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[Neowin] Rumor: AMD close to locking up CPU-GPU win for next-gen Xbox Console - Page 2

post #11 of 88
Quote:
Originally Posted by byardz View Post
Yet, the games will look just as good as the high end PCs 2-3 years after it comes out.
You must not upgrade much, eh?
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post #12 of 88
APU? no dedicated GPU?
post #13 of 88
Quote:
Originally Posted by SlackerITGuy View Post
APU? no dedicated GPU?
Put it this way, the next XBOX was rumored in April to be shipping in a year or two with a 4000-series AMD GPU. Which would you prefer? A recent AMPD APU, or a 3-4 year old GPU?
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post #14 of 88
what happened to 360 getting an update to its optical drive or medium?
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post #15 of 88
Quote:
Originally Posted by Skripka View Post
Put it this way, the next XBOX was rumored in April to be shipping in a year or two with a 4000-series AMD GPU. Which would you prefer? A recent AMPD APU, or a 3-4 year old GPU?
I would probably take the APU, but anyways I could totally see the next xbox with an APU.
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post #16 of 88
Quote:
Originally Posted by byardz View Post
Yet, the games will look just as good as the high end PCs 2-3 years after it comes out.
That's not true. Compare a well developed DX11 (or DX12) game vs ANYTHING the consoles have out. It's not that they CAN put out the same graphics, its that PC games are ports.
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post #17 of 88
Cool rumor but I seriously doubt it's true.

Console makers have historically used pretty dated hardware because of how well-proven and cheap it has become to produce. To use a CPU/GPU that's based on a retail product that hasn't even released to market yet is pretty unlikely.

They kind of need the final hardware to be in stone and running solid before they can even send dev units out to developers, so this would push the release back a long, long way.
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post #18 of 88
Quote:
Originally Posted by Faster_is_better View Post
I wouldn't necessarily say that's the exciting part. When consoles are released, they are generally at least as powerful as a midrange gaming system. But the problem then becomes that as they age, they can't be upgraded, so they become very underpowered and behind the curve.
The 360 and PS3 only have 256MB of main system RAM and 256MB of dedicated video RAM. The Xbox 360's GPU is based on the Radeon X1900 and about as powerful as the X1900 AIW, while the PS3's is based on the GeForce 7800. So the 360 was a decent upper-mid range system at the time with its triple-core IBM CPU and that GPU, and I guess it got by all right with the tiny amount of RAM (in 2005 I couldn't get by with 256MB on any of my machines, needed 512MB for my laptop and 1GB on my desktop). The PS3 had a great CPU, but the graphics were behind the times. And graphics are much more important.
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post #19 of 88
****I called it!****




Quote:
Originally Posted by HWI View Post
For maybe 6 months if they are lucky. Then PCs will out pace them again.
Quote:
Originally Posted by Faster_is_better View Post
I wouldn't necessarily say that's the exciting part. When consoles are released, they are generally at least as powerful as a midrange gaming system. But the problem then becomes that as they age, they can't be upgraded, so they become very underpowered and behind the curve.
It takes 2-3 years to develop a game from start to finish so even though there will be hardware revisions several months after consoles are released, you won't start to see PC games reflect the changes right away. Crysis is a great example of this fact, releasing two years after the first next-gen console and honestly, there is still no game out now that looks better. The majority of other PC games compares graphically to consoles, mostly on medium.

"Console-level" fidelity has just become the low spec for PC gamers - DICE even alluded to this when talking about BF3 minimum requirements. Consoles are the low spec for PC gamers now, thus, we are starting to see next-gen rumors ramp up.

Quote:
Originally Posted by byardz View Post
Yet, the games will look just as good as the high end PCs 2-3 years after it comes out.
Indeed!

Quote:
Originally Posted by Raven Dizzle View Post
That's not true. Compare a well developed DX11 (or DX12) game vs ANYTHING the consoles have out. It's not that they CAN put out the same graphics, its that PC games are ports.
We didn't have DX11 hardware until 2009, four years after the first Xbox launched and we didn't see proper examples of a DX11 game until 2010. That's five years after the fact.

This is hardly a logical comparison.

Quote:
Originally Posted by kidwolf909 View Post
Cool rumor but I seriously doubt it's true.

Console makers have historically used pretty dated hardware because of how well-proven and cheap it has become to produce. To use a CPU/GPU that's based on a retail product that hasn't even released to market yet is pretty unlikely.

They kind of need the final hardware to be in stone and running solid before they can even send dev units out to developers, so this would push the release back a long, long way.
Not true... Consoles compare to a high-spec PC of that time. Not sure what history you're speaking of.
Edited by BizzareRide - 7/21/11 at 10:45am
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post #20 of 88
Quote:
Originally Posted by sLowEnd View Post
Nintendo

Microsoft

Sony ?
This. so very much.
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