Originally Posted by Narzon
As long as it has the same amazing storytelling and character development I couldn't care less about overheating vs. ammo clips. Frankly I liked the overall storyarch of ME1 better than 2, but 2 had some great character interaction. I'm always "skeptical", and DA2 certainly was garbage, but so far ME series has brought nothing but fun.
Also, from various interviews I've seen with Bioware developers, they seem to genuinely care about player opinion and criticism. They're quite active with their fanbase on forums, and take everything they hear to heart. Obviously they can't appeal to everyone, but they do a good enough job.
No one cares whether or not you think the reviews were deserved, the fact is ME2 was one of the highest rated games in recent times.
Combat is just important for some people. I agree with you on story and characters but I'm a big RPG combat junkie~ and Mass Effect 1's combat felt like a good ol turn based RPG in some parts with dynamic movement. While Mass Effect 2 was just a bunch of shootouts.
I really miss the sound of the sniper rifle recharging after trying to get that quick shot in knowing I should have waited. I liked the hit dice system that gave it a classic RPG feel. Then again combat in most RPGs is important to me. Like Grandia vs FF styled games, etc~
I know they're never going to go back to the old system~ so it'll just be a series of long range shootouts and clip hunting. With instant cast spells from team mates that don't need to travel (they can be out of LOS and their spells still hit, even if they're not in the same room?)
I dunno, it sounds like nit picking but I never thought an RPGs combat system could be seen as unimportant... maybe this mentality is why Bioware did it, because it just isn't for some people.