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[Y!] As sales slip, Nintendo faces uncertain future - Page 2

post #11 of 71
Quote:
Originally Posted by captain_clayman;14291913 
part of me has said we've all outgrown nintendo (i'm only 16 and i'm kinda out of love with it) but i can go back and play some NES, SNES, N64 and even as recent as gamecube games and they're still great. Sure, the wii has it's few hits (mario, zelda, metroid, smash bros, same old same old) but other than that the games are mostly junk, the wii remote is super low tech and you can pull off better visuals on a PHONE game these days,which is what the kids are into.

i see less and less little kids play DS games and more and more borrowing their mom's iphone or their grandpa's ipad to play angry birds and such. kids would rather play doofy little $.99 phone games than play doofy 50 dollar wii games. it makes me sad that the kids of this generation dont get to really experience great games that are good for kids and adults alike. it seems like most games today can only target a specific audience and not gamers as a whole. nintendo has said that their goal was to appeal to both hardcore and casual, but right now they're not really appealing to anyone.


While that was a well written post, I felt so old reading it. Your 16 my friend. You are still a kid. I agree your not a child, and I mean no offense at all. I'm more than a decade your senior, and reading your point of view about the devolution of Nintendo just makes me feel that much older. I don't want to rant about an 'I remember when' post but there it is just the same.

Bah someone else in the 30's crowd or late twenties come make me fell better. Feeling old is a new sensation haha.

OT, I wouldn't count Nintendo out. I made that mistake with the gamecube. Thought it was a POS (you guessed it, not point of sale) system and wondered where my N64 had gone. I assumed then that Nintendo was a dying breed, but the Wii was a massive success. I'm cautiously optimistic about their new console.
    
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post #12 of 71
Hopefully console and game developers realise this next time they talk up casual games. Casual gamers buy a game when its a fad but when the next one comes out they will have long lost interest leaving you in the dust.

Hard core gamers like those on the PC, Xbox and PS3 keep coming back for more.
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post #13 of 71
Quote:
Originally Posted by james_ant View Post
Hopefully console and game developers realise this next time they talk up casual games. Casual gamers buy a game when its a fad but when the next one comes out they will have long lost interest leaving you in the dust.

Hard core gamers like those on the PC, Xbox and PS3 keep coming back for more.
This is half the issue though.

Why would a 3rd party publisher invest millions of dollars in developing a casual game for a console where the highest selling games are first party developed and there is very little in the way of a core market.

The thing with the PC/360/PS3 is that developers can target a core market, in other words, they know what their game is and know what gamers on those systems want to play. With the Wii, the highest selling games are Wii Sports, Super Mario, Metroid etc. which are all first party developed and outside of those core Nintendo owned franchises (Mario, Zelda, Metroid, DK etc.) there is very little in the way of a market to target their games.

Because if they try and make a mario or Metroid-esque game, people call it a clone, if they go out of their way to develop a more hardcore game such as an FPS or RPG, there isn't a market for those games on the Wii. Largely due to the fact that Nintendo owns the IP to all the big name franchises on the Wii and FPS games today are expected to have online play, high quality visuals, solid controls and shooting mechanics, which the Wii by the nature of its design, makes very difficult to pull off.

So 3rd party developers play it safe and avoid the Wii, invest their dollars on the PC, 360 and PS3 and in the end, reap the benefits since they are much more "hardcore" systems which have large core markets for a variety of genres. This gives developers the freedom to develop their games which meet the expected standard (Online play, high quality visuals, tight shooting mechanics, good control schemes).

I know Nintendo fanboi's will defend the Wii til the end of their days, but the Wii is proof of the regression that the gaming industry has taken since the days of the N64 and PS1.

Gaming has been going backwards for well over a decade. We are going back to the days of simple, basic games lacking depth and substance. In the 70's and 80's that was due to technical limitations (not so much the substance part). Then we hit a gold mine of solid games in the mid-late 80's through late 90's. But since 3D technology has progressed and improved, games have started going back to being simple and generic due to the fact that along with better and easier to use technology (which opened the flood gates for all the generic crap we have today) the gaming industry has also grown hugely in popularity and become socially acceptable. And those 2 things together have caused gaming to go backwards and stopped true innovation because the money is too big in making games for the masses of zombified morons that no publisher is willing to roll the dice on moving gaming forwards.

And for this, we can largely thank Nintendo for going from arguably the best gaming console (note: console) of all-time with the N64 and then making the Gamecube and Wii which said a big "screw you" to all the "true" gamers and started accomodating the emerging market of "mom and dad" gamers who want some wholesome family fun. Which has now ruined gaming and drained most of the creativity from the medium.

/rant

*Yes, I feel very strongly about the gaming industry, being an indie dev.
Edited by Vengeance47 - 7/21/11 at 4:20am
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post #14 of 71
Just release yet another regurge of Zelda, Mario, Pokemon or Metroid.

