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[WSGF] Blizzard Confirms No Eyefinity/Surround for Diablo III - Page 9  

post #81 of 128
They should have just made it so eyefinity works EVERYWHERE except in pvp arenas. That would make everybody happy. Same for sc2. Single player campaign needs eyefinity.
    
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post #82 of 128
Quote:
Originally Posted by Opeth07 View Post
If they didnt change the art style and make it look less graphically impressive than even SC 2 which is already an easy game to run while minimizing customization and choices I wouldnt be so negative. Then comes all the other stuff and things like this. Just chips away at you really.
Diablo and Blizzard games in general have always been about game play, not graphics. SC2 definitely does look amazing maxed out in my opinion and I'm sure that D3 will too. As for D3 not supporting eyefinity or surround. Not a deal breaker for me, both markets are a niche.
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post #83 of 128
Quote:
Originally Posted by Mygaffer View Post
Tomorrows announcement is here early. Game to be released on PC, xbox, and PS3!

Actually I do kind of understand why they don't allow this. Supposedly having a wider view of the map gives you an advantage, isn't that why they kept Diablo 2 to 800x600? Although there is no way they will limit the resolution of D3 to something that low, maybe they will do some kind of scaling so everyone sees the same amount of map.
I don't really see how seeing more will help you the game should have fog of war sorta like d2 if you arent close you cant see whats in the area so you could see a ton more of fog with more screens.
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post #84 of 128
Narthis, surely they won't implement 16:9 cropped scaling. If eyefinity is cropped from 16:9, it's horrible. Which is why I'd rather they disable it than do that. And which is why they will. Because that crop would be so terrible that it's best left not even considered


But really, why is this such a big thing? Eyefinity is for peripheral vision anyways, which won't be good for anything top down.
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post #85 of 128
Now how am I supposed to properly monitor all of my online auctions for all of my bot-farms?
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post #86 of 128
Quote:
Originally Posted by Cyclonicks View Post
think about this

if the barb has a skill like ''leap'' in d2 and you're playing pvp

the guy on an eyefinity or surround setup will beat your ass down in no time
Well said.

This keeps everyone on an even playing field. Not many people can afford an eyefinity setup, or they simply cannot justify spending the money. If people are not purchasing the game simply because it does not support eyefinity, then I for one rather not play the game with those close minded people.
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post #87 of 128
this doesnt really bother me......it seems like its keeping everyone on the same level atleast when it comes to PVP
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post #88 of 128
Quote:
Originally Posted by ilhe4e12345 View Post
this doesnt really bother me......it seems like its keeping everyone on the same level atleast when it comes to PVP
Yeah, but where does that end? No widescreen resolution versus a 4:3 resolution, because it's not fair? Caps on the speed of internet connections to the Blizzard servers so everyone is moving at dial-up speeds? No peripherals like gamepads, or keyboards with extra function keys?

It's a slippery-slope. We use PCs because we want to be able to dictate our levels of performance, not have it arbitrarily set for us.
    
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post #89 of 128
Quote:
Originally Posted by ZealotKi11er View Post
I dont see the problem here. Most people dont have 3 monitor setups. Also unlike most game Blizz games last and they last because they are balanced and fair. Talk about fair if u get owned from the person with 3 monitors.
I totally agree, but where do you draw the line?

Does having 2x 590s with 4x FPS compared to a single 560 make it unfair to other gamers in FPS?

Does having FIOS vs. cheap DSL from AT&T give me a lower latency and much bandwidth in online gaming?

While we are at it, lets frame cap the game to 20, and the cl_rate to dialup. To put it on an even spectrum.

Multi-monitor usage is a growing crowd, much more so in the last 3 years than the last 20 years. Considering this particular developer supports it in their other games, this can only be seen as a step back from embracing available technologies.

This doesn't phase me all too much, but this is exactly the type of game I would play multi-monitor.

Quote:
Originally Posted by Konig-Wolf View Post
Yeah, but where does that end? No widescreen resolution versus a 4:3 resolution, because it's not fair? Caps on the speed of internet connections to the Blizzard servers so everyone is moving at dial-up speeds? No peripherals like gamepads, or keyboards with extra function keys?

It's a slippery-slope. We use PCs because we want to be able to dictate our levels of performance, not have it arbitrarily set for us.
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post #90 of 128
The OP makes me cry... Blizzard just stopped caring about their customers.
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