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Out Of My League

post #1 of 4
Thread Starter 
I am an avid Eve Online player, but in recent times, my alliance (like a clan or guild, for those of you who aren't familiar with Eve) has undergone hard times and shed a lot of membership. I am a member of the recruitment team, and we are preparing a recruitment drive. I want to make some propaganda posters, so I asked our leader for a high-resolution version of our logo. It looks like this:



(Higher Resolution: here)

Quite frankly, I have no clue what any of this means. I use GIMP quite frequently, and I have designed logos for other gaming organizations in which I have particpated, but whatever is going on in this .psd file is really messing with me. Why?

Because on our forums, there is a wonderfully rendered version of our logo that looks like this:



How do I get my logo to look like that? Normally, I would just drag and drop that logo onto my desktop, but it isn't clickable. Furthermore, I don't want to scissor around it from a print screen, because I need something high resolution (hence I asked for the .psd file).

So, would someone explain to me how these vector-smart objects and shadow things work? And if I just asked a question that requires me to have years of image-editing experience, could you at least point me towards some tutorials?

Thanks a bundle!
    
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post #2 of 4
You'd use a smart object to:

-Do "nondestructive" transforms. Scale, rotate, skew, distort, perspective transform, or warp a layer without losing original image data or quality because the transformations don’t affect the original image/file.
-Work with vector data, like vector artwork from Illustrator, that otherwise would be rasterized in Photoshop.
-Perform "nondestructive" filtering. You can edit filters applied to Smart Objects at any time.
-Edit one Smart Object and it will automatically update all its child (linked) instances.
-Apply a layer mask that’s either linked or unlinked to the layer that the Smart Object is on.

EDIT: Just think about it this way, it doesn't store the image as pixel data, but as an outline. That way you can expand it forever and it won't lose quality, because it can just keep increasing the resolution. The downside to this though, is that having multiple colors is complicated, you have to have multiple vector paths for each color.

Not sure what you mean by the "Shadow Thing"



These things don't require you to have years of experience, just experience watching some tutorials. Just google "Working with Smart Objects" and you'll find some tutorials.

Also, you really don't need any special things for that. The nice logo is just what you have except with a different Bevel/Contour technique, and a different color.
Edited by snelan - 7/21/11 at 9:22pm
    
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post #3 of 4
Thread Starter 
By the "shadow thing," I mean how in the .psd, the "M" is just one color, one dimension, but in the screenprint from the forum, it seems 3d, like there is a light source on the left.
    
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post #4 of 4
Quote:
Originally Posted by new001 View Post
By the "shadow thing," I mean how in the .psd, the "M" is just one color, one dimension, but in the screenprint from the forum, it seems 3d, like there is a light source on the left.
That's what's called a "Bevel" it makes it looks like it extends the shape into 3D space, by adding lighting effects and shadows. In Photoshop you can adjust the angle of the bevel (angle of light source) and even invert the bevel so it looks like it's going down, not sure about Gimp though.
    
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