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Locking (older) games @ 120FPS

post #1 of 8
Thread Starter 
Hello

This question is about older games and newer machines and displays. I'm running the machine on my sig, and I having some pseudo-issues with most of my older games.

Even with way less power than this, I'd expect all my non-cutting edge games to run locked at perfect 120FPS at maximum settings , which they don't. Mass Effect (I removed the 62FPS frame locker) goes up to 120FPS, but often drops to 80-90. Unreal Tournament 2004 (with Ballistic Weapons) also goes up to 120FPS, but when there's too much going on, it can go all the way down to 50FPS. This is with all in-game settings maxed out and no tweaking with the Nvidia control panel.

Also, my GPU usage on UT2004 never goes above 30%, and the cards don't even bother clocking themselves out of idle speeds. In ME it's around 40% with the cards @ load clocks.

Are these FPS drops the result of the game engines' limits? Or is there something I can do to lock them at perfect 120FPS?

Cheers
Normandy
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Normandy
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post #2 of 8
I'm surprised people don't understand this, but, it's just the combination of things occurring at that moment in time can't be rendered as fast as other frames.

You have a 2 580's, 30% GPU usage in UT2k4 makes perfect sense, that game is from 2003 *UT2k4 is just UT2k3 with new maps*. Also realize you have 2 580's, they were made 8 years after that game... it's just a tad bit more powerful then what UT2k4 needs.

I also seriously doubt any proc any of us can buy could maintain 120fps in ME1 or other dual core games that advanced.
Edited by Ascii Aficionado - 7/18/11 at 6:44pm
 
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post #3 of 8
might be SLI issues with these games. tried to disable SLI then play?
I mean It is not possible your fps to drop to 50 fps with 580s playing an old game.
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post #4 of 8
Thread Starter 
Quote:
Originally Posted by Ascii Aficionado View Post
It's odd that you don't understand this, but, it's just the combination of things occurring at that moment in time can't be rendered as fast as other frames.

You have a 2 580's, 30% GPU usage in UT2k4 makes perfect sense, that game is from 2003 *UT2k4 is just UT2k3 with new maps*. Also realize you have 2 580's, they were made 8 years after that game... it's just a tad bit more powerful then what UT2k4 needs.

I also seriously doubt any proc any of us can buy could maintain 120fps in ME1 or other dual core games that advanced.
Still, I get a 30FPS drop as soon as I turn myself to face the Normandy world map on ME1. Doesn't look very logical to me. As for UT2004, it may just be the Ballistic mod bringing UE2 down to its knees.

Quote:
Originally Posted by HeadlessKnight View Post
might be SLI issues with these games. tried to disable SLI then play?
I tried enabling SLI AA, which disables SLI rendering, but I will try and see what results I get.
Edited by xFyre - 7/18/11 at 6:42pm
Normandy
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post #5 of 8
You got a strong graphics solution and you're playing old games...

Pretty awesome rig it seems!!!!!!!

I tried playing black ops and COD4 with my GTX590 classified (I since RMA'd it)...the cores were downclocking, the game, at that res (1680 X 1050) was not demanding enough...the game was almost stuttery at times, because the cores didn't know what to do....max 3d clocks, or downclocking...


Try to increase all eye candy to the max you can....

What resolution are you running? Might be time for a higher resolution monitor, or play NEWER games...
post #6 of 8
Thread Starter 
Quote:
Originally Posted by delavan View Post
You got a strong graphics solution and you're playing old games...

Pretty awesome rig it seems!!!!!!!

I tried playing black ops and COD4 with my GTX590 classified (I since RMA'd it)...the cores were downclocking, the game, at that res (1680 X 1050) was not demanding enough...the game was almost stuttery at times, because the cores didn't know what to do....max 3d clocks, or downclocking...


Try to increase all eye candy to the max you can....

What resolution are you running? Might be time for a higher resolution monitor, or play NEWER games...
Obviously I didn't build this machine for older games, but it's nice to have them here as well.

Thanks for the compliment
Edited by xFyre - 7/18/11 at 8:58pm
Normandy
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Normandy
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post #7 of 8
There is an option in your NVIDIA control panel that should make your card run full 3D clocks in any games.

It should be listed, just select it in a game, set it from adaptive to high performance. That should make it run 3D clocks in any game you choose.
    
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post #8 of 8
Thread Starter 
Quote:
Originally Posted by Yugimt View Post
There is an option in your NVIDIA control panel that should make your card run full 3D clocks in any games.

It should be listed, just select it in a game, set it from adaptive to high performance. That should make it run 3D clocks in any game you choose.
Yes, but it doesn't change anything. If the cards don't clock themselves up automatically, it's because the 3D speeds aren't necessary.

WITHOUT Ballistic Weapons, UT2004 runs at rock-solid 120FPS @ 15% GPU usage. With Ballistic on, it goes up to 30% and drops sometimes. The only plausible explanation is that the mod takes the engine to the limit of its capabilities. I suspect a 560 or even lower would perform just as well as my two 580s in this game.

Regardless, thanks a lot for all the help. Cheers
Normandy
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Normandy
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