Overclock.net › Forums › Industry News › Video Game News › [VG364] Release Date Of Final Fantasy XIII-2 Revealed For NA
New Posts  All Forums:Forum Nav:

[VG364] Release Date Of Final Fantasy XIII-2 Revealed For NA - Page 3

post #21 of 38
Quote:
Originally Posted by ignite View Post
I can't wait for 40 hours of pressing up and x!

Why even waste time on -2 instead of getting Versus finished...
Money.
post #22 of 38
Quote:
Originally Posted by Paradox me View Post
It's entering mass production soon and Nomura has a release date in mind. Basically, it's been on the backburner as the team worked on Kingdom Hearts: Birth by Sleep, Final Fantasy XIII and Final Fantasy Type-0.
Really? I did not know its near mass production. I thought I read otherwise. Nice to hear!

Quote:
They have the "it's done when it's done" mentality about the project and Nomura certainly isn't one to rush a game.
It's not a "it's done when it's done" mentality at all. It's like them saying "It's would take 10 years to redo Final Fantasy VII if we were to remake the game!" That's a load of BS. You don't have to make up new characters, story, scripts, hell even music.

Square's problem is that they have to do everything from scratch over and over again. Every Final Fantasy has to have its own engine and garbage like that. It's completely inefficient and, as evidence of FFXIII, not a good way to make a game.

That's why they're doing FFXIII-2. It's an easy cash in - take all the stuff from the cutting room floor of the previous game and make a "sequel". They admitted it in GameInformer pretty much.

Quote:
Works for me, because the game looks amazing and while i enjoyed XIII, I don't really want another "disappointment" like that.
Just to point it out - you contradict what you believe Square's mentality is. If Square has a "its done when its done mentality" and they spent like 4-5 years developing the predecessor... then why was it received so badly?

The game wasn't done. The engine was. That's why the entire game is a straight line, enemies and battle system limited. The game was a second thought to Square's precious Crystal Tools. They FINALLY finished the engine they were breaking their ass over for 4 years and then realized,"Guys. We have to do the game in a couple of months or we're going to loose alot of money!" Then the whole Xbox 360 situation arose, and we all know what a rushed port that was.

So, the way I see it, FFXIII-2 is the real FFXIII that should have been from the start. It's a year later, and Square didn't have to develop anything else other than the mechanics of the game. The story was pretty much made up prior.

Quote:
Originally Posted by Mako0312 View Post
Money.
Bingo. But Square is stupid with this kind of stuff. So instead of doing a new game with simply the same engine, they decide to make a sequel. The next Final Fantasy will have a new one 4-5 years later again, and the cycle continues.
Nemesis NE-α
(15 items)
 
   
CPUMotherboardGraphicsRAM
Intel Core i7 4790k (Devil's Canyon) AsRock Z97 Extreme 4 Visiontek AMD 6990 Corsair XMS3 DDR3 1600 
Hard DriveCoolingOSMonitor
Samsung EVO 840 XSPC Raystorm Windows 8.1 Dell U2311H 1920x1080 IPS 
MonitorMonitorKeyboardPower
Dell U2311H 1920x1080 IPS Dell U2311H 1920x1080 IPS Ducky Blue Overclock.net Themed Mechanical Keyb... Corsair Silver 1kw  
CaseMouseAudio
Case Labs TH10 Logitech G502 Logitech 5.1 speakers w/ Onkyo Receiver 
CPUMotherboardGraphicsRAM
Intel Xeon W3520 i7 4.0ghz EVGA X58 Classified Visiontek 6990 GSkill 6GB DDR3 Pi 
Hard DriveOptical DriveOSMonitor
2x OCZ Vertex 60GB SSD ; 2x 1TB ; 2x 2TB Samsung BluRay Burner Windows 7 Ultimate 64x 3x Dell U2311H 23" 1080p IPS 
KeyboardPowerCaseMouse
Logitech G15 Gaming Keyboard SilverStone Strider 1000w Modular Power Supply Lian Li V2000 Plus Logitech G9 Gaming Laser Mouse 
Mouse Pad
Cyba Sniper Tracer (Acrylic Glass) 
  hide details  
Reply
Nemesis NE-α
(15 items)
 
