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[CVG] Battlefield 3: 'We can do earthquakes in multiplayer' - Page 10

post #91 of 133
Quote:
Originally Posted by jellis142 View Post
No. I want dynamic weather. It's easier and will actually make the game difficult.
Lighting and rain would be nice maybe lighting hitting a tree or something random along with a flooding stream
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post #92 of 133
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post #93 of 133
i agree weather conditions taht change would be cooler and im my mind much prefered over that.
post #94 of 133
This is so stupid, after an earthquake, people would just be fighting on a big piece of rubble with open lines of sights, strategic elements such as trees and buildings would be gone making the game pointless. Not to mention Vehicle spawning would probably be really dumb since they would spawn IN rubble.
post #95 of 133
Forget zombies. I want dinosaurs!!!

We have have a t-rex wandering around and mildly shaking the ground. That would be EPIC.
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post #96 of 133
SO MUCH WIN....makes up for the questionable destruction thread going on.
post #97 of 133
Quote:
Originally Posted by Culverin View Post
Forget zombies. I want dinosaurs!!!

We have have a t-rex wandering around and mildly shaking the ground. That would be EPIC.
Indeed, i think this is what should be put in
post #98 of 133
Quote:
Originally Posted by Culverin View Post
Forget zombies. I want dinosaurs!!!

We have have a t-rex wandering around and mildly shaking the ground. That would be EPIC.
Grenade launcher > Dinosaur
    
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post #99 of 133
Too early to say? The game comes out in 90 days.
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post #100 of 133
"it's still too early to say really"?

This game is already deep in beta with release only months away and they're saying it's too early to say? Lol...
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Overclock.net › Forums › Industry News › Rumors and Unconfirmed Articles › [CVG] Battlefield 3: 'We can do earthquakes in multiplayer'