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[LWN] Linux 3.0 release - Page 8

post #71 of 88
Quote:
Originally Posted by transhour View Post
YAY! lets hope they don't pull a google chrome/mozilla firefox numbering scheme...we could have Linux kernel v 12.0.0 by the end of the year

as for the majority of this thread...wow...
You know it!!! What did you expect for a linux thread in the news section? When we get news everyone tends to believe it's something way complicated or not complicated enough.
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post #72 of 88
Quote:
Originally Posted by mushroomboy View Post

VDPAU in flash? That would be Nvidia only.... I thought flash had hardware acceleration for AMD/Ati users too?


Flash only uses VDPAU last time I checked (AMD uses XvBA/VA-API). There is a VDPAU Gallium3D state tracker, so you can technically use it with other chips besides nvidia.
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post #73 of 88
Quote:
Originally Posted by Melcar View Post
Flash only uses VDPAU last time I checked (AMD uses XvBA/VA-API). There is a VDPAU Gallium3D state tracker, so you can technically use it with other chips besides nvidia.
Hmm, I actually don't think I knew that. I never paid attention to the Flash acceleration, I never had problems to begin with.
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post #74 of 88
what some people see as fragmented, i see as choice. this is the beauty of linux, and not a detriment.

you want an easy distro, packed up and ready to go? go for something like Mint or Ubuntu.
you want to roll up your sleeves and build the whole thing from scratch? go for Arch or Gentoo.

this is not a bad thing. this is Linux being flexible enough for all kinds of users, unlike Windows and even OSX.

the idea that Linux is somehow deficient and needs to be more like Windows in order to "make it" or "catch up" is, frankly, absurd. that's just buying into the proprietary system of controls that Microsoft helped define. if anything, Microsoft's proprietary control system does nothing more than consolidate power and money into their hands while breeding the kind of lowest common denominator conformity that is holding operating systems back.

GNU/Linux is the progressive OS. it forges a different path, and people should really start to consider what it means to be free to live and create, as opposed to living in someone else's gilded cage.

as for hardware compatibility, look at my sig rig. that's high end hardware built for gaming. i run solely Linux, and i love it.

take some time, think about what's important to you. try the Linux challenge. most of the accusations against Linux in this thread are nothing more than poorly formed, outdated myths.

and just fyi, my 64-bit Flash works fine (for, ya know, Flash)
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post #75 of 88
Quote:
Originally Posted by mushroomboy View Post
Considering flash doesn't access the CPU hardware directly, I'd say that's still logic fail. Flash runs on top of the browser and only recently got hardware acceleration, which was all GPU based. While different programs do use different instruction sets this doesn't apply.
Are you kidding me?

How do you think programs running on the OS line up jobs on the CPU? Magically? Just because it's on the browser you don't think the kernel is involved?

Just because it uses hardware acceleration again does not mean the kernel is no longer in use. It sits between the hardware and the OS!

Different programs using different instruction sets ABSOLUTELY applies! You said SuperPi runs the same on Windows as Linux, it uses a entirely different instruction set than almost every program in use today! You haven't heard the latest AMD vs. Intel quarrels about this?

"It gets 1.9 seconds in SuperPi!"
"It doesn't matter because SuperPi uses an instruction set that only Intel can use blahblahblah..."

YOU are a logic fail.

Quite frankly, it doesn't matter. On the first page I was informed that it was probably not a kernel issue. Lets step forward.

ALSO:
I obviously have run a few distro's of Linux, thank you. Server AND desktop, so please don't assume just because I'm talking about a problem that I'm having, that I've never installed Linux and/or somehow screwed up setting up Flash.

And it's not an Atom, it's a Celeron. It's an Aspire 1410 if anyone has a solution.
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post #76 of 88
Quote:
Originally Posted by SectorNine50 View Post
And it's not an Atom, it's a Celeron. It's an Aspire 1410 if anyone has a solution.
hey, i have an Aspire 1410 too. =) i also run Kubuntu 11.04 x64 on it, with 64-bit flash, and full screen flash works fine for me.

all i did was remove the flashplugin-installer and replace it with flashplugin64-installer from this ppa: https://launchpad.net/~sevenmachines/+archive/flash

i had trouble with updating from adding it to my sources, so i just grabbed the deb from there and used it.

not sure if this will help you at all, but it works great for me.
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post #77 of 88
Quote:
Originally Posted by SectorNine50 View Post
Are you kidding me?

How do you think programs running on the OS line up jobs on the CPU? Magically? Just because it's on the browser you don't think the kernel is involved?