   
CPUMotherboardGraphicsRAM
Intel Core i7 4790k (Devil's Canyon) AsRock Z97 Extreme 4 Visiontek AMD 6990 Corsair XMS3 DDR3 1600 
Hard DriveCoolingOSMonitor
Samsung EVO 840 XSPC Raystorm Windows 8.1 Dell U2311H 1920x1080 IPS 
MonitorMonitorKeyboardPower
Dell U2311H 1920x1080 IPS Dell U2311H 1920x1080 IPS Ducky Blue Overclock.net Themed Mechanical Keyb... Corsair Silver 1kw  
CaseMouseAudio
Case Labs TH10 Logitech G502 Logitech 5.1 speakers w/ Onkyo Receiver 
CPUMotherboardGraphicsRAM
Intel Xeon W3520 i7 4.0ghz EVGA X58 Classified Visiontek 6990 GSkill 6GB DDR3 Pi 
Hard DriveOptical DriveOSMonitor
2x OCZ Vertex 60GB SSD ; 2x 1TB ; 2x 2TB Samsung BluRay Burner Windows 7 Ultimate 64x 3x Dell U2311H 23" 1080p IPS 
KeyboardPowerCaseMouse
Logitech G15 Gaming Keyboard SilverStone Strider 1000w Modular Power Supply Lian Li V2000 Plus Logitech G9 Gaming Laser Mouse 
Mouse Pad
Cyba Sniper Tracer (Acrylic Glass) 
  hide details  
Reply
post #23 of 38
Quote:
Originally Posted by OmegaNemesis28 View Post
Just to point it out - you contradict what you believe Square's mentality is. If Square has a "its done when its done mentality" and they spent like 4-5 years developing the predecessor... then why was it received so badly?

The game wasn't done. The engine was. That's why the entire game is a straight line, enemies and battle system limited. The game was a second thought to Square's precious Crystal Tools. They FINALLY finished the engine they were breaking their ass over for 4 years and then realized,"Guys. We have to do the game in a couple of months or we're going to loose alot of money!" Then the whole Xbox 360 situation arose, and we all know what a rushed port that was.

So, the way I see it, FFXIII-2 is the real FFXIII that should have been from the start. It's a year later, and Square didn't have to develop anything else other than the mechanics of the game. The story was pretty much made up prior.
I was referring to Versus XIII in particular, as Motmou Toriyama has much less leeway than Nomura. Final Fantasy XIII's production was handled by a different team entirely. XIII was originally slated for the PlayStation 2, later moved to the PS3, suffering because of this and a lengthy active development time. However, it most certainly wasn't thrown together in a few months like you seem to believe. Also, rushed port? The game looks and runs beautifully on Xbox 360. It even has higher framerates than the PS3 in certain situations and no noticeable differences in graphics. And yes, I've read the in-depth analysis done by DigitalFoundry.

I don't see how any of that matters when it comes to Versus XIII though. Clearly, the engine was completely quite a while prior to XIII's release nearly years ago. Had Square truly wanted Versus XIII done ASAP, it most likely would have been as two years is plenty of time.

Instead, they've worked on numerous other projects, making it clear that there was little concern over the development time of Versus XIII. It's done when it's done. Nomura has basically said this in multiple interviews.
Edited by Paradox me - 7/18/11 at 10:23pm
post #24 of 38
After reading this thread I have realized that OCN has a huge amount of game developers! I didn't know everyone here knew every detail about game creation from bottom to top; and how they know exactly what was going on at SE, and of course, every other developer on Earth.

I eagerly await all of your upcoming next-gen titles!
Derp Machine
(14 items)
 
  
CPUMotherboardGraphicsRAM
Ryzen 7 1800X AX370-Gaming K7 EVGA GTX 1070 FTW 16GB Dark Pro 3200MHz 
Hard DriveCoolingOSMonitor
Samsung 850 Pro 256GB + 2TB Firecuda NZXT Kraken X62 Windows 10 Pro Predator XB271 
KeyboardPowerCaseMouse
Ducky Shine 5 (MX Red) EVGA 850 P2 NZXT S340 Elite Razer DeathAdder Elite 
Mouse PadAudio
Razer Manticor Asus Xonar Essence STX 
  hide details  
Reply
Derp Machine
(14 items)
 
