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[Official] Star Wars: The Old Republic Thread! - Page 550

post #5491 of 8091
Quote:
Originally Posted by potsherds View Post

I've considered testing any OC I do with an 8-hour SWTOR marathon. tongue.gif

guess I better start that too... haha
Test my "stable" OC
    
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post #5492 of 8091
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Originally Posted by Masked View Post

It's not unstable like you're thinking unstable.
When you bench your CPU using prime or another method of stress-testing -- You're doing so with the "hopes" that you don't find any errors...However, Prime ETC. don't actually test your chip to the max, they test to the moderate.
SWTOR, because of it's engine -- Especially on max -- Will test if you actually have a stable OC and have many have found out, they don't.
The requirements for the future of computing are becoming more and more demanding where as our current "tests" aren't nearly as demanding as they need to be.
One thing you should take note of is if you run this game long-term on an OC'd core, you are essentially half-lifing your core because of the load stressed on the CPU.

Ah, well I've been running it for extended periods without problems so I'm glad my OC is extra-stable lol
post #5493 of 8091
SW is a great bench tool, especially for the GPU. If you want to get your system HOT, put this game on high and let her rip.
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post #5494 of 8091
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Originally Posted by Masked View Post

They actually track IP's too btw...For those of you that think about selling -- Yeah, they take that very seriously.
Blizzard tracks your IP/movements in the form of packet-logging, happens once you log off and there's a record...You can still cheat the system a little bit, which is how things are duped -- But, it takes a tremendous amount of effort to track down the issue.
In Star Wars, that's not the case...You're tracked packet by packet to ensure that you don't cheat...That you don't sell...And that you don't live-swap to someone that is. -- There's a record of EVERYTHING.
At most, you can sell the discs...Nothing more, or EA may actually come after you...You signed the EULA and you actually gave EA the right to take action.

Ok, so I installed the game on my desktop and then on my laptop and can log into to my account and play on both. Should I remove one of the installations? I answered my security question when I installed it on my laptop to be able to log in the first time.
 
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post #5495 of 8091
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Originally Posted by MoonTar View Post

Ok, so I installed the game on my desktop and then on my laptop and can log into to my account and play on both. Should I remove one of the installations? I answered my security question when I installed it on my laptop to be able to log in the first time.

I think that would be fine. I even take my laptop when I visit family (so a different IP). Since you pay a monthly fee you should be able to login when / where you want (even on a friend's computer). I would imagine if they suspect you of selling your account they will temp suspend it pending an investigation, and may require you prove your identidy.
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post #5496 of 8091
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Originally Posted by Masked View Post

They actually track IP's too btw...For those of you that think about selling -- Yeah, they take that very seriously.
Blizzard tracks your IP/movements in the form of packet-logging, happens once you log off and there's a record...You can still cheat the system a little bit, which is how things are duped -- But, it takes a tremendous amount of effort to track down the issue.
In Star Wars, that's not the case...You're tracked packet by packet to ensure that you don't cheat...That you don't sell...And that you don't live-swap to someone that is. -- There's a record of EVERYTHING.
At most, you can sell the discs...Nothing more, or EA may actually come after you...You signed the EULA and you actually gave EA the right to take action.

How does that work. If you don't have a static IP or you Move then the system is going to flag you. What do they have in place to stop that from happening. Cause I know they don't know that IP address actually belongs to me or they have some serious explaining to do.
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post #5497 of 8091
Quote:
Originally Posted by b.walker36 View Post

How does that work. If you don't have a static IP or you Move then the system is going to flag you. What do they have in place to stop that from happening. Cause I know they don't know that IP address actually belongs to me or they have some serious explaining to do.

?

Every single time you log from your IP into a network, they get your real, actual IP unless you proxy...Which, they can tracer-route the proxy considering you're the end user, anyway...

Are you being serious? -- I honestly can't tell...

If you are serious, I'd suggest you call every website you visited today, every single application you logged in that required network activiation, Bioware and whoever else -- Have them explain why protocols are traced and why they have been since 2000.

If you're not serious, haha.
post #5498 of 8091
Yes I'm Serious. I don't always have a static IP address. Switching providers or moving would be an example. If the system is just logging ip's then how can they tell legit ip differences from cases where accounts are sold.
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post #5499 of 8091
Quote:
Originally Posted by b.walker36 View Post

Yes I'm Serious. I don't always have a static IP address. Switching providers or moving would be an example. If the system is just logging ip's then how can they tell legit ip differences from cases where accounts are sold.

You gave them a name, an address, a credit card...Signed a eula...

They have full right to IP trace you every single time you log in.

Not only did you agree to it but, it's actually the only way they can trace if your account got hacked.

MMO's have been doing this since pre-1999 --> Welcome to the new century.

Blizzard does it even as far as Starcraft, every match is documented VIA your Battle.net information + IP for traceroute purposes.

If you don't agree with it, I suggest you stop mobile banking, stop making CC payments online, and that you out-right quit playing any MMO on the market because they all track your IP with your account details.

As I said, welcome to the new century -- Already been this way for the last 12 years, will be this way for the next 87 and change.
post #5500 of 8091
Quote:
Originally Posted by Masked View Post

You gave them a name, an address, a credit card...Signed a eula...
They have full right to IP trace you every single time you log in.
Not only did you agree to it but, it's actually the only way they can trace if your account got hacked.
MMO's have been doing this since pre-1999 --> Welcome to the new century.
Blizzard does it even as far as Starcraft, every match is documented VIA your Battle.net information + IP for traceroute purposes.
If you don't agree with it, I suggest you stop mobile banking, stop making CC payments online, and that you out-right quit playing any MMO on the market because they all track your IP with your account details.
As I said, welcome to the new century -- Already been this way for the last 12 years, will be this way for the next 87 and change.

Alright, calm down I know they can trace my IP and I don't need the condescending tone about being welcomed to the century and to quit banking if don't agree. What I'm getting at and you still haven't answered is if my IP address changes, how do they know its really me. There is no way my bank can tell its me which is why they make me get a code if i log in from a new ip address. Are you saying that my IP is giving out my name because I don't get how they would get the name associated to an actual ip address. I mean courts have to supeona that information when being sued.
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