Just because it uses hardware acceleration again does not mean the kernel is no longer in use. It sits between the hardware and the OS!

Different programs using different instruction sets ABSOLUTELY applies! You said SuperPi runs the same on Windows as Linux, it uses a entirely different instruction set than almost every program in use today! You haven't heard the latest AMD vs. Intel quarrels about this?

"It gets 1.9 seconds in SuperPi!"
"It doesn't matter because SuperPi uses an instruction set that only Intel can use blahblahblah..."

YOU are a logic fail.

Quite frankly, it doesn't matter. On the first page I was informed that it was probably not a kernel issue. Lets step forward.

ALSO:
I obviously have run a few distro's of Linux, thank you. Server AND desktop, so please don't assume just because I'm talking about a problem that I'm having, that I've never installed Linux and/or somehow screwed up setting up Flash.

And it's not an Atom, it's a Celeron. It's an Aspire 1410 if anyone has a solution.
Flash movie -> Plugin -> Browser -> Kernel (short version). Yeah the plugin is a part of the browser, or an extension. Either way if the cpu code was crappy it would reflect on all programs that use the same algorithm as flash (and most likely the browser). If you used my whole quote you'd see that I state "Honestly if the CPU code was bad you'd see hiccups in the kernel everywhere, in any application that was using that instruction set" to back up "While different programs do use different instruction sets this doesn't apply."

Mis-quoting is annoying, because you can quote what you want but leave out what you dis-like. I did cover it in my statement, by saying that we'd see more than just Flash running poorly. You don't have bad "cpu code" that is program specific on the algorithms it doesn't want to run.

So again I state that if it were the case we'd see it in Linux news sections everywhere. It would be a known issue and there would be a bunch of complains, linux users aren't afraid to point out huge problems (it's how crap gets fixed and you know it).

[edit] More to the point, if the video was choppy due to the CPU it would be choppy in full screen or windowed. You wouldn't have a problem where it runs smooth windowed and then runs terrible full screen. [I'll add I guess so this doesn't get mis-quoted] When you process video your processing the stream in the original format. If Hulu (or something) sends you a 720p stream the CPU will process it in 720p. (if) This is then given to the GPU to manage (this is without acceleration). The GPU should get a 720p stream and display it as is. When you display it in it's natural format, lets say windowed, the stream gets displayed evenly and at it's appropriate size in comparison to your full screen resolution. This is why a 720p vs a 1080p video looks smaller windowed, as it's naturally smaller. When you move this to full screen your GPU takes that 720p stream and upscales it, to your full resolution. THERE IS NO CPU INTERACTION. Why? If we had the CPU do the upscaling of video streams that would defeat the entire purpose of dedicated video cards. We would then be doing everything cpu bound and just sending an image to the gpu,then send it to the GPU's FB then to display. Now we just send the 720p stream directly to the GPU and have it manage, giving us hardware acceleration. I know I'm slightly off in this, and it's vague, but it's not a fail for me to say that you were in complete fail in saying their was a CPU problem.
Edited by mushroomboy - 7/23/11 at 10:43am
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post #78 of 88
Thread Starter 
Quote:
Originally Posted by uncholowapo View Post
OpenGL on linux is just fine. It's on feature parity with DX11. If you want to see for yourself, install a distro, download the Unigine Heaven Benchmark for Linux and witness the OpenGL tessellation for yourself. You're mistaking it with OSX's really really bad OpenGL implementation for Macs. Their still on OpenGL 2.0 I believe.
Actually no, its not. OpenGL on Windows is on version 4.1, but all of the open source drivers are stuck at 2.1 with snatches of 3 and up. That's because the vast majority of OpenGL 3 and 4 extensions are patented and require permission from the patent holder before they can be implemented.

Intel's graphics drivers are stuck on 2.1, while on Windows I have OpenGL 3.3 support.

Calling OpenGL "Open" is laughable, since only AMD and nVidia are allowed to fully implement it right now.
    
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post #79 of 88
Quote:
Originally Posted by nicodemus View Post
the idea that Linux is somehow deficient and needs to be more like Windows in order to "make it" or "catch up" is, frankly, absurd.
This is quite true. Something can't be better while being the same, so where Linux currently excels compared to Windows it would have to sacrifice its lead in order to become Windows. Let Windows be Windows and Linux be Linux. If one becomes the other then we have one more of something than we need.
    
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post #80 of 88
EDIT:
Not worth perpetuating.
Edited by SectorNine50 - 7/24/11 at 8:58am
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