  
CPUMotherboardGraphicsRAM
Ryzen 7 1800X AX370-Gaming K7 EVGA GTX 1070 FTW 16GB Dark Pro 3200MHz 
Hard DriveCoolingOSMonitor
Samsung 850 Pro 256GB + 2TB Firecuda NZXT Kraken X62 Windows 10 Pro Predator XB271 
KeyboardPowerCaseMouse
Ducky Shine 5 (MX Red) EVGA 850 P2 NZXT S340 Elite Razer DeathAdder Elite 
Mouse PadAudio
Razer Manticor Asus Xonar Essence STX 
  hide details  
Reply
post #25 of 38
Can't wait for this. I don't get why people hate on FFXIII so much. FFVII and FFVIII were some of the worst games I have ever played, and people often tell me they are the best FF games. I couldn't even beat either of them because I had to stop playing since they were so damn boring.
post #26 of 38
Quote:
Originally Posted by ComradeNF View Post
Can't wait for this. I don't get why people hate on FFXIII so much. FFVII and FFVIII were some of the worst games I have ever played, and people often tell me they are the best FF games. I couldn't even beat either of them because I had to stop playing since they were so damn boring.
Well, Final Fantasy VII and VIII are very different from XIII, and most of the complaints about the latter come from longtime fans of the series. XIII lacked a lot of what people enjoyed about past Final Fantasy games. XIII is to them what VII and VIII are to you, apparently.

I can't disagree that Final Fantasy XIII was a disappointment, but unlike most I still enjoyed it as a game in general. I want my sidequests though. I want exploration and towns. I seriously doubt XIII-2 will restore any of these aspects in full, though the towns, NPCs and less linear level design that we've seen so far all looks like a big step up from XIII.
post #27 of 38
Quote:
Originally Posted by Paradox me View Post
Well, Final Fantasy VII and VIII are very different from XIII, and most of the complaints about the latter come from longtime fans of the series. XIII lacked a lot of what people enjoyed about past Final Fantasy games. XIII is to them what VII and VIII are to you, apparently.

I can't disagree that Final Fantasy XIII was a disappointment, but unlike most I still enjoyed it as a game in general. I want my sidequests though. I want exploration and towns. I seriously doubt XIII-2 will restore any of these aspects in full, though the towns, NPCs and less linear level design that we've seen so far all looks like a big step up from XIII.
What theres no open world in FFXIII, just linear levels without sidequests?
What kind of FF is that.
Rebel
(13 items)
 
  
CPUMotherboardGraphicsRAM
Intel Core i5-2500k 4,6 GHz @ 1,32 V AsRock Z68 Extreme3 Gen3 PNY GeForce GTX 660 Ti SLI @ 1228 / 3312 MHz 8GB G.Skill Ripjaws DDR3-1600 
Hard DriveOSMonitorPower
Samsung 1TB + 500GB Windows 7 Ultimate 64 Asus VH22H Xilence XQ 850W with a Scythe Kama Flex 
CaseMouse
Aerocool VS-9 Xmas Edition :P Logitech G500 
  hide details  
Reply
Rebel
(13 items)
 
  
CPUMotherboardGraphicsRAM
Intel Core i5-2500k 4,6 GHz @ 1,32 V AsRock Z68 Extreme3 Gen3 PNY GeForce GTX 660 Ti SLI @ 1228 / 3312 MHz 8GB G.Skill Ripjaws DDR3-1600 
Hard DriveOSMonitorPower
Samsung 1TB + 500GB Windows 7 Ultimate 64 Asus VH22H Xilence XQ 850W with a Scythe Kama Flex 
CaseMouse
Aerocool VS-9 Xmas Edition :P Logitech G500 
  hide details  
Reply
post #28 of 38
Quote:
Originally Posted by toX0rz View Post
What theres no open world in FFXIII, just linear levels without sidequests?
What kind of FF is that.
It doesn't matter if it is linear. The game is simply amazing. The battle concept is flawless. I love the cutscenes, and I love how there are a lot of them.

The first half of the game is pretty linear, but once you get to chapter 11 and higher you can make some of your own decisions.
post #29 of 38
Quote:
Originally Posted by Paradox me View Post
I was referring to Versus XIII in particular, as Motmou Toriyama has much less leeway than Nomura. Final Fantasy XIII's production was handled by a different team entirely. XIII was originally slated for the PlayStation 2, later moved to the PS3, suffering because of this and a lengthy active development time. However, it most certainly wasn't thrown together in a few months like you seem to believe.
If it wasn't thrown together in a few months, then the game wouldn't have been so linear and rather short. Even though the game from start to finish can take a player 40+ hours (50 for me), it was merely because they stretched it as far as they could and the countless grinding and battles that went along with it. Boss battles took over 30 minutes and the latter ones stretched an hour. Not counting any continuations either.

