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Best screen recording software without that much of an impact on performance?

post #1 of 16
Thread Starter 
Tried recording League of Legends at 30fps full size with FRAPS, lagged it pretty bad, FPS dropped from like 60 to 20-30ish, which I can absolutely not play on.

Anyone got any recommendations for screen recording software thats efficient?
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post #2 of 16
Playclaw is actually superb, it has amazing multicore support and works as advertised.

In my experience Playclaw is the only one that actually does anything better as all the others seem to just be fraps knock-offs.

Fraps can be drastically improved by controlling which cores it uses as well. Another commonly unknown aspect of video capture software is the framerate that you record at is the framerate you're also limited to so Fraps can properly capture each frame.

So, if you cap it at 30 you're capped at 30 frames while it's recording.

The downside to increasing this is most systems can't handle the sheer amount of data efficiently at say something like 1080p above 30 frames.

Depending on the performance of your proc and the speed of the storage device you're saving the raw video too, there are issues with the sheer amount of raw data at very high resolutions and high framerates in fraps and most video recording software.
Edited by Ascii Aficionado - 7/23/11 at 9:23am
post #3 of 16
Sony Handycam does a good recording quality and the impact on the framerate is claimed to be negligible.
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post #4 of 16
Fraps works wonderfully if you are saving to a location other than the hard drive you're playing from. Records at a solid 60 fps in BC2 for me, right up against v-sync.
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post #5 of 16
Thread Starter 
Quote:
Originally Posted by Ascii Aficionado View Post
Playclaw is actually superb, it has amazing multicore support and works as advertised.

In my experience Playclaw is the only one that actually does anything better as all the others seem to just be fraps knock-offs.

Fraps can be drastically improved by controlling which cores it uses as well. Another commonly unknown aspect of video capture software is the framerate that you record at is the framerate you're also limited to so Fraps can properly capture each frame.

So, if you cap it at 30 you're capped at 30 frames while it's recording.

The downside to increasing this is most systems can't handle the sheer amount of data efficiently at say something like 1080p above 30 frames.

Depending on the performance of your proc and the speed of the storage device you're saving the raw video too, there are issues with the sheer amount of raw data at very high resolutions and high framerates in fraps and most video recording software.
Hmm, never knew the frame cap thing, thanks!

Quote:
Originally Posted by forty2skates View Post
Fraps works wonderfully if you are saving to a location other than the hard drive you're playing from. Records at a solid 60 fps in BC2 for me, right up against v-sync.
Great idea! I'll try it!

+reps all around
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post #6 of 16
Quote:
Originally Posted by forty2skates View Post
Fraps works wonderfully if you are saving to a location other than the hard drive you're playing from. Records at a solid 60 fps in BC2 for me, right up against v-sync.
You have an i7 860, he has a Phenom x3 2.8

There's going to be a drastic difference in performance.

Not to mention this is significantly exaggerated and relative to the game it's recording.
Edited by Ascii Aficionado - 7/23/11 at 11:08am
post #7 of 16
Quote:
Originally Posted by Ascii Aficionado View Post
You have an i7 860, he has a Phenom x3 2.8

There's going to be a drastic difference in performance.

Not to mention this is significantly exaggerated and relative to the game it's recording.
CPU performance aside, I was maxing at 30 fps on my current system while saving to the same drive I was running on. When it was suggested to me that I save to a second drive (by someone on this forum no less) I saw a drastic change in performance, up to the 60 fps I now see when recording. Will the OP see the exact same change in frame rate? I have no idea but I'd bet dollars to donuts that he'll see enough of a jump to be worthwhile, assuming he's already got a data drive in place anyway.
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post #8 of 16
Quote:
Originally Posted by forty2skates View Post
CPU performance aside, I was maxing at 30 fps on my current system while saving to the same drive I was running on. When it was suggested to me that I save to a second drive (by someone on this forum no less) I saw a drastic change in performance, up to the 60 fps I now see when recording. Will the OP see the exact same change in frame rate? I have no idea but I'd bet dollars to donuts that he'll see enough of a jump to be worthwhile, assuming he's already got a data drive in place anyway.
Of course, just have to factor in the difference in hardware too is my point, as it is a variable, and quite a big one.

The issue of what you limit fraps to framerate wise also matters, as I pointed out.

The best Fraps setup you can make concerning raw data would be to direct the raw data directly to an SSD. Having an available SSD for things like this still isn't common though. For most other users, you will see an improvement saving the raw data directly to a physical HDD that Fraps and your OS isn't using to function. This is a very commonly unknown bottleneck with today's high resolutions.
Edited by Ascii Aficionado - 7/23/11 at 12:06pm
post #9 of 16
I don't get much of a performance drop while recording using fraps, just like mentioned above, i save the video to another hdd & cap the frame rate to 60 in fraps options
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post #10 of 16
Thread Starter 
Would saving to an IDE drive as opposed to a SATA drive make that much of a difference?
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