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[Youtube] Unlimited detail real-time rendering technology created  

post #1 of 3
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This is a great video to watch..

The concept loosely is converting polygons to atom sized particles to have an unlimited detail count in 3D games all the way down to each piece of dirt. They seem to have it working already amazingly!

Check it out here! Sorry for no source other than the video!

http://youtu.be/00gAbgBu8R4
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post #2 of 3
The big question with this technology is how will it do animation?


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Overclock.net › Forums › Industry News › Video Game News › [Youtube] Unlimited detail real-time rendering technology created