Problem solved.

Oh wait, maybe people are getting tired of the same thing over and over again on a sub-par system.

Hopefully this starts forcing Nintendo to be a bit more original. The same 4 games with slight graphical updates is old. Ironically this applies to other games, but this is about Nintendo.
    
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post #15 of 71
Quote:
Originally Posted by Vengeance47 View Post
Why would a 3rd party publisher invest millions of dollars in developing a casual game for a console where the highest selling games are first party developed and there is very little in the way of a core market.
You've pretty much summed it up in a nutshell. Nintendo are making plenty from the hardware, but less and less through software as they are losing interest from both developers and potential customers, which is where Sony and Microsoft are making the big bucks.
    
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post #16 of 71
Quote:
Originally Posted by Munkypoo7 View Post
Just release yet another regurge of Zelda, Mario, Pokemon or Metroid.

Problem solved.

Oh wait, maybe people are getting tired of the same thing over and over again on a sub-par system.
Except they're really not at all; Zelda, Mario, and Metroid games regularly outsell almost every other franchise on either the PS or Xbox. Possibly that "almost" could be removed too, I don't know.

Basically the problem with the Wii is it's almost 5 years old and the demand/hype for it was so ridiculous for the first 2-3 years, that almost everyone who ever wanted one already got one. In other words, there really isn't much of a problem at all.
    
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post #17 of 71
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Originally Posted by Am* View Post
You've pretty much summed it up in a nutshell. Nintendo are making plenty from the hardware, but less and less through software as they are losing interest from both developers and potential customers, which is where Sony and Microsoft are making the big bucks.
Yup

They pretty much work on almost polar opposite business models.

Nintendo require their hardware and first party titles to be succesful in order to make money. MS and Sony are happy to lose money on hardware but instead make up the money from licensing and commisions paid by third party publishers along with the online services they offer.

First party PS3 and 360 game sales account for a very small amount of their profits, where as in 2009, Nintendo made 47% of all software revenue from first party titles.

Source: http://www.gamasutra.com/view/news/2...ue_In_2009.php

Its likely that Nintendo probably make an even larger percentage from first party software revenue now than they did in 2009.

I can't find the figures for the MS and Sony's first party software revenue but pretty sure it was less than 10% for the respective consoles.
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post #18 of 71
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Originally Posted by downloads_plz View Post
Except they're really not at all; Zelda, Mario, and Metroid games regularly outsell almost every other franchise on either the PS or Xbox.
Not quite.

Halo 3 outsold Super Smash Bros Brawl.

Gears of War outsold Twilight Princess.

Just FYI. In a few years, Uncharted will outsell Twilight Princess as well, for example. Nintendo's games sell well, no doubt about that, but not as well as people think.
Edited by Am* - 7/21/11 at 5:08am
    
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post #19 of 71
Most people are scared of buying another $300 paper weight. I know so many people who bought a Wii either for themselves or their kids and the novelty wore off in a week...
The games are terrible and the controls are even worse, the only game I play for any extended amount of time was Monster Hunter and classic games all played with a classic controller. After that I sold it for a new GPU and never looked back.
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post #20 of 71
Quote:
Originally Posted by downloads_plz View Post
Except they're really not at all; Zelda, Mario, and Metroid games regularly outsell almost every other franchise on either the PS or Xbox. Possibly that "almost" could be removed too, I don't know.

Basically the problem with the Wii is it's almost 5 years old and the demand/hype for it was so ridiculous for the first 2-3 years, that almost everyone who ever wanted one already got one. In other words, there really isn't much of a problem at all.
You are actually quite wrong there, this will be of huge concern to Nintendo (Hence why the Wii U is coming out next year)

Nintendo rely on hardware and first party titles to make money. When hardware isn't selling, they lose money. Its that simple. And as I mentioned before, MS and Sony get a large portion of their revenue from third party publisher commissions and their online services. So even as their hardware sales slow down (which they aren't atm) they are still making money due to titles being released on the platform.

Nintendo don't make as much money from third party software comissions because quite simply, their business model is too dependent on Nintendo hardware and first party games to be successful. Nintendo have kind of backed themselves into a corner.

MS and Sony played their cards right and got third party publishers on-board and encourage them to develop titles on their systems. Nintendo sat back and tried to go for the gimmick with the motion controls. This was great at first since Nintendo hardware and first party titles were selling like hot cakes. But now that the gimmick is over and people want MORE than just a motion control, the hardware sales have plummeted, software sales have dropped dramatically and all of a sudden, Nintendo went from making huge amount of money to losing huge amount of money.

Source: http://techgeek.com.au/2010/10/28/ni...n-seven-years/

A 34% revenue drop, expected or not, is a huge decline and will worry Nintendo. Which as I said, is why they are getting the Wii U out as early as possible
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