexity of the middleware agreements and licensing, it's not gonna happen.
post #56 of 133
win
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post #57 of 133
Can they stop talking about this game already? It's bad enough that I have to wait until October to play it; these bite-sized morsels of information are not helping one bit. I feel like I'm bring stringed along.
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post #58 of 133
wow seriously? that's pretty cool
    
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post #59 of 133
So this game LAUNCHES in about 90 days. It's going to take at least 30 days to duplicate, package, and ship the physical product to retailers (estimate). That gives about 60 days left of finishing the game COMPLETELY. Why are they even saying that they are unsure if they want to add this feature or not?

It will most likely be a patch of some sort. It's crunch time at DICE, not sure why they are even chatting about this stuff right now.
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post #60 of 133
Like something like a scripted earthquake hasn't been done before? I mean.... what kind of feature is that? Can't be "random terrain deforming" either. I'd love to see that happen in the next couple of years.

People seem to get confused with Destruction in BC2 and now BF3 due to the fact that they think that destruction is natural and physics free but when most of the time its scripted. Thats why when DICE said "we're going to nerf it", they're simply bringing people back down to earth. The destruction they do in BC2 is amazing looking yet scripted effects.
Edited by OmegaNemesis28 - 7/18/11 at 8:47am
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