Originally Posted by james_ant
No they don't. What's your point? Doesn't mean their going to sell more.
But the point is if a developer only spends 10k making a game they sell is at 1$ a pop you only need 10k people to buy the game, with the millions of people in the mobile space at the moment there is a very good chance that's going to happen. If it doesn't then they aren't out too much money. Compare that to a massive AAA+ game for PC/Console that takes years and costs millions of dollars you have to not only sell it for more but you have to move more units to see profit.
I understand why many large developers ATM are interested in mobile/social gaming the profit margins are great and the investment is much less daunting if it is a fail. I don't mind sharing the space as long as it doesn't take over and we end up seeing crappy ports or less development because of it. As a PC gamer, I think that if mobile/social gaming can take some heat off consoles maybe we will see a renewed interest in PC development. Since if your cash cows are paying off and a studio wants to make a "real" game I would think they would rather make it for PC due to the constraints of consoles.
I still think that this is the lull in console gaming. I remember before the last gen on consoles the sales were low and they weren't out nearly as long as these plan to be. New consoles create new console gamers, I just think they are due for a new hardware