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What books have you read that would make a great computer game? - Page 4

post #31 of 45
The Sword of Truth


It could be an RPG with awesome dynamic sword fighting.
post #32 of 45
Quote:
Originally Posted by van13330gg View Post
Brave New World
The Aldous Huxley novel?

What part?
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post #33 of 45
Quote:
Originally Posted by Perrin View Post


Dragonlance Chronicles trilogy for RPG/Micro-Managment games , because they have a lot of characters at any given time.

+1

This is the first thing that popped in my head when I read the title.
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post #34 of 45
Xanth. Needs to be a movie too.
 
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post #35 of 45
Drenia chronicles specially Druss the legend by david gemmel epic epic story telling

Twilight of the Empire by Simon R. Green epic Rts material

grunts by mary gentle orcs with guns ,nuff said
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post #36 of 45
Quote:
Originally Posted by [Yar!] faCe View Post
The Drizz't Saga, Cleric Quintet, any salvatore book really =P
To add to that, make it the whole forgotten realms series into an MMO.
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post #37 of 45
AKIAK there are no games based on Asimovs universe. The whole body of work from the Harry Bailey / R. Daniel Olivaw Robot series of books and the Foundation series. I know there was a feeble Ringworld game back in the PC stone age and of course Halo IS pretty much stolen directly from Ringworld, but Niven's whole Known Space works would be a good body of work to draw from as well.
    
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post #38 of 45
Thread Starter 
Quote:
Originally Posted by obsidian86 View Post
Druss the legend by david gemmel epic epic story telling
One of my favourite stories ever, but I can't see this translating well into a game. (If it is to follow the story with some kind of authenticity.)
From what I remember from the book, the first half of the book was the quest/run up to the main battle, then the second half of the book was the battle at the walls/fortress/keep.
Good idea in principle, but spending half the game on a single battle (albeit with 7 levels/walls/fortresses) wouldn't interest me that much. I remember there was a little break or two in the main battle for the Golden suit/and the meeting with Ulric ect., but I believe any developer would have to change the story too much to become a playable/enjoyable game, though it has great potential as a movie!
Now, Waylander/The Quest for Lost Hero's (Gemmell also) would both make awesome games. I think those books have the right balance of questing/battling/heroism that a decent rpg needs.

Anyway, some great ideas/thoughts on this topic, thanks for your input.
Edited by MisterMalv - 7/31/11 at 1:20pm
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post #39 of 45
Quote:
Originally Posted by MisterMalv View Post
One of my favourite stories ever, but I can't see this translating well into a game. (If it is to follow the story with some kind of authenticity.)
From what I remember from the book, the first half of the book was the quest/run up to the main battle, then the second half of the book was the battle at the walls/fortress/keep.
Good idea in principle, but spending half the game on a single battle (albeit with 7 levels/walls/fortresses) wouldn't interest me that much. I remember there was a little break or two in the main battle for the Golden suit/and the meeting with Ulric ect., but I believe any developer would have to change the story too much to become a playable/enjoyable game, though it has great potential as a movie!
Now, Waylander/The Quest for Lost Hero's (Gemmell also) would both make awesome games. I think those books have the right balance of questing/battling/heroism that a decent rpg needs.

Anyway, some great ideas/thoughts on this topic, thanks for your input.
i think it could translate well in a dragon age/nvn kinda setting
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post #40 of 45
Books?
    
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