Any of the real stuff that FFXIII was supposed to be got canned due to production time. All of that "real stuff" is going into XIII-2.

Quote:
Also, rushed port? The game looks and runs beautifully on Xbox 360. It even has higher framerates than the PS3 in certain situations and no noticeable differences in graphics. And yes, I've read the in-depth analysis done by DigitalFoundry.
You clearly didn't read the indepth analysis clearly enough. This is exactly what the two articles say:
"We talked in the original piece about the sense that the Xbox 360 rendition of FFXIII felt like a rushed conversion. Needless to say, all the additional analysis simply confirms that, if any further proof were really necessary. So yes, PlayStation 3 remains the clear favourite from start to finish, and yes, Xbox 360 players have every right to feel upset over a conversion that is far from what it could, and should, have been. "


You're obviously mistake about FPS. You didn't read the analysis or simply forgot. The PS3 version runs MUCH better minus some close up instances of characters.

FPS rates in the later parts of the game were terrible on the Xbox 360 firstly. The PS3 ran them perfectly but the 360 couldnt hold a candle to it. Gran Pulse is nearly unplayable with 24FPS and lower dipping. There is no excuse for it, especially because the 360 is running a lower resolution. A lower resolution = more FPS. So, why on earth does the 360 run with more trouble? It's a rushed port.

Secondly, the 360 version is considerable worse than the PS3 in graphics.
-Lower native resolution
-lower resolution of textures
-Gran Pulse is almost unplayable
-the ONE city area in the game doesn't have anywhere near as much people or detail as the PS3
-shadowing is dialed back on the 360
and more.


Let's not also forget cutscenes. Along with the lower resolution rendered by the game, the cutscenes on the 360 are horribly compressed compare to the beautiful ones on the PS3. Artifacts galore on the 360. And alot of ingame cutscenes are videos, not just CGI.



The only thing going for the 360 version is the alpha textures in the hair. Even that is almost unnoticeable though.

Quote:
I don't see how any of that matters when it comes to Versus XIII though. Clearly, the engine was completely quite a while prior to XIII's release nearly years ago. Had Square truly wanted Versus XIII done ASAP, it most likely would have been as two years is plenty of time. Instead, they've worked on numerous other projects, making it clear that there was little concern over the development time of Versus XIII. It's done when it's done. Nomura has basically said this in multiple interviews.
Because of Type-0.
Type-0 is taking forever too. And its just a PSP game. Square wanted something like 40 different main characters at one point. They decided to dial back to something around 24 if I read correctly.

Square simply doesn't know their limits. They shoot for way too big. Not that there is anything wrong with that, but it just turns out for the worst. Alot of mistakes get made sadly. FF13 was a pretty decent game, but it could've been a whole lot better. Like, industry changing better. But because of what you believe is "its done when its done", that didn't happen.

I'm only adamant about this stuff because it frustrates me to see Square Enix in such a bad situation as of late. Their fans are angered, they're not doing too fantastic financially, and they're desperate for cash ins. I mean look at their 3DS music game! Square has so much potential to please fans and makes tons of money making amazing and fantastic games that would beat any "Call of Gears: Halo Killzone Warcraft" twofold. But they're just not coming up to bat as of late! It saddens me greatly

Quote:
Originally Posted by ComradeNF View Post
It doesn't matter if it is linear. The game is simply amazing. The battle concept is flawless. I love the cutscenes, and I love how there are a lot of them.

