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Is more than 4GB of RAM necessary for Gaming? - Page 3

post #21 of 28
This review is a bit dated now...but it covers some games that people still play

and probably still holds true for a lot of newer games. The games I see eating up memory would be the RTS games were you have a lot of units doing their own thing. Though in that review Supreme Comander did a little better with 2GB over 4 or 8GB...*shrug* Oh...but look at the load times with 2GB for the game. I'd sacrifice a couple fps and go with 4GB, heh
Edited by Vagrant Storm - 7/21/11 at 6:49am
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post #22 of 28
Aside from making POST and memtest86+ drag on for a bit, there's no practical reason NOT to have as much RAM as you can afford to stuff into your machine.

A modern system can easily afford the extra overhead of keeping track of the additional resources, and you'll likely never find yourself wishing you didn't have so much RAM.

As to the point that there aren't many 64-bit games, that's kind of along the same lines as the argument that quad/hex/octocore is a waste because there are no applications that take advantage of all those cores... there may not be ONE application that uses 8 cores, but how often does a typical user find themselves running only one application - even gamers?
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post #23 of 28
i would not recomend anything less than 8 gig of ram
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post #24 of 28
Buy it now because it's cheap. Get the fastest stuff you can.
post #25 of 28
Quote:
Originally Posted by roleki View Post
Aside from making POST and memtest86+ drag on for a bit, there's no practical reason NOT to have as much RAM as you can afford to stuff into your machine.

A modern system can easily afford the extra overhead of keeping track of the additional resources, and you'll likely never find yourself wishing you didn't have so much RAM.

As to the point that there aren't many 64-bit games, that's kind of along the same lines as the argument that quad/hex/octocore is a waste because there are no applications that take advantage of all those cores... there may not be ONE application that uses 8 cores, but how often does a typical user find themselves running only one application - even gamers?
However, it comes down to what is the best way to optimize spending.

i.e. Should I pay $50 for 4GB more that I may not use for 3 years or $50 for a 30GB SSD?
Edited by DuckieHo - 7/21/11 at 8:29am
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post #26 of 28
Quote:
Originally Posted by DuckieHo View Post
However, it comes down to what is the best way to optimize spending.

i.e. Should I pay $50 for 4GB more that I may not use for 3 years or $50 for a 30GB SSD?
If that's the decision you have to make, you'd probably get a lot of advice leaning towards the SSD. Given the usage scenario you described, that's not a bad way to go. I've built a few workstations with SSDs and the OS/application load times are pretty amazing.

That said, if you used your pc for more than just gaming (hosting VMs, ripping/encoding/editing or whatever) I would recommend the greater overall utility you get from having lots of RAM over the boost in load times you'd get from an SSD.

Now, if you could somehow get both...
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post #27 of 28
Quote:
Originally Posted by RallyMaster View Post
GTAIV routinely took 6GB+ while I was playing it. That game stuttered so much after half an hour with 4GB that it was unplayable. It doesn't do that with 8GB.
that doesn't mean you need 8GB of RAM, that just means that the developers that ported the game to PC didn't know what they were doing.
post #28 of 28
I've had DA:O quit on me when it ran out of RAM, but I have pretty heavy utilization outside of gaming (almost 2 GB). Still, that's the only game of mine that comes to mind that I've had issues with. I would say go for more RAM personally, I wish I could have a little more headroom, but DDR2 is expensive now.
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