Originally Posted by Hoops
So what? If you have played Diablo 2 then I'm sure you know that mods were never a big thing anyways. Stop overreacting just because it says "No mods" on a PC game. Sheesh.
Mods were not a big thing? I know that I used to pick up a random mod for D2 when I was traveling to enhance my offline single player experience.
I know that I used Hero Editor many times in order to test out possible builds before dumping tons of JSP FG (also known as Forum Gold, one of the greater sites of virtual currency amongst high rollers). Also, my single player was modded to include ladder-only runewords, because Blizzard didn't enable those by default in Single Player. Hero Editor allowed us to import items, assign a level to a character, reset skill points, and more.
Even something as simple as Plugy was used by many players. This enabled shared storage amongst all of your single player characters, reset skill points and stat points on the fly, and whatnot. These were all nice features to have in a single player game, especially when Blizzard did not have these features in by default.
For further information, check out a D2 mod site, and see how many times each of these were downloaded, and how many are available:
There are many more, but since some contain hacks, I'll stop there.
Seriously, mods were commonly used amongst MANY players, especially in the "big leagues." I know that I am not the only one who wanted to test the viability of a build or item combination before actually implementing it online. Others just used them for more fun during offline play.
Ignorance is bliss.