The first half of the game is pretty linear, but once you get to chapter 11 and higher you can make some of your own decisions.
The battle CONCEPT is flawless but the execution is severely poor. I mean, you don't have to change or do anything other than spam X. Thats essentially what the final boss was - spam X until your fingers bleed and then if you need to: correctly time a press of the L1 button so you don't die.
FFXIII-2 seems to fix this and adds more depth to combat, further supporting the whole rant I made about Square not really bothering with the game till launch.
Edited by OmegaNemesis28 - 7/19/11 at 11:54pm
Nemesis NE-α
(15 items)
 
   
CPUMotherboardGraphicsRAM
Intel Core i7 4790k (Devil's Canyon) AsRock Z97 Extreme 4 Visiontek AMD 6990 Corsair XMS3 DDR3 1600 
Hard DriveCoolingOSMonitor
Samsung EVO 840 XSPC Raystorm Windows 8.1 Dell U2311H 1920x1080 IPS 
MonitorMonitorKeyboardPower
Dell U2311H 1920x1080 IPS Dell U2311H 1920x1080 IPS Ducky Blue Overclock.net Themed Mechanical Keyb... Corsair Silver 1kw  
CaseMouseAudio
Case Labs TH10 Logitech G502 Logitech 5.1 speakers w/ Onkyo Receiver 
CPUMotherboardGraphicsRAM
Intel Xeon W3520 i7 4.0ghz EVGA X58 Classified Visiontek 6990 GSkill 6GB DDR3 Pi 
Hard DriveOptical DriveOSMonitor
2x OCZ Vertex 60GB SSD ; 2x 1TB ; 2x 2TB Samsung BluRay Burner Windows 7 Ultimate 64x 3x Dell U2311H 23" 1080p IPS 
KeyboardPowerCaseMouse
Logitech G15 Gaming Keyboard SilverStone Strider 1000w Modular Power Supply Lian Li V2000 Plus Logitech G9 Gaming Laser Mouse 
Mouse Pad
Cyba Sniper Tracer (Acrylic Glass) 
  hide details  
Reply
Nemesis NE-α
(15 items)
 
   
CPUMotherboardGraphicsRAM
Intel Core i7 4790k (Devil's Canyon) AsRock Z97 Extreme 4 Visiontek AMD 6990 Corsair XMS3 DDR3 1600 
Hard DriveCoolingOSMonitor
Samsung EVO 840 XSPC Raystorm Windows 8.1 Dell U2311H 1920x1080 IPS 
MonitorMonitorKeyboardPower
Dell U2311H 1920x1080 IPS Dell U2311H 1920x1080 IPS Ducky Blue Overclock.net Themed Mechanical Keyb... Corsair Silver 1kw  
CaseMouseAudio
Case Labs TH10 Logitech G502 Logitech 5.1 speakers w/ Onkyo Receiver 
CPUMotherboardGraphicsRAM
Intel Xeon W3520 i7 4.0ghz EVGA X58 Classified Visiontek 6990 GSkill 6GB DDR3 Pi 
Hard DriveOptical DriveOSMonitor
2x OCZ Vertex 60GB SSD ; 2x 1TB ; 2x 2TB Samsung BluRay Burner Windows 7 Ultimate 64x 3x Dell U2311H 23" 1080p IPS 
KeyboardPowerCaseMouse
Logitech G15 Gaming Keyboard SilverStone Strider 1000w Modular Power Supply Lian Li V2000 Plus Logitech G9 Gaming Laser Mouse 
Mouse Pad
Cyba Sniper Tracer (Acrylic Glass) 
  hide details  
Reply
post #30 of 38
Final Fantasy XIII-2? Shouldn't it be Final Fantasy XIV
    
CPUMotherboardGraphicsRAM
AMD Ryzen R5 1600 Asus PRIME B350 PLUS  AMD Radeon HD7950 16GB Corsair Vengence (2x8GB) 
Hard DriveHard DriveHard DriveOS
1TB WD Blue 500GB WD Blue 120GB Hitachi Windows 10 Pro 
MonitorMonitorKeyboardPower
LG 32LD450 Dell Ducky DK9008 OCN Edition Corsair TX650v2 
Case
Fractal Design Core 3000 
  hide details  
Reply
    
CPUMotherboardGraphicsRAM
AMD Ryzen R5 1600 Asus PRIME B350 PLUS  AMD Radeon HD7950 16GB Corsair Vengence (2x8GB) 
Hard DriveHard DriveHard DriveOS
1TB WD Blue 500GB WD Blue 120GB Hitachi Windows 10 Pro 
MonitorMonitorKeyboardPower
LG 32LD450 Dell Ducky DK9008 OCN Edition Corsair TX650v2 
Case
Fractal Design Core 3000 
  hide details  
Reply
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: Video Game News
Overclock.net › Forums › Industry News › Video Game News › [VG364] Release Date Of Final Fantasy XIII-2 Revealed For NA