Originally Posted by SectorNine50
In fact, I predict Bulldozer will perform better in Battlefield 3 than the Sandy Bridge chips.
I say this only because they have twice the core count, Battlefield can take advantage of those cores, and if the cores are any better than Phenom II's (which I'm sure they will be) the extra cores will actually make up for lesser IPC.
In theory, that's sound, but stuff is not quite threaded that way yet, even if the engine can spawn X amount of threads or whatever. I mean, does a Phenom II X6 give 50% more performance in Battlefield Bad Company 2 than a Phenom II X4? Not all threads are created equally. Usually, you have a few main ones, and the rest are minor. It's increasingly difficult to scale to 16 threads to the level of perfection (in other words, to where a 6 core CPU performs about twice as well as an 8 core CPU). IPC still does now, and will for a long time yet, play a major role.
No doubt though that stuff that does take advantage of extra cores threads to a more balanced/high degree will tip things in Bulldozer's favor, but right now, that's not looking to be games. That's why a quad core Sandy Bridge is faster than a hex core Core i7 990x Extreme in almost every game there is, a few exceptions aside.
The days you're talking of are still quite a ways away. It's alot of work to make stuff threaded to that degree. Ask any code writer/developer/programmer/whatever. There's alot of timing/sync issues involved. The days of eight and sixteen core games showing gains like that and being common place are a ways away. Honestly, dual core CPUs are still usable, and only recently have tri core and quad core CPUs become more and more required in a few games (and the consoles probably are half of the reason for that, to be honest).
In any case, we'll see. We won't know until the game and Bulldozer is out.Edited by Princess Garnet - 7/25/11 at 11:48am