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[HH] Intel: Move Antialiasing To The CPU - Page 7

post #61 of 86
MLAA? Umm haven't we all seen how horrible it is since AMD introduced it on their 6xxx series? Watered down blurryness is not AA...

CSAA instead plz.

Quote:
Originally Posted by Waltibaba View Post
Whatever its all the same. As long as we're still using rasterization, all our graphics will suck the way they do now. 128 x QSVGBLAA doesn't help me if I can still see the polygons' flat surfaces... We need point cloud data/ray tracing asap!
Nvidia said by 2015 GPUs will be powerful enough to do real-time ray tracing.
Edited by PoopaScoopa - 7/25/11 at 3:16pm
post #62 of 86
It's known that AA consume a lot of energy from the graphics card horse power and this is because the big amount of operations required and it's known also the weakness of the CPUs in the operations of FP which is the basic of the AA.
How could Intel put this extremely heavy load on their CPU ?
post #63 of 86
There no difference because the photo is downsized so it add artificial AA to both side.
post #64 of 86
MLAA is not a substitute or a replacement for MSAA, etc. It's a band-aid for lazy devs so they don't have to support real AA and just let post-processing effects do whatever.
post #65 of 86
Quote:
Originally Posted by flamingoyster View Post
Hm...I can't see a difference in the picture.
Quote:
Originally Posted by pursuinginsanity View Post
... Me either.
Quote:
Originally Posted by ecnelitsep View Post
Same here
.jpeg

I wonder what the load is going to be as well. Maybe allowing AF being done by the CPU may be a bit more realistic; at least for it's embedded GPU.
post #66 of 86
Yeah, FXAA would be preferred:

http://hardocp.com/article/2011/07/1...g_technology/1








Too bad it has to be done by the developers and can't be done afterwards like MLAA.
Edited by PoopaScoopa - 7/25/11 at 6:26pm
post #67 of 86
Quote:
Originally Posted by PoopaScoopa View Post

Hmmm..
Edited by Domino - 7/25/11 at 8:10pm
post #68 of 86
^lol at long quote. next time please dont' quote a long post if ur posting right after it.

anyway FXAA looks nice. MLAA is just basically blurring stuffs together which blurs the entire image and make it looks horrible. tbh i'd rather have no AA than MLAA.

post process AA is gey
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post #69 of 86
Do it intel ! then phenom2 will be just as fast as SB in game lol.
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post #70 of 86
Quote:
Originally Posted by ecnelitsep View Post
Same here
Moi